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Review: Battlefield 4
By: | November 4th, 2013

Battlefield 1942 is still my favorite entry in the Battlefield series. It pretty much blew away my expectations for an FPS game at the time, and even today, it still blows me away at how it was technically possible. Many Battlefield games have attempted to recreate the success of 1942, with some failures, and some success.

While I wasn’t that impressed with last year’s attempt in the form of Battlefield 3, I can safely say that I’m enjoying 4 quite a bit more. Read more… »

Assassin’s Creed is a rather polarizing series. With elements of historical context and modern day sci-fi wizardry, the juxtaposition can be a bit much for some. When you combine that with elements of freerunning and perhaps a bit too much intrigue for one person to handle, and you have one rather large pair of shoes to fill.

But for what they are, I heavily enjoy the Assassin’s Creed games, mostly because they offer up sprawling, interesting worlds to explore, with compelling characters to boot — the newest iteration, Assassin’s Creed IV: Black Flag is no exception. By the time I arrived at the finale I had encountered a few issues that hampered the experience, but overall I have to say, Black Flag is one of the best pirate simulators of all time.

It’s also a damn good Assassin’s Creed game. Read more… »

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Review: Batman: Arkham Origins
By: | October 28th, 2013

Arkham Asylum and City were among my favorite games during the respective years of their release. They were simple, fun, and provided a great look into the twisted world of Batman and the various facets of his psyche in the form of the each game’s villains. But when a developer change came to light, and the third game in the trilogy, Batman: Arkham Origins,  was ousted as a prequel, doubts started to fill the air of this once bullet-proof franchise.

It turns out some of those sneaking suspicious have come to fruition. In the end, Origins merely feels like an expansion pack for City, with a healthy dose of wasted potential. Read more… »

Telltale is at its highest point yet creatively, having just come off of one of the most successful indie stories of all time — The Walking Dead. No I’m not talking about the bloated Activision shooter, or the over-produced television series that fell off after the first season. I’m talking about a humble game that came along, took the world by storm, and showed the videogame industry that you don’t need a million and one polygons to tell a realistic, emotionally gripping story.

With expectations at an all time high, Telltale is now unleashing their newest series into the wild, which serves as a prequel to the Fables comic series in the form of the five episode long series The Wolf Among Us. Read more… »

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Review: Grand Theft Auto V
By: | September 16th, 2013

I’ve had a fairly interesting ride with the Grand Theft Auto series throughout my lifetime. After playing the very first game under cover of the night from my parents, the series has had its ups and downs for me, with the absolute low being Grand Theft Auto IV. Yep, that’s right, I didn’t really like Grand Theft Auto IV for multiple reasons, mostly because it just felt uninspired, textbook, and drab.

Then The Lost and Damned expansion hit, and renewed my faith in the franchise. Shortly after that, The Ballad of Gay Tony blew me away, and added a few welcome mechanical changes. But they were only setting the stage for Grand Theft Auto V, which is a step up from IV in nearly every way. Read more… »

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Review: NHL 14
By: | September 10th, 2013

When people claim that sports games are “always the same,” I usually just shake my head. The tweaks to the physics engine, the changes to how fantasy teams operate, and a lot more nuances go into yearly iterations of sports games, and fans usually take notice of every detail, comparing and contrasting last year’s entry at every turn.

But this time around, I’d argue not enough was changed to make NHL 14 a compelling purchase, even if it’s still a pretty solid franchise. Read more… »

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Review: Sanctum 2
By: | May 24th, 2013

The original Sanctum quickly became one of my favorite PC titles of all time. It had a ton of charm, but most of all, it was difficult. On some maps you had to juggle scores of towers, make elaborate mazes, and blast your way to victory without a second to waste. Sanctum had a level of strategy practically unparalleled in other tower defense games, if only due to the mere fact that twitch skills and strategic thinking were required.

Sanctum 2 on the other hand, is more twitch based. In fact, it’s practically all twitch based, as a lot of the strategy elements were thrown out the window. Whether that’s a good thing or not is completely dependent on how much you value the FPS genre. Read more… »

Resident Evil Revelations was a solid effort by Capcom to attempt to marry the old and new philosophies of the Resident Evil franchise. Although it wasn’t really their top work in either regard, Revelations look incredible on the 3DS, and pushed the system to its limits.

Now, we’re back to that fateful cruise ship once again as we relive the terror with Jill and Chris, but this time, in HD.

Read more… »

No one saw Far Cry 3: Blood Dragon coming. As a full-on digital-only game that’s completely separate from the core experience (and thus, doesn’t require Far Cry 3 to play), Blood Dragon takes the foundations of Far Cry, runs with it to the absolute maximum, then cranks it up to 11 and lights it on fire with a concentrated blacklight.

Complete with VHS tape style loading screens, a tutorial that makes fun of other tutorials, and classic sci-fi actor Michael Biehn, this is one wild ride that you — ::puts on shades:: — will never forget. Read more… »

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Review: Dead Island Riptide
By: | April 22nd, 2013

If you were itching for an open world zombie game in 2011, Dead Island was just what the doctor ordered. It offered up a bloody four player co-op experience in a market that wasn’t quite over-saturated with similar experiences, and it soared commercially for it.

But the zombie-fest also came with a price: it had a heap of technical issues, game breaking glitches, and to some, a general lack of polish and heart that caused many players (myself included) to come away somewhat disappointed.

With all that said, I hope you liked Dead Island, as you’re basically just getting more of it. Read more… »

You won’t find Pauly Shore in this (bio)dome. Well, if you do, he won’t be as fun as he used to be. Deep Silver and Techland have released this screenshot and more to herald Dead Island Riptide, coming in less than 15 days.

Not all are focused on the scenery, as you will see.

Read more… »

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Review: Tomb Raider
By: | April 4th, 2013

I was extremely skeptical of the new Tomb Raider reboot. As a massive fan of the earlier entries in the series, it would be hard to top the magic of Tomb Raider II, especially since everything we had seen of Tomb Raider so far made it look like an Uncharted knock off.

Well, it’s far from a knockoff.

In fact, it’s one of the best third person shooters of this generation. Read more… »