Max Payne has always been an interesting series. To date, it’s still one of the only neo-noir titles to grace gaming, and it pioneered the “bullet-time” phenomenon, which previously was synonymous with The Matrix.
With the third iteration in the series, Rockstar (who have developed their first Max Payne game) has ditched the gritty New York scenery for a more lush tropical setting. But the real question is: does it pay off to have such a stark departure? Read more… »