
Back in 2005, in the midst of a stormy Thanksgiving break, I came to a decision. For weeks I’d seriously contemplated the purchase of a PSP, weighing the appurtenant merits and demerits of such a (for me) hefty expenditure, and in the end I came down on the side of indulgence; practicality and common sense, far less gratifying, were peremptorily shown the door.
For, the handheld’s immediate appeal lay less in its then-meager library than in that same, nigh on irresistible charm to which so many new gadgets lay claim: it was just so damned neat. I had precious little genuine need for a portable gaming platform, and its lineup back then hadn’t even begun to show the promise that it’s fulfilled in the years since – it was simply that the thing was too cool not to buy.
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