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No one is afraid of a “Jeffry”. Except of course, the great Jeffry McWild. Imagine a bulky, towering man with no shirt and fury in his eyes stomping his way toward you Mike Haggar style.: to be blunt, there is no way that encounter will end well. Luckily, Mr. McWild is relegated to the fictitious world of Virtua Fighter.

The latest installment, Virtua Fighter 5 Final Showdown, is a reprise that boasts better tuned fighting mechanics, among other enhancements that SEGA has been rolling out since 2007. For diehard VF fan, the game hits on all the high points. It’s those who are on the fence who need some convincing.


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Review: Diablo III
By: | May 24th, 2012

Diablo III has some big shoes to fill. Pretty much every dungeon crawler to date has copied or generously lifted elements from Diablo II, so given the series’ pedigree, Blizzard really had to bring out the big guns the third time around to ensure that they keep the legacy alive.

While at first glance Diablo III seems to be a step back from it’s predecessor, it’s actually more complicated, and ultimately, a more satisfying experience. Read more… »

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Review: Max Payne 3
By: | May 22nd, 2012

Max Payne has always been an interesting series. To date, it’s still one of the only neo-noir titles to grace gaming, and it pioneered the “bullet-time” phenomenon, which previously was synonymous with The Matrix.

With the third iteration in the series, Rockstar (who have developed their first Max Payne game) has ditched the gritty New York scenery for a more lush tropical setting. But the real question is: does it pay off to have such a stark departure? Read more… »

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Review: Awesomenauts
By: | May 14th, 2012

Awesomenauts Review

Developer Ronimo Games proved with Swords & Soldiers that they’re adept at merging real-time strategy gameplay with a two-dimensional world. But how did they do marrying MOBA mechanics with frantic side-scrolling action? The following should give you a hint:

When you start playing a game that features a giant robot, a space cowboy, a monkey with a jetpack, and the word “awesome” is mentioned well over five times within the intro movie, you know you’re in for something out of the ordinary. Welcome to the world of Awesomenauts.


Gamers on the go don’t usually have a whole lot of specialized options in terms of headgear. While you could jury rig just about anything into a microphone-enabled headset with a Hands Free 3.5mm Adapter, if you can find a solid built-in option, there’s no reason to go through all the trouble.

Turtle Beach’s new “mobile” line offers three models: the M1, M3, and M5. Each subsequent model not only ups the bulkiness, but the functionality as well — not content with anything but the best, we got our hands on the Earforce M5.

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Review: Prototype 2
By: | May 7th, 2012

[Prototype] kind of just came out of nowhere. In a world full of serious sandbox games, the ability to play as infected anti-hero Alex Mercer allowed us to dip, dive, glide, and destroy more objects than any game since Hulk: Ultimate Destruction.

Now, the tables have turned, as Alex is on the other side of the curtain, taking on a more villainous role. Sergeant James Heller is the protagonist now, freshly infected by Mercer and set to do his bidding.. While the story plays itself out, the real question is, from a gameplay perspective, can Heller really fill Mercer’s shoes? Read more… »

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For the longest time my only experience with the world of The Witcher was reading the occasional comic on Penny Arcade. But one day, console-owners rejoiced when developer CD Projekt RED announced they were bringing an expanded version of the acclaimed The Witcher 2: Assassins of Kings to the Xbox 360.

This console version seemed like the perfect opportunity for those who missed out on the first two games to dive into the series, but did The Witcher 2: Assassins of Kings Enhanced Edition survive its transition from PC to console?

Well, you know what they say about things that appear too good to be true…


It’s a tale as old as time — boy meets girl, boy betrays girl, boy gets chased down by a monster intent on boy’s destruction. Luckily with a trusty shotgun at his side and plenty of persistence on the player’s part, death at the hands of a swirling mass of tentacles can be avoided long enough for rComplex‘s silhouetted protagonist to run, jump and slide his way to safety.

Prepare yourself for visuals as attractive as they are simplistic, a catchy (though repetitive) soundtrack, and some of the most frustrating gameplay to land on the App Store in quite some time.


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Gamer Limit Review: Fez
By: | April 12th, 2012

Fez has been in the works for many years — odds are if you are reading this review, you have heard of the game.

So, given the game’s prestige, I’ll keep this intro short — the wait was worth it. Read more… »

Some time ago, cult-creator Goichi Suda set out to create a “mature” game for the Kinect, — a feat that was only attempted by a few brave developers.

What do you get when you mix demonic elephants, a former major league baseball star, and a creepy carnival? One of the weirdest, flawed, and most enjoyable games on the Xbox Live Arcade. Read more… »

Shortly following Tiger Woods’ first PGA Tour event win in more than two years, the newest installment of Tiger Woods PGA Tour was released. The past few years of this franchise has brought with it some of the best innovation in sports gaming. A sentiment that many hope stays true in Tiger Woods PGA Tour 13 and beyond.

Game mechanics like Focus and True-Aim have kept the games fresh and rewarding in years past. And while not all of them were gems – looking at you caddie – EA Sports keeps all of this in mind and does not rest on its laurels. Tiger Woods PGA Tour 13 successfully polishes its strengths, focuses on addressing its weaknesses, and provides enough new content to keep players entertained for hours on end. Read more… »

Last year, Pendulo Studios gave us a romp of the point-and-click variety, with a story full of monsters and dames. The Next Big Thing puzzled and joked its way to a 8.5 score here at Gamer Limit.

Pendulo returns with Yesterday. This time around the studios plumb gamers into the depths of the occult, sampling bits of gruesome torture and madness. It is no understatement to say they outdo themselves in the process.