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By now, fans will know what to expect from a Suda 51 experience. This self proclaimed “punk rock” developer has become famous for abstract games that buck trends, break all the rules, and lay on heavy helpings of satire and adolescent humor. With Shadows of the Damned Grasshopper Manufacture takes that excellent existing culture and mixes things up considerably by combining forces with industry giant Electronic Arts, Resident Evil creator Shinji Mikami, and Silent Hill composer Akira Yamaoka.

Shadows of the Damned follows leather-clad, Latino demon hunter, Garcia Hotspur, in his journey into the depths of Hell to rescue girlfriend Paula from the clutches of Fleming, Lord of the Demons. Good, now that you know the basics on this bizarre tale, join me after the break for the full review.


The development of Duke Nukem Forever has been anything but easy. The original development team, part of 3D Realms, had been working on the game since 1997, suffering budget cuts and staff reductions before eventually being disbanded in 2009. A handful of the original team continued working on the project, forming Triptych Games and with the assistance of both Gearbox Software and Piranha Games, the game finally reached completion. After so long in development it was inevitable that Duke Nukem Forever would have a tough time living up to fan expectations. The game needed to feel nostalgic and yet still bring the franchise into the 21st century; reminding players of their love for the Duke Nukem series, whilst introducing something new and fresh. In a very competitive FPS market, anything short of brilliance was going to disappoint, and unfortunately we received something unquestionably average. Continue reading for the full written and video reviews. Read more… »

The new Catherine trailer focuses on Vincent’s difficult romantic struggle. He must choose between a mature relationship for which he’s unready and an exciting fling with a younger woman. The choice is tearing him apart. While its a dilemma that’s challenged many men, Catherine is certainly breaking new ground for narrative in videogames.

If you’re really looking forward to Catherine‘s release, check out the “Love is Over” Deluxe Edition, which includes the soundtrack, an art book, boxers, t-shirt and pillow. I’ve been following Catherine for a long time, and can’t wait to get my hands on it, but I’ll pass on the special edition underwear. Luckily, the wait won’t be too much longer. Catherine will be available in stores on July 26th.

Today EA Sports presented fans with a look at NCAA Football 12 during a one hour live stream which can be seen above. This year presentation is the biggest focus as team entrances are enhanced, dynamic exposure lighting is added, game tracks are provided which recap highlights of specific players, and much more. For those simulation gamers like myself, you can rest easy as both Road to Glory mode and Dynasty mode have seen some intriguing additions as well. All in all, NCAA Football 12 is looking to be a strong step in the right direction for the franchise.

Be sure to check out the demo on June 28th for the PS3 and Xbox 360 where you can engage in two matchups between Oregon @ Texas and Alabama @ Florida State. If that isn’t enough, sharing the demo with friends will unlock Nike Pro Combat uniforms in the full retail version of NCAA Football 12. And after seeing Virginia Tech’s Nike Pro Combat uniforms last year, you’d be crazy not to share the demo with friends.

While not an official announcement, Onechanbara 2 has found itself listed on British retailer for the Xbox 360, with a release window of February 2012. Currently, it remains to be seen whether this title will be a sequel to Onechanbara: Bikini Samurai Squad or merely a rehash of the PlayStation 2 title of the same name. Personally, I hope it is a false listing.

As someone who had the misfortune of playing Onechanbara: Bikini Zombie Slayers for the Wii, I wouldn’t wish one of these games on anybody. Somehow Tamsoft and D3Publisher, time and again, manage to screw up the winning combination of zombies, swords, and girls in bikinis. Looks like another round of unfortunate individuals are in for disappointment. That, or there’s masochists out there that actually like this crap.


Cole Phelps is back with his first ever Arson desk DLC, and this one’s a doozy. Unlike most of your cases, which are a slow build, this one literally starts off with a bang.

In the cold dead of morning, the Nicholson Electroplating plant explodes in a thunderous eruption of twisted metal: and it’s up to you to find out what happened.


Survival horror FPS is one of the only genres left in gaming that isn’t over-saturated. While there are plenty of tactical and arena shooters, horror is a mostly overlooked genre, headlined by very few titles such as the Bioshock and S.T.A.L.K.E.R series. Thankfully, F.3.A.R., gimmicky title and all, is here to help add to the scarce collection of first person horror.

So is the genre’s latest worth checking out, or are you better off just watching your favorite scary movie and calling it a night? Read on to find out.


The mastermind behind games like Killer 7, Flower Sun and Rain, and No More Heroes 2: Desperate Struggle is back and his latest game, Shadows of the Damned, is making its way to stores tomorrow. If you’re a fan of Suda 51, Resident Evil creator Shinji Mikami, or Silent Hill composer Akira Yamaoka, you’re probably already sold on this one.

If not, you can expect a review from Gamer Limit by the end of the week. In the meantime, check out the latest trailer that the boys at Grasshopper Manufacture and Electronic Arts have put together for Shadows of the Damned‘s release.


Microsoft Games Studios Corporate Vice President Phil Spencer told GameSpot: “As a first party we believe that Kinect will be important to all genres of games, be it racing games with Forza, combat games like Ryse, even games like Halo Anniversary has Kinect integration.”

It seems like Microsoft is following Nintendo’s lead again — inserting motion control into first party franchises that don’t really need it. While fans of the series probably would be happy with high-definition graphics, co-op, and Xbox Live support, it seems like Kinect will be an obligatory feature in first-party titles for the foreseeable future. Who’s up for Halo on-rails?


Ever since its first trailer released several months ago, Dead Island has been one of my most anticipated upcoming games. The sheer irony of a lush island paradise marred by walking human decay carries a rare yet growing appeal. Now the game is almost upon us.

At E3, Gamer Limit spent some quality time with the title, along with representatives from Techland and Deep Silver. After about 40 minutes poring over the nooks and crannies of the fictional island of Banoi, I must say that no other game captures the elements of survival and fear quite like Dead Island. It’s enough to make this my E3 top pick.


American McGee’s Alice was one of the most celebrated PC titles of all time. Not only did it introduce mature subject matter in a world of mostly senseless shooters, but it also helped define atmospheric platformers for years to come.

Fast forward to the present – Alice: Madness Returns, a follow-up released nearly 11 years later, is finally here. Read on to find out whether or not it measures up to the original. Read more… »

“Are games art?”, and “are motion controls really the future?” are two very controversial questions in the arena of gaming. Is it possible to play art? Are motion controls hindering, or helping the natural progression of gaming?

After nearly ten years of waiting, the follow up to Rez is finally here – and it answers both of these questions in a pretty big way.