Gamer Limit Banner

halo_wars

Ensemble Studios (the Age of Empires series) has completed Halo Wars and has sent it to be manufactured, and I ask, who, outside of the Halo fanboydom, honestly cares? Halo as a series has perpetually gone downhill; with Halo: Combat Evolved breaking onto the scene way back in 2001, gamers and media outlets across the world ranted and raved how it revolutionized console first-person-shooters through its sleek control scheme, engrossing story, balanced weaponry and superb AI. It was completely deserving of all the praise. With each new release, focus shifted from story to multiplayer, which I’m usually not one to complain about, however, with a story so enthralling introduced in the first installment, I couldn’t help but find myself wanting more at the end of the series. I know Bungie has it tucked away, waiting to let the beast out on the world.

Read more… »

infinite_undiscovery_leadin

When it was first announced, Infinite Undiscovery was one slick looking game. On the surface, it looked fantastic: developed the Tri-Ace, the team behind the relatively popular Star Ocean and Valkyrie Profile games, replete with a stunningly creative premise, an entirely new gameplay engine, and stunning next-generation graphics. The central concept of the story—that of giant chains reaching up into the sky and wrapping around the moon is intriguing both thematically and aesthetically, seemed like an excellent premise for a new RPG franchise that might one day rival the behemoth Final Fantasies and Dragon Quests of the world. Read more… »

Avatar Image
Grand Theft Auto IV Review
By: | January 27th, 2009

grand_theft_auto_iv

The Grand Theft Auto series has satisfied many a gaming fan. The series has sold over 70 million copies worldwide, and new installments to the franchise always get massive hype. Grand Theft Auto IV is no exception, and is one of the most hyped up games in gaming history. It’s finally here. Read more… »

dlc

Well, we have quite a nice little week coming up, whether you’re a Microsoft supporter or a Sony supporter. Or if you’re a lucky bastard like me, you own both. But either way, big releases are getting extra content and being offered for a relatively small amount of money, or in other cases, completely free.

If you like you’re first person post-nuclear epics, you’re tactical espionage action, or simply like to decimate zombies brains against the wall with you’re trusty ol’ twelve-gauge, then get ready for one superior week for both the PS3’s and Xbox 360’s DLC.

Read more… »

resident-evil-5-2

Capcom has just released the NA demo for Resident Evil 5 on the Xbox 360. It is now available to download from the Xbox Live Marketplace for free.

Read more… »

attack1

As you all know the first F.E.A.R while being a well-rounded game, garnering 9s at most publications, failed to generate any real success on the consoles. The game’s story was focused around the F.E.A.R. squad, a group of commandos, yourself, a genetically modified supersoldier, and a mysterious young woman named Alma, who also happened to be a ghost. With F.E.A.R. 2 on the horizon, Gamerlimit is taking a look at one of this year’s heaviest shooter hitters, telling you why it’s important not to miss it, and why it’s going to be so much fun kicking ghost ass this February. Read more… »

fearimp

Playing the first F.E.A.R. was a lot like walking away from eating sushi for the first time. You’re pretty sure it was good, but you’re not exactly sure what you ate. At the end of F.E.A.R., I was confused as to what type of game I had played. Had it been shooter, action, or horror? Where did these people come from?

The blending of genres in any entertainment medium is risky because you have to do all of them well AND merge them seamlessly. That was my only issue with F.E.A.R. It performed at both genres exceptionally well, especially with the enemy AI being irritatingly good at their jobs. But when it came to marrying them, the scares seemed slightly removed from the action, and vice versa.

Read more… »

bethesdaheader1

Fresh off of their claims for PS3′s version of Oblivion that “memory constraints” limited the amount of content it recieved, Bethesda Softworks give more bad news for Fallout 3 owners. When asked if the PS3 version of Fallout 3 would be given DLC at any time, a simple “Not at this time, no” answer was given by producer Todd Howard. Read more… »

Avatar Image
Braid Creator to make 2D-RPG
By: | January 25th, 2009

braid_xbox_011

Braid, the best selling Xbox Live Arcade game of 2008, and highest rated Arcade Game on Metacritic, has given Johnathan Blow great success. Now, gamers are left wanting more. Not necessarily more Braid, but more of the ingenuity that the game has brought to the market. Read more… »

mirroredgeheader

Innovation is something that hasn’t exactly been commonplace in First Person Shooters in recent years.  It seems like we’ve been busy picking off Nazis and Aliens for eons, that that it’s impossible to do anything else within the genre.  Mirror’s Edge sought to dramatically change the conventions we hold for what a FPS can and should be. Read more… »

gears-movie

Len Wiseman in a recent interview with Bloody Disgusting released a few interesting tidbits relating to the Gears of War Movie he is directing.

Read more… »

resident-evil-5-2

As I’m sure any gamer will tell you, Resident Evil 5 is one of the most, if not THE most anticipated game of 2009. Set to release on Friday the 13th in March, Capcom has tremendous hype to face after its predecessor was voted game of year by Spike TV, Nintendo Power, Game Informer and even Japan’s ultra-critical Famitsu, and has even landed at number one of IGN’s Top 99 Games of All Time list. However, with the RE5 demo release just one mere week away, many gamers are turning off the lights, cranking the sound, and screaming like six-year-old girls in frightened preparation. And let me tell you, this little six-year-old girl needs direct injections of RE5 into his veins.

Read more… »