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With three sales in two weeks, one would think that there was something funny in the drinking water over at the Humble Bundle offices. They assure us this is not the case. Rather, there is just a lot of excitement as they have expanded their Humble Bundle offering beyond the traditional and indie sales. You can now add the weekly and mobile sales to their repertoire.

According to one of their Support Ninjas, Melanie, “[w]e are very excited about the new weekly offerings and so you will see them regularly. We will continue with our traditional model as well.” Yay for us!

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Koch Media announced Wednesday that it had acquired the rights to the Saints Row and Metro franchises, and that it had put Deep Silver at the helm of these titles moving forward. The Austrian producer also announced the acquisition of Volition, the development studio behind Saints Row and Red Faction. This is the latest to come out of the dissolution of the once mighty THQ.

How Deep Silver will interact with Volition remains to be seen. However, in the announcement, Koch CEO Dr. Klemens Kundratitz said, “[w]ith more than 200 games on notable platforms globally, and its proven success creating renowned franchises like Dead Island, Deep Silver is perfectly positioned to lead these brands into the next generation of interactive entertainment for fans around the world.”

Here’s to the continued life of the two franchise and the development studio (with or without zombies).

THQ auction on Jan. 22

Things just seem to be getting worse for videogame publisher THQ. After months of financial losses, potential delistings, and general uncertainty, it was announced today that the company’s studios, assets, titles, and properties will be auctioned off “piecemeal” on January 22nd.

Originally, Clearlake Capital Group was going to buy all the company’s assets for $60 million, but according to Polygon companies like EA, Ubisoft, and Warner Bros. are interested in certain properties. EA has even conducted site visits to THQ’s headquarters. We wish the best for all those affected by the collapse of this well-known company.

[DDInvesting via Polygon]

THQ Logo

In a press release today, THQ announced that they reached a deal with Zuffa, LLC that will see “resulting in Zuffa licensing to Electronic Arts Inc. the right to publish videogames based on the Ultimate Fighting Championship brand.” While the release also mentions an “undisclosed cash payment to THQ,” it failed to mention the bad news. Today, THQ shut down its San Diego studio.

In a statement to Destructoid, THQ confirmed that “the UFC license transition will affect the company’s San Diego studio. THQ is working closely with those relevant staff to either find possible employment within the company, or potentially with EA.” THQ’s San Diego studio was responsible for the UFC Undisputed games and WWE All-Stars. I hope that all those affected by these waves of layoffs sweeping through the industry land on their feet.

[Destructoid]

THQ Logo

As part of THQ’s restructuring plan, the company appointed Naughty Dog co-founder Jason Rubin as its president, effective immediately. Most gamers recognize Naughty Dog as the studio that developed hit series like Crash Bandicoot, Uncharted, and Jak & Daxter.

According to THQ’s statement, Rubin will be responsible for “worldwide product development, marketing, and publishing operations, and will report to Brian Farrell, THQ Chairman and CEO.” A second Jason–Jason Kay–also joined THQ as its new Chief Strategy Officer.

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Darksiders II Leap

This morning that THQ announced  that Darksiders II, sequel to 2010′s Darksiders, has been officially delayed until August 2012. The original release date was slated for June 26, 2012. Cue dramatic Darth Vader clip from Star Wars Episode III.

The delay doesn’t stem from THQ’s financial problems or from trying to get the game ready for Nintendo’s upcoming Wii U. Rather Vigil Games said that the delay “allows additional time for polish and to ensure that all aspects of Darksiders II meet the high-quality bar the team is targeting.” Based on how much I liked the original, I can wait an extra two months if it helps make Darksiders II even better.

[Source: Darksiders Blog]

Death RidesDeath rides on June 26, 2012…rides into stores that is! Today, the official Darksiders Twitter account revealed the release date for Darksiders II.

They also tweeted a link to details about the (obligatory) pre-order bonuses. Hit the jump for more details about the various packs. Read more… »

uDraw Tablet Wii

As part of THQ’s restructuring and layoffs, the company also reported that they’re no longer producing uDraw hardware. The bad news just continues to pile up for THQ.

Read on for more details about THQ’s financial woes. Read more… »

THQ Logo

According to an SEC filing from February 1st, THQ’s CEO and President Brian Farrell will take a 50% cut in base salary, and the company will lay off up to “240 selling, general and administrative personnel worldwide.” This announcement came after previous ones that THQ was undergoing a restructuring and getting out of the licensed kids’ games market.

The filing also says that the restructuring will start being implemented in March, 2012 with the “remainder completed by September 30, 2012.” However according to Joystiq, “most of the affected employees have already been notified.” This restructuring plan is also expected to cost THQ up to $11 million in special charges. Read more… »

If you’ve been playing Warhammer 40,000: Space Marine this week you might have noticed some problems with the online multiplayer. While the problems with matchmaking in the PC version of the game have been fixed, PlayStation 3 owners aren’t quite as lucky. Wait times to get into a match on PSN can exceed 35 minutes. While THQ have a patch coming to remedy the problem, the fact that such a substantial bug managed to get past the Relic Entertainment’s quality control is really troubling.

Space Marine‘s co-op campaign won’t be dropping for another three weeks. While it will be coming in the form of free DLC, between that and these bugs, it’s begining to look like THQ shipped an unfinished product. Unfortunately they’re in between a rock and a hard place with the fast-coming holiday season. Pushing the game back would mean increased competition for upcoming titles like next week’s Gears of War 3. Hopefully THQ’s attempts to expedite the patch will be successful. It would be nice to get in a match within a couple of minutes of booting up the console for once.

While attention has shifted from gamescom to PAX Prime without us even thinking about it, there is a summit that will fly mostly under the radar this year — Cloud Gaming USA. Just after we’ve gone home with our swag bags and hangovers, this event will take place in San Jose, Calif. September 7 – 8.

Industry professionals will fill a conference hall adjacent to Silicon Valley in efforts to shape the future of how we play games. Most likely, the future won’t look like the above picture. Albeit, a look at the attendees may provide insight as to why we should pay attention.

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THQ has confirmed that Warhammer 40,000: Space Marine will be receiving co-operative multiplayer. The mode will not be launching with the game but rather will be dropping 30 days later as free additional DLC. That is, unless you purchase the game used. It’s looking as though THQ will be using some sort of online pass seemingly to dissuade players from buying the title second hand.

So far all that is known about the co-op is that it will support up to five players, but THQ will have more information for us within the month. In the meantime, Warhammer 40,000: Kill Team landed on PSN last week for $9.99 and has been available on XBLA if you’d like to check that out. I really enjoyed my time with Kill Team at E3 and am looking forward to playing both titles. Be on the look out for Space Marine when it drops on September 6.

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