Mobile. Social. A couple of words thrown around when you hear the mainstream talk about the future of gaming. It has people seeing Facebook as the new blue, the iOS as the new engine that drives the culture. Understandably, this has hardcore console and PC gamers seeing red and their voices roaring. The good fellows over at Kotaku frame a good bit of this argument well.
We’re seeing legends like John Romero (Doom, Quake) and Brian Reynolds (Civilization II, Sid Meier’s Alpha Centauri) switching sides to develop the next line of cutesy Ville-games on the social network. Yet, we’re also seeing the core striving with the likes Bulletstorm and the soon to be released L.A. Noire. With tunnel vision, these are the only sides you can pick from. You’re either a traditional console/PC gamer, or you’re on the ‘Avant-guard’ of gaming’s social and mobile invasion. That’s rather confining, if you think about it. Gaming can do so much more. This is where Gamification comes in.










