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Call of Duty 4: Modern Warfare Guide
By: | November 30th, 2008

This is the 6th version of the Call of Duty 4 Weapon/Explosive guide, each time it’s been updated I’ve added a lot of new info and re-organized it. To improve on the last one, I added Single Player stats (although MP stats are more important), more stats involving Juggernaut and Stopping Power and more helicopter information. The helicopter information is specifically important as it’s an often discussed issue with the game considering who is the largest threat. I’ve also done detailed walkthroughs on Veteran for Part 1, since there is no detailed info on that in the other stickies, and many people still struggle on Veteran. For Part 2 I added a plethora of tips and tactics.

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Everyday Shooter Review
By: | November 29th, 2008

By now most people have probably heard the story of Jonathan Mak creating Everyday Shooter by himself complete with an original amazing soundtrack, pretty tight controls, eight levels to blast through, and a sweet system for conducting it all.  The game is a dual stick shooter from the Playstation Network for $9.99 and it’s completely worth every cent. The unique thing about Everyday Shooter is that the game is based almost entirely on music.

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Gears of War 2 Achievement Guide
By: | November 29th, 2008

Guide brought to you by ScathingAccuracy

For our continued catch up on guides for November we are publishing a Gears of War 2 Achievement guide, a complete guide written by Officer Ballbeg on how to obtain all the achievements.

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Weekly NitPik – Call of Duty:WaW
By: | November 28th, 2008

Welcome to Gamer Limit’s first weekly NitPik. In the weekly NitPik we take a game and literally nit pick any thing we don’t like about it. You may agree, you may disagree, feel free to let us know. Any game is fair game. We point out the flaws, the annoyances and those things that simply just don’t make sense. Dumb A.I., poor graphics, or lame gameplay, we break down the game and its on. So let’s get the first game in the ring and start this rumble.

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Fallout 3 Supermutant Behemoth Guide
By: | November 28th, 2008

This guide contains all the locations of the “Supermutant Behemoths” for the Xbox 360 achievement “The Bigger They Are…”.

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Dark Sector Boss Walkthrough
By: | November 28th, 2008

This is a video/text walkthrough for Dark Sector.  This guide will show you how to defeat all the bosses in the game from first to last.  I will link videos after I type up how to beat every boss, so for those that are not understanding from just reading they can watch how the action happens.  Please enjoy this walkthrough and I hope it helps beat all the bosses.

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Battlefield: Bad Company Review
By: | November 27th, 2008

Battlefield: Bad Company is the newest installment in the ongoing “Battlefield” franchise. It boasts 90% destructible terrain, and for the first time, a single player campaign. But is this a battlefield worth fighting on?

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Xbox 360 IP & NAT Guide
By: | November 27th, 2008

This guide is made to help you set up your Xbox 360 with a static IP address.  There are certain things you have to edit under the Systems blade and Network Settings.  Now you ask your self why do I want to use a static IP.  Well you don’t have to, but there are advantages to using a static IP, like port forwarding and such.  Also included is a video on how to Open NAT.

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While there have been other tie ins before, Dead Space is one of the first franchises to have its tie ins so intrinsically linked. Dead Space is not just a video game, but an animated feature and comic book too. All three pieces of content are essential parts of the story line for Dead Space. Starting with the comic book, it tells of the events that transpire on the colony of Aegis Seven.

The movie chronicles all hell breaking loose aboard the USG Ishimura. The story ends, of course, with the Dead Space the game, detailing Isaac Clark’s adventures aboard the Ishimura, post outbreak.

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When Fanboys Attack -The Conclusion
By: | November 26th, 2008

Not too long ago here at Gamer Limit, I was given the reigns to write 3 articles to act as a social experiment in a sense. There is no doubt in any ones mind that fanboys exist. I wrote 3 articles, all had similarities and can still be found here & here. While I firmly standby what was written, I wrote each in a manner to get the fanboys going. The following is a compilation of the results that were gathered based on those opinionated and not so opinionated people. There is nothing scientific about this story and all results are deemed unproven by any official means. The results are based off the number of “Hits” Gamer Limit received and the overwhelming outspoken comments given to each story. For this we will also tally comments from a popular gaming site N4G.com, which compiles the top gaming stories from around the web, while also allowing users to comment on stories.

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Metal Gear Solid 4 Review
By: | November 26th, 2008

The Stealth Action Genre made its debut appearance 20 years ago when gaming god, Hideo Kojima, released Metal Gear for the MSX2. Since then the series has spawned many knock-off titles including Splinter Cell, but none could live up to the Metal Gear legacy. Now, as the series comes to a close, you can’t help but bask in its reflective glory. Is Metal Gear Solid 4: Guns of the Patriots really the revolution we’ve been waiting for?

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Lost: Via Domus Review
By: | November 25th, 2008

Warning: This game is for Lost viewers only. Any others who try and partake in it will be hopelessly lost, confused, and angry about wasting their time.

Lost: Via Domus is an action adventure game that goes lightly on the game aspects. Quite simply there isn’t really much of a game to find here. Lost: Via Domus places the player in the shoes of Elliot Maslow, a photojournalist who just happened to be on Oceanic flight 815 and mysteriously becomes an amnesiac. So Elliot sets off on the island to recover his lost memories and figure out what is going on. So begins the mediocre fanfic that is the Lost game.

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