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Japanese company Cave is known by many gamers as a producer of quality shmups since 1995: in fact, Cave has identified themselves with the shmup community so deeply, that most people can’t fathom a Cave product involving of another genre. Enter Nin2-Jump, a score attack platformer in the same vein as N+ and League of Evil.

Most gamers wouldn’t hesitate to pick up a new Cave game, given their pedigree, but how do they fare in the platform arena? Read more… »

It takes more than a look at the title for most to recognize Hard Corps: Uprising is actually part of the venerable Contra series.  The original Hard Corps a Sega Genesis game that was well-received but never made it to the level of greatness that its predecessors on the NES or even Contra III on the Super Nintendo did.  Like an increasing number of retro franchises Xbox Live and PlayStation Network have given Hard Corps a platform for a follow-up game and thus Hard Corps: Uprising was born.

Producer Kenji Yamamoto said that the intent was to make Hard Corps into a brand new franchise.  Does Uprising launch this new series into the stars or is it a failure to launch?  Hit the jump to find out.

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Today table-top games giant Wizards of the Coast released some new details about the up coming sequel Magic: The Gathering Duels of the Planeswalkers 2012. Slated to arrive on June 15 for PC, Xbox 360 and PS3, Duels 2012 features a whole slew of improvements over the previous iteration. These changes include:

  • Improved Deck Editing
  • Enhanced Co-Op Game Play
  • All New Multiplayer Game Mode “Archenemy”
  • New Planeswalker Opponents
  • New Decks and Puzzle Challenges
  • Integration between the digital and paper product offering – Duels players get the first look at cards from the upcoming Magic 2012 Core Set releasing July 15, 2011

It is also said that Duels 2012 will feature “strategic single player campaign game scenarios” as well as “competitive play, robust community features and un-lockable content.” Read more… »

Rotastic swings  its way into Xbox LIVE Arcade, Playstation Network and PC Tuesday. The latest from developer Dancing Dots and Focus Home Interactive, the game promises high flying puzzle action on a foundation of simple controls and acrobatics. You play as powerful viking Fraghar, come to loot a medieval kingdom of its riches. Naturally, the game focuses on collecting gems, but there’s a twist — it’s all done while swinging through the air as for some reason or another, Fraghar cannot walk. That means falling off the screen means certain death.

Sound like fun?

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Xbox Live and PlayStation Network are all about second chances, which is nothing if not what Beyond Good and Evil deserves.  The game, which was released in 2003, was critically acclaimed but a commercial failure and the trilogy envisioned by designer Michael Ancel (best known for the Rabbids series) seemed uncertain.  The series has emerged stronger than ever: Not only is Beyond Good and Evil 2 in the development pipeline but the first Beyond Good and Evil is up at bat again with a shiny new coat of HD graphics.

Does it withstand the test of time when so many games from generations past have aged badly?  Read on to find out.

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Chances are that you didn’t play the original Section 8, and even if you did, you might not have the best things to say about it. The campaign wasn’t impressive in the slightest, and multiplayer lobbies were noticeably devoid of players. It wasn’t awful, but at least there was plenty of room for improvement.

It’s been nearly two years and TimeGate Studios is back with Section 8 Prejudice. All in all ,the TimeGate development team is looking to raise the bar of what gamers can expect from downloadable shooters: and at just a $14.99 price point, it’s hard not to bite.

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Tim Schafer and Double Fine Productions really seem to live outside the box when it comes to creative processes. The series of indie games being developed by Double Fine is actually the result of a so-dubbed Amnesia Fortnight, where Double Fine was divided into four teams and each came up with a prototype of a game. Costume Quest was the first of the indie games, and now Double Fine has offered up Stacking to Xbox Live and PlayStation Network customers. I certainly hope this isn’t the last Amnesia Fortnight that Double Fine decides to have, because the thoughtfulness behind Stacking makes it short but sweet and extremely satisfying.

Stacking is a game that almost sounds like a parody if you read a summary or see a screenshot. The world of Stacking is an industrial age populated entirely by Russian matryoshka dolls that move, speak, and act just like humans. Bizarre Definitely, but it’s the special brand of quirkiness and eccentricity that Double Fine does so well. The doll character lack voices but the old fashioned screens that progress the story and the upbeat piano overtures are reminiscent of silent era films of the 1920s. Light, pleasant piano music provides a backdrop for a world in an industrial revolution built on the backs of hard labour by these intricately designed and detailed dolls.

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Today, Capcom has confirmed its latest Resident Evil title – Operation Raccoon City.  The publisher is partnering with SOCOM Confrontation developer Slant Six Games to develop the franchise’s first third-person team-based shooter.

The game will follow the Umbrella Security Service  through the events of Resident Evil 2 and 3. While not much is known about the title, Capcom has teased three-way competitive multiplayer  between US Spec Ops, Umbrella security forces, and the infected threat of zombies and Bio-Organic Weapons.

Resident Evil: Operation Raccoon City will be landing on the PS3, Xbox 360 and PC this winter.

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Back in September I was up in Seattle walking the PAX show floor. There were hundreds of games on display, just waiting to be played, ranging from high profile titles like Killzone 3 to smaller unknown indie games like The Dishwasher: Vampire Smile.

I walked up to the booth where I was met by Ska Studio’s marketing coordinator Dustin Burg. The monochromatic visual style and fun beat ‘em up combat struck a chord with me right away. I was really enjoying it when something absolutely terrible happened. Dustin told me that it’s exclusive to the Xbox 360, sorry fellow PlayStation fans.

Our loss is your gain though, The Dishwasher Vampile Smile is landing on XBLA April 6th for a cool $10 (800 MS Points). If you’re attending PAX East I would definitely recommend stopping by the Ska Studios booth to check it out.

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“Konami and Saber Interactive team up to create an immersive First Person Shooter experience based on the Columbia Pictures upcoming feature film Battle: Los Angeles.”

That’s exactly what we need right now! Another movie video game tie-in! Hit the jump for more details. Read more… »

Every so often a game comes along that is so unique and clever that I just need to tell people about it. This time the game that has piqued my interest is Bloody Good Time, the spiritual successor to The Ship, published by Ubisoft and developed by Outerlight.

What makes this game so unique? For starters, the premise is that the secretive horror movie producer Director X, known for the realistic violence in his films, is in town. Players take on the role of actors, competing for fame and a shot to star in Director X’s new movie. Of course this involves killing off the competition. To make matters more interesting, there are security guards and cameras limiting where and when you can remove your competition.   Read more… »

From Twitter “@TimOfLegend: I think in the last shot you can see a reflection of Greg naked.” Double Fine Productions founder Tim Schafer jokes after watching a video made by Greg Rice, also of Double Fine. The video in question is a stop motion animation promoting Double Fine’s latest title, Stacking, released Tuesday on Playstation Network, Wednesday on Xbox LIVE. Gamer Limit lets you know why this video does more than just add to the nifty nouveau nature of the puzzle adventure.

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