
The Battlefield series has been highly regarded amongst PC gamers over the years, but it never really made its mark on the consoles. This soon changed with the release of Battlefield: Bad Company, DICE’s answer to the console competition that successfully brought the series away from the PC market and into uncharted territory. Starring a new team of boisterous buffoons, Bad Company also saw the series make its first venture into story-driven, single player campaigns in a bid to appease the more demanding crowd, and for the most part, it paid off.
And then along came Battlefield: 1943, a cheap and cheerful download-only title that served as a fun diversion until the following titular sequel. Consequently, Battlefield: 1943 was seen by many as something of a tech demo for Bad Company 2, which has been a long time coming, but has suddenly sprung onto the market with oodles of confidence. I think I can safely hypothesize that there is just one question lingering on many people’s minds: with Infinity Ward firmly sighted in their crosshair, does DICE’s latest entry in the Battlefield saga have the ammunition to take out the almighty Modern Warfare 2?










