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With PAX East behind us and GDC in full swing, it is understandable that Capcom be on a tear of announcements and new content. With a little hop from Resident Evil 6 x Left 4 Dead 2, over DuckTales Remastered, and back into the realm of Umbrella Corp, they deliver unto us a brand new gameplay video for the Resident Evil Revelations console and PC port.

Rachel, the blonde, squirrely-voiced Federal Agent with luscious locks ever covering her eyes, gets all the attention as she shows off her skills in Raid Mode. A climactic and quasi metaphysical video it is, as she winds up coming face to face with … well, you’d just have to see.

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LEGO City Undercover might be the most ambitious LEGO game yet. Not only does it promise an open world adventure, but it also wants to win over your heart and mind with its eccentric action movie references that appeal to an older crowd, and full Wii U GamePad support.

While it doesn’t totally deliver on any of these fronts, it builds a great compromise. Read more… »

Bit.Trip Runner was one of the biggest surprises ever on WiiWare. Although the previous Bit.Trip games were excellent, the abstract presentation really turned off a lot of mainstream gamers from enjoying the franchise. But Runner was different.

Runner presented people with a very familiar veneer — a game that looked like one of those countless “runner” games on mobile devices. But in actuality, it was more than that — it was still very much a Bit.Trip title — and in my opinion, it’s easily the best of the franchise.

So, the people have spoken, and we’re getting another Runner game — this time, with a much bigger budget, and with a lot more features.

Let’s see how it turned out. Read more… »

This past weekend, I was able to attend the Washington DC Wii U Experience event, which basically had every Wii U game currently announced for domestic release on display.

That list includes Project P-100, Just Dance 4, ZombiU, New Super Mario Bros. U, Game and Wario, Batman: Arkham Asylum, Ninja Gaiden III, Nintendo Land, Rayman Legends, and Pikmin 3.

Are you curious as to what the event had in store for me? Of course you are! Read more… »

Another E3 has come and gone; and despite favorites being uncovered from the heaps of announcements and demos, the overall verdict was that there was no clear winner. Rather, the whole event was quite underwhelming — a lot of focus on already known IP with very little surprises.

If anything, 2012′s E3 was a textbook study of company philosophy. On a high level, Microsoft played a familiar hand showcasing its tendency to favor 3rd party partnerships ala Nike. Sony touted its tried and true dedication the developer network, letting Quantic Dream take the stage with Beyond: Two Souls and front runner Naughty Dog with The Last of Us. That left Nintendo.

Many knew Nintendo had a lot to prove, as it was the only one with new hardware to promote. Its strategy was a savvy one with three presentations strategically placed: one just before, one at the beginning and one toward the end of the expo. Of course, the goal was to put Nintendo and the Wii U at the top of everybody’s minds. This strategy didn’t quite work, however, but not because its lineup or hardware was lackluster as many may think.

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nintendo e3 2012

We’ve already presented you with some highlights from Microsoft’s and Sony’s press conferences, so now it’s Nintendo’s turn. As expected, Nintendo showed off it’s upcoming next-gen console, the Wii U. However, some of the aspects they decided to showcase left me with mixed feelings.

Here are some of the biggest highlights from Nintendo’s E3 2012 press conference.

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At the Nintendo Direct pre-E3 event today live at 6PM EST, President Iwata unveiled the brand new, never before seen Wii-U Pro Controller for the upcoming console.

Right now we have no idea if this will come packaged in the introductory console purchase (probably not). Hopefully Nintendo actually follows through with Pro Controller support this generation, as a large number of their Wii titles had Classic support mysteriously absent. In fact, all we really know right now is that it looks an awful lot like a 360 controller.

We’ll have to wait until their official Conference on Tuesday for more information, but hey, at least we know it exists!

Worried that the looming specter of the Wii U is staged to make your favorite paper weight even more useless? Well, Reggie Fils-Aime is hear to quash all your fears, give you a pat on the head and lull you to sleep in those giant meaty arms of his. The Nintendo of America executive believes there’s plenty of room in the closet for both consoles.

“The consumer buying Wii hardware today is going to be a different consumer than the one who will be buying Wii U in the future,” said the beefburger boss. ”This is the first holiday that the Wii is available at $149.99 or below, so it’s an expanded demographic we’re reaching.

“We haven’t announced pricing for Wii U, but you can definitely expect that pricing is going to be different and that the games are going to be different,” added the tenderloin tycoon “We do believe that Wii and Wii U will coexist for some time. As we drive the install base of Wii, we’re really setting people up to take their gaming library and be able to transfer it over to Wii U.”

When asked about what will keep the Wii afloat heading into the future, the pastrami president touted Nintendo’s WiiWare and Virtual Console services and their weekly updates — funnily enough purchases that will likely not be making the transfer over to the Wii U thanks to Nintendo’s brilliant online program. See, there is a reason to keep the Wii around after all. And besides, with no Wii U GCN support, you’re going to want to keep that Wii around to play P.N.03 anyway.

Nintendo’s Reggie Fils Aime Talks Zelda, Future of Handhelds and Wii’s Big Holiday Push [Time]

Chris Hecker (Spore, Quake) announced Thursday the price for early beta access to his latest espionage game, SpyParty, will be $15. This gets you access to the early beta, access to the forums and discussions, as well as the complete game once its released. Players who sign up through the game’s site will also have a chance to lay down $50 or more for their name to be included in the credits once the full title is released.

$15 dollars is a justified price, Hecker says, as it “has become the de facto price point for AAA Indie Games.” Is SpyParty a AAA indie game and is it worth $15 dollars? A good number of people certainly think so. Last time Hecker checked in on the numbers, there were more than 700 gamers already signed up and ready to go. That’s only a few months after he opened the sign up. Not convinced?

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Do you even remember the last game you bought for your Wii? Exciting Wii releases, typically few and far between, have been virtually nonexistent as of late. The Wii has stagnated to the point that fans have taken matters into their own hands. A grassroots movement called Operation Rainfall have set out to do just that, campaigning to localize three Nintendo-published role-playing games.

Though not for a lack of trying, the efforts have yet to prove successful. Nintendo of America still refuses to localize the games. Despite critical acclaim and commercial success in Japan, it seems like Americans won’t get a chance to experience these titles. You just have to wonder why though. Have they forgotten their fans? Does Nintendo even care?

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After being virtually omitted from this year’s showing at E3 and with a complete lack of software coming down the pipeline, it’s become apparent that the Wii is on its way out and the Wii U will soon take center stage. Because of that, I would like to take this opportunity to highlight many the successes that the Wii has achieved over the past five years.

Nintendo may have forgotten the Wii, but that doesn’t mean we have to.

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Barring objections about the name, the Nintendo Wii U was received with great applause and excitement at this year’s E3. The first thing many people did when the doors opened to the West Hall was rush to Nintendo’s massive booth to get a glimpse of the hardware and its capabilities. And the lines never let up for the entire three days.

The reward for waiting more than an hour and a half in line was a chance to experience several demos: Shield Pose, an editable video of Link battling a ginormous spider, Battle Mii, Chase Mii, Super Mario Bros. Mii, that questionable video of the bird, and Ghost Recon Online. The prognosis – hopeful.

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