
For some, the 16-bit glory days ended far too soon. When sprites and text-based dialogue were the staples of any story driven title, many considered these elements to be the best way to tell a tale. It’s hard to doubt these claims, especially when you look at some of the renowned games that come out in the 90s – Chrono Trigger, Final Fantasy 6, Phantasy Star, Lunar and so on. The death of the cartridge and the rise of 3D removed most limitations, and some would say, the creativity which blossomed while finding ways around them.
For a global group of diehards, though, an ambitious new project to celebrate the 20th anniversary of the Genesis/Mega Drive moved quickly from concept to reality. Pier Solar, the first brand new title to be developed for the MD/Sega CD, has almost completed its lengthy development. One of the first successful projects of its size, the developers originally began as a small forum community and grew quickly into a small indie development studio.
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