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Dragonball Z: A Japanese Anime that has been off the air for years, releases yet another fighting game. Everyone used to watch this show when they were younger, thirsting for violence and mediocre animation. Does this latest incarnation of the Dragonball universe stay true to the story? If you’re a fan of the series, stay tuned.

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Gamer Limit Review: Omega Five
By: | February 13th, 2009

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Chances are you’ve never heard of Omega Five. It suffers the unfortunate fate of being an anime style shoot ‘em up released on Western shores; a genre the general Xbox population does not enjoy. On the surface, Omega Five may look like “just another” anime shooter, but it’s actually built for a more casual audience. Read on to find out why. Read more… »

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When the original Animal Crossing was released in America on the Gamecube in 2002 it had mixed impressions, sure it was regarded as a good game, but what the hell was it all about? A Boy or Girl living in a town full of Animals, working for a Raccoon and doing mixed odd jobs for the villagers, what was the point of it all? The point, was good clean fun. And Animal Crossing: City Folk is no different.

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Gamer Limit Review: N+ XBLA
By: | February 11th, 2009

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Float like a Ninja, sting like a pixel! N+ has been released on almost every platform you can think of that hosts arcade games (DS, XBLA, PC, PSP). Much like Alien Hominid, N+ evolved out of a simple flash project, N, that turned into so much more. N+ plays like most “single screen platformers” you’ve played before (Meatboy, and the Alien Hominid PDA Games), but controls perfectly, and has twice as many levels as the aforementioned games combined. While N+ excels in many areas, it is lacking in a few. Read on for the full review. Read more… »

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Gamer Limit Review: Order Up!
By: | February 11th, 2009

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Aspiring culinary engineers cower as your true test of cooking prowess has arrived on the Wii in Order Up! A cooking simulator exclusive to Nintendo’s very own.

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Do you remember the arcades? A network of compartmentalized warzones brought to life with the sound of machinegun button mashing and the smell of sweaty joysticks. Gamers hunched over a screen, cursing, as they thumb their lucky 1979 quarter into the machines insatiable maw, their last chance to save the universe from ninjas, aliens, or an overabundance of white dots.

Alas, as the games we play evolve, so has the arcade. It lives on in each console as a virtual network, rather than a physical building. The Xbox 360 has the Xbox Live Arcade, the PS3 has the Playstation Network, and the Wii has the virtual console. These incorporeal arcades deliver booster shots of nostalgia by reinventing the games we know and love, and the newest addition to the retro revival is the Xbox Live Arcade’s R-Type Dimensions.

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Have you ever wanted to be a rock star, but couldn’t because you were always on the go? Now you don’t have to worry, because Guitar Hero is mobile! Guitar Hero On Tour: Decades is available for the Nintendo DS and can be played anytime, anywhere.

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Gamer Limit Review: Afro Samurai
By: | February 6th, 2009

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Samuel L. Jackson is one stylish dude. His new game, based on his smash hit series Afro Samurai is full of style: Almost to the exclusion of every thing else.

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Gamer Limit Review: FIFA 09
By: | February 6th, 2009

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2007’s FIFA 08 was a fantastic football game. This was the first time in a long time that the words “FIFA” and “fantastic” could be used in a sentence, the improvement in the series immense but greatly overdue. While Pro Evolution Soccer never quite made it through the vetting stage of so-called “next generation” gaming, EA Sports bulldozed the door down and made itself at home. Konami was left to lick its wounds and wait – both games release new additions yearly – while football fans everywhere suddenly decided that FIFA was the hardcore choice. So, a year on, we have FIFA 09. Have EA Sports sought to improve an already fine game or merely sat on its laurels? Can it be caught now? Read on to find out.

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Ultimate Mortal Kombat 3 Review
By: | February 5th, 2009

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The Mortal Kombat franchise has been one of my favorite in the fighting genre. Sure, it may not sport the most innovative gameplay or the best graphics, but none of that matters when gameplay is this fun, and with a variety of unique characters and moves, you need nothing else to enjoy this old classic.  I remember buying this game back in 1997 for my SNES and playing the hell out of it.  My best friend and I had tournaments to see who the best on the block is, most of us even learned all the Fatalities overnight.  Now that the game has been released over Xbox Live Arcade, the game now offers a few new obvious editions such as online play.  That said though, how does it fair on this generation-console though? Let’s take a look …

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The Legend of Zelda: Twilight Princess had a lot to live up to. Since the release of Ocarina of Time, people wanted a game that was just as good, a feat that was nearly impossible. Nintendo gave them The Wind Waker, and while that is a fantastic game, it didn’t quite satisfy; fans wanted an adult Link, they wanted a darker, more mature game. When Twilight Princess was first shown, people had heart attacks. Was this the Zelda game they were waiting for, a game like Ocarina of Time? The answer to that question, is yes… and no.

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Gamer Limit Review: Okami
By: | February 5th, 2009

okamiheader3To begin with, I never got around to playing Okami when it originally released for the PlayStation 2 in 2006.  When I heard the game had come out for the Wii with updated controls and enhanced graphics, I decided to check it out.  For this reason I won’t be drawing any comparisons to the PS2′s analog stick-based controls and the Wii’s motion controls.  There are also many comparisons that have been made between modern Zelda games and Okami, but I’ve decided to review the game on its own merits as opposed to drawing too many comparisons.

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