
There is little out there that matches the feeling of accomplishment the Monster Hunter franchise delivers. Never heavy on narrative or characters, the goal of each game has always been to find the biggest, meanest-looking thing out there and kill it, and as anyone both new or familiar might suspect, that task is much easier said than done.
The latest entry into the Monster Hunter series, Monster Hunter Tri, is the first ever produced for a Nintendo system. Previous titles, all made for the PS2 and PSP bar Monster Hunter Frontier, pushed their respective systems to the limit in generating what felt like living, breathing environments full of creatures ripe for the hunt. This latest entry is no exception.
Though the game suffers from some of the same technical missteps as its predecessors, the graphical upgrade, coupled with a smoother learning curve, several brand new monsters, and the highly-advertised underwater combat system has yielded a product that is both welcoming to newcomers, as well as inviting to those who have already mastered the series. Read more… »