
The Legend of Zelda: Twilight Princess had a lot to live up to. Since the release of Ocarina of Time, people wanted a game that was just as good, a feat that was nearly impossible. Nintendo gave them The Wind Waker, and while that is a fantastic game, it didn’t quite satisfy; fans wanted an adult Link, they wanted a darker, more mature game. When Twilight Princess was first shown, people had heart attacks. Was this the Zelda game they were waiting for, a game like Ocarina of Time? The answer to that question, is yes… and no.
To begin with, I never got around to playing Okami when it originally released for the PlayStation 2 in 2006. When I heard the game had come out for the Wii with updated controls and enhanced graphics, I decided to check it out. For this reason I won’t be drawing any comparisons to the PS2′s analog stick-based controls and the Wii’s motion controls. There are also many comparisons that have been made between modern Zelda games and Okami, but I’ve decided to review the game on its own merits as opposed to drawing too many comparisons.








