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PSN: Warhawk Review
By: | November 8th, 2008

Released on August the 28th 2007, Warhawk remains one of the PSN`s flag ship releases, and I say quite rightly so. Based on the original Playstation 1 title, the PS3 version expands in every way possible to produce what is still a fun packed and graphically pleasing title.

On its release day I can only assume Sony underestimated the amount of interest surrounding this game, and I say this because the first month after release the game or the network couldn’t cope. People, including myself were unable to connect and it could take quite literally twenty minutes to get to play online. What made this situation furiously frustrating however, was that Warhawk was and still is an online only title, meaning if you couldn’t establish a connection you couldn’t play. But lets not live in the past, as with any new title there are nearly always teething problems.

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XBLA: Galaga Legions Review
By: | November 7th, 2008

First I must give a disclaimer. I am a Galaga nut. As a wee sprat it is one of the first coin op games I ever really latched on to. Even after I gained a few years and the cool kids were playing Street Fighter on the big screen you would find my plunking my parents hard earned money in the smoke filled dens of video devilment. To this day I have been on actual dates where I have seen a Galaga machine and my eyes stare longingly over to it’s pixilated glory. In these cases, second dates are rare.

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The Penny Arcade games are what I call mini-RPGs, and episode two is obviously the sequel to episode one. In the game you take control of a character crafted by you, and then proceed to adventure with Gabe and Tycho of the famous Penny Arcade comic strip. If you haven’t heard of them, you should go check it out. The game is available on XBLA, PSN, Windows, MAC and Linux. For this review we will be focusing on the XBLA version, and I have not played the other version (although they are all the same game).

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Age of Booty Review
By: | November 5th, 2008

Xbox Live Arcade has, in my opinion, always put out some quality strategy board games. Catan and Carcassorone are two of the best examples. With Capcom behind the publishing duties and some of former Bungie developers, this newly formed developer being Certain Affinity, doing the honors of creating Age of Booty to fans of the genre were eagerly anticipating the game would be putting it mildly. I am very happy to report that they delivered and then some.

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XBLA: Braid Review
By: | November 4th, 2008

Braid has generated a lot of buzz over the past couple of years. I’ve been dying to play it ever since I first heard previews almost three years ago. Heck, it even won an award for innovation in design from the 2006 Independent Games Festival, despite not coming out until 2008. If ever an independent game has been hyped, it has been Braid. Of course, as with any hyped and long-awaited game, the question everyone is asking is “Was it worth the wait?”

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Wipeout HD Review
By: | November 3rd, 2008

The finest Anti-Gravity racing game on the market

The Wipeout series has long been around on PlayStation consoles.  From the game’s beginnings in the mid-nineties on the original PlayStation, to the more recent editions on the PSP, Wipeout has always combined state of the art graphics with fun and challenging gameplay to create a terrific combat racing experience.  The release of Wipeout HD on the PSN has pushed the series to a whole new level; it’s hands down the best game the PlayStation Network has to offer. Read more… »

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Megaman 9 Review
By: | November 2nd, 2008

Get equipped…with retro greatness!

In anticipation of Megaman 9’s release, I blew through MM2 and MM3 the week before.  Despite the fact that I hadn’t played them in years, I completed them without much effort.  Shocking for me, since when I was younger, they both caused me great angst, cursing, and controller throwing.  And yet, here I am, crushing both of them with the expertise of a speed runner.  I was worried; was Megaman truly not the great challenge I once thought it to be?  And will the same translate into the 9th edition?  My fears really became heightened when I first began playing Megaman 9.  I began with Galaxy Man’s stage, since I had heard through the grapevine that he was the “first” boss that should be conquered.  I sped through the stage and downed Galaxy Man on the first try.  Without losing a single life.  Now I had real doubts about the “challenge” that MM9 was going to deliver.

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