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The idea of selling a MOBA on a console is a fairly uphill battle. MOBA community members have played DotA for about seven years now on a PC, and such a drastic change could have drastic challenges for a development team.

Enter Guardians of Middle-earth — a console MOBA that strives to incorporate all of the potential fans who always wanted to play the genre, but never really could get into all of the advanced mechanics, or face the community. Read more… »

Follow up on the Black Knight Sword release date for XBLA, we have just got confirmation that the Grasshopper Manufacture – Digital Reality game will be released on the Playstation Network on December 11, a whole day earlier. Not only that, but we also got our mitts on the current box art.

So if you want to check it out in all its glory, hit that Read More button …

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Hey, remember that Suda51 title we reported a while back? No? Well, it was more than a year ago so we won’t hold it against you.

Grasshopper Manufacture and Digital Reality have teamed up to deliver what they consider their interpretation of the “dark fantasy fairy tale” adding in a bit of interactive ”kamishibai”, or paper drama. Due to hit the XBox Live Arcade December 12, Black Knight Sword will be a platformer … a bloody platformer … a bloody platformer with that Suda51 twist most likely earning that M17+ ESRB rating.

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Although Capcom seems content to “grace” us with the poorly received Rockman Xover and nothing more, a handful of industry developers have been hard at work preparing a full-blown classic-style Mega Man fan game for the 25th anniversary of the Blue Bomber.

The setup is fairly weird, but it could work. It appears as though the evil Bonne crew from Mega Man Legends has traveled through time to meet up with the cast of the original Mega Man series (ie before X). The trailer shows off a few robot masters (Bio Man and Tarot Man), as well as the ability to switch between Mega and Proto Man between levels, and power them up at the same time.

Although Tarot Man sounds incredibly hokey on paper (ha!), the mechanics in his level look pretty amazing. As a long time Mega Man fan who owns every game released in the US, this faithful remake looks better than anything Capcom has done with the IP recently.

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Rift: Storm Legion Diary
By: | November 30th, 2012

As any MMO player knows, getting a full grasp on a new game or an expansion is an arduous task. Now imagine doing a full-blown review of it. Not any easier is it?

Reviewing an MMO is something we here at Gamer Limit take very seriously. For example, Rift wasn’t reviewed until I hit max level, played dozens of hours of PvP, leveled professions, and experienced a large majority of what end-game had to offer – totaling approximately 350 hours of gameplay.

With that in mind, a Storm Legion review will more than likely take roughly a month to complete. But until then, please enjoy a diary containing experiences and impressions for each day played of Rift‘s new expansion. Read more… »

Dragon Age 3 Inquisition

Those of you who were looking forward to playing Dragon Age III: Inquisition on your PS3 or Xbox 360 next year might have to wait a bit longer. And buy a new console. That too.

According to rumors reported by Kotaku, the LinkedIn profile of  EA Shanghai level designer Tao Gu states that “Scope of the DAIII has been chaged [sic], which will target next gen platform [sic] and will be postpone [sic] to 2014.”

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Borderlands 2 was in your face pretty much at all times, and I loved it for it. The quality of writing and fun factor were increased tenfold in the sequel, so much so that I feel like it’s an entirely new IP.

Naturally, people are probably expecting quite a bit from each of the four Season Pass offerings, after Gearbox hyped them up and equated all of them to the highly lauded General Knoxx.

We already had the chance to experience Scarlett’s Booty, a DLC that sought to offer up a new type of adventure, and now we have Mr. Torgue’s Campaign of Carnage. Although it isn’t Earth-shattering, Mr. Torgue carries on the heart of the original game.

Read more… »

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Gamer Limit Review: Hotline Miami
By: | November 26th, 2012

Hotline Miami is the newest title to set the world of indie gaming ablaze. For those of you who have missed out on all the buzz, let me fill you in. Hotline Miami is the first title produced by Dennaton Games, a development house comprised of Jonatan Söderström and Dennis Wedin of Keyboard Drumset Fucking Werewolf fame.

Hotline Miami is a retro, 2D, ultra violent, top-down action game. The player takes on the role of a nameless character, dubbed jacket by the community because of his prominent yellow letter-man’s jacket. Jacket keeps receiving strange messages on his answering machine (the game does take place in 1989 after all), from all sorts of crazy callers; things like babysitter requests or dating hotlines.

The one thing these calls have in common is they give a time and a place that Jacket needs to be at. As you play the game, you’ll quickly figure out that these messages are hits being given to Jacket. Read more… »

Another year, another Call of Duty.

Don’t get me wrong, I haven’t disliked a Call of Duty game ever since 4 reinvented the formula and took off like wildfire, but there’s something interesting about experiencing something very familiar, yet very engaging, every single year.

It’s like people are waiting for Call of Duty to fail both commercially and critically (even though they never do) just to say “I told you so.”

Well, you won’t get to say it, again, with Black Ops II. Read more… »

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Review: Zone of the Enders HD
By: | November 14th, 2012

When the original Zone of the Enders was released on PS2, many people referred to it as the “Metal Gear Solid 2 demo with the free game.” Fortunately, while that was the primary reason I picked it up, ZOE ended up being a surprisingly quality game.

Years later, Zone of the Enders 2 proved to trump the sequel in pretty much every way possible. The recently released Zone of the Enders HD contains both of these classics, and not much else — so as you can imagine, it’s a bit of a mixed bag. Read more… »

Over the past year we have seen a lot come out of the MMO market.  Rift launched in early 2011, Star Wars: The Old Republic in late 2011, and most recently, Guild Wars 2 and the latest World of Warcraft expansion. And despite the miriad of options we have had there is still plenty of room for more.

Let’s face it, Star Wars: The Old Republic was a massive failure and World of Warcraft has been getting stale since Cataclysm. In my opinion, Rift and Guild Wars 2 are the most solid experiences available at the moment. What some may not realize though is that Guild Wars 2 borrowed a lot of what made Rift so great – multi-role classes, dynamic world events, and level scaling.

Trion once again puts themselves in a great position to excel and my experience with the beta has once again validated what I have been saying for a long time: you need to experience the world of Telara. Read more… »

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Review: Halo 4
By: | November 9th, 2012

Halo 4 has some big shoes to fill. Not only is it the first numbered iteration in some time, but it’s also 343 Industries’ first fully fledged title after Bungie left Microsoft.

As expected, many people worried whether or not this new team would do the series justice. But despite my initial reservations, I have to say, this is the most fun I’ve had in the Halo universe since Halo 2.

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