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Gamer Limit Review: Resistance 2
By: | November 12th, 2008

Two years ago Resistance: Fall of Man was release was premier launch title for the Playstation 3. It was the one must have for PS3 owners for several months after the launch. To most who played it, the story was engaging, the gameplay was solid and multiplayer held its ground. 2 years later Insomniac Games is eagerly ready for the release of its sequel. The masses of PS3 owners have waited for this, but is it the game every one has been waiting for? Insomniac has promised massive 60 player matches, multiple campaigns, and an unforgettable experience. So does Insomniac deliever on its promises?

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PSN: Super Stardust HD Review
By: | November 10th, 2008

Who needs Geometry when you have spaceships?

Super Stardust HD, released on June 15, 2007 in North America, is one of many games in the twin-stick shooter genre that was more or less created by Geometry Wars. Stardust wasn’t the first twin-stick shooter on the PSN, but it’s easily the best. This game hits in all areas, from its gorgeous graphics and driving sci-fi soundtrack to it’s tight controls. When you add expanded game modes through downloadable add-ons and trophy support, this is one of the strongest titles the PSN has to offer.

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PSN: Calling All Cars Review
By: | November 9th, 2008

Released 10th May, in the year 2007 Calling All Cars is Sony`s first major venture into PSN only downloadable gaming and as one might expect being such an early title, it cant compete against some of the PSN`s more recent titles. Saying that, this is a very enjoyable title and at time of release was extremely popular, and you can understand why.

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PSN: Warhawk Review
By: | November 8th, 2008

Released on August the 28th 2007, Warhawk remains one of the PSN`s flag ship releases, and I say quite rightly so. Based on the original Playstation 1 title, the PS3 version expands in every way possible to produce what is still a fun packed and graphically pleasing title.

On its release day I can only assume Sony underestimated the amount of interest surrounding this game, and I say this because the first month after release the game or the network couldn’t cope. People, including myself were unable to connect and it could take quite literally twenty minutes to get to play online. What made this situation furiously frustrating however, was that Warhawk was and still is an online only title, meaning if you couldn’t establish a connection you couldn’t play. But lets not live in the past, as with any new title there are nearly always teething problems.

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XBLA: Galaga Legions Review
By: | November 7th, 2008

First I must give a disclaimer. I am a Galaga nut. As a wee sprat it is one of the first coin op games I ever really latched on to. Even after I gained a few years and the cool kids were playing Street Fighter on the big screen you would find my plunking my parents hard earned money in the smoke filled dens of video devilment. To this day I have been on actual dates where I have seen a Galaga machine and my eyes stare longingly over to it’s pixilated glory. In these cases, second dates are rare.

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Got Plans For Midnight? Cancel Them.
By: | November 6th, 2008

Get ready to get down, gamer geek style.

In terms of scale, brand recognition and raw selling power, two titles stand above the crowd of high profile games releasing in the pre-Christmas rush. I’m referring, of course, to Insomniac’s Resistance 2, released a couple of days ago and Epic’s Gears of War 2, releasing tomorrow.

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The Penny Arcade games are what I call mini-RPGs, and episode two is obviously the sequel to episode one. In the game you take control of a character crafted by you, and then proceed to adventure with Gabe and Tycho of the famous Penny Arcade comic strip. If you haven’t heard of them, you should go check it out. The game is available on XBLA, PSN, Windows, MAC and Linux. For this review we will be focusing on the XBLA version, and I have not played the other version (although they are all the same game).

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Age of Booty Review
By: | November 5th, 2008

Xbox Live Arcade has, in my opinion, always put out some quality strategy board games. Catan and Carcassorone are two of the best examples. With Capcom behind the publishing duties and some of former Bungie developers, this newly formed developer being Certain Affinity, doing the honors of creating Age of Booty to fans of the genre were eagerly anticipating the game would be putting it mildly. I am very happy to report that they delivered and then some.

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XBLA: Braid Review
By: | November 4th, 2008

Braid has generated a lot of buzz over the past couple of years. I’ve been dying to play it ever since I first heard previews almost three years ago. Heck, it even won an award for innovation in design from the 2006 Independent Games Festival, despite not coming out until 2008. If ever an independent game has been hyped, it has been Braid. Of course, as with any hyped and long-awaited game, the question everyone is asking is “Was it worth the wait?”

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Wipeout HD Review
By: | November 3rd, 2008

The finest Anti-Gravity racing game on the market

The Wipeout series has long been around on PlayStation consoles.  From the game’s beginnings in the mid-nineties on the original PlayStation, to the more recent editions on the PSP, Wipeout has always combined state of the art graphics with fun and challenging gameplay to create a terrific combat racing experience.  The release of Wipeout HD on the PSN has pushed the series to a whole new level; it’s hands down the best game the PlayStation Network has to offer. Read more… »

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Megaman 9 Review
By: | November 2nd, 2008

Get equipped…with retro greatness!

In anticipation of Megaman 9’s release, I blew through MM2 and MM3 the week before.  Despite the fact that I hadn’t played them in years, I completed them without much effort.  Shocking for me, since when I was younger, they both caused me great angst, cursing, and controller throwing.  And yet, here I am, crushing both of them with the expertise of a speed runner.  I was worried; was Megaman truly not the great challenge I once thought it to be?  And will the same translate into the 9th edition?  My fears really became heightened when I first began playing Megaman 9.  I began with Galaxy Man’s stage, since I had heard through the grapevine that he was the “first” boss that should be conquered.  I sped through the stage and downed Galaxy Man on the first try.  Without losing a single life.  Now I had real doubts about the “challenge” that MM9 was going to deliver.

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