
It has become increasingly apparent that games have been watered down for today’s current generation of gamers in an attempt to make things more streamlined. Indeed, while this notion certainly rings true when considering Nintendo’s approach with the Wii – not to mention the ever-notorious Kinect and Playstation Move following suit – there are still games being produced that have been lovingly crafted for the more dedicated gamer.
Enter Sin and Punishment. Developed by rail-shooter veterans Treasure, the series made its debut back on the Nintendo 64, garnering much critical acclaim due to its eclectic nature and high production values. However, with the popularity of Ninty’s beloved console rapidly dwindling, Treasure quietly removed the title from their roster and released it exclusively for the Japanese market. It became a mythological entity at that point; North American and PAL owners were shunned in an attempt to sustain financial stability, thus making it a prestigious collector’s item in the process.
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