PixelJunk has been very busy when it comes to developing games for the Playstation Network. All of their works are something completely unexpected. If you looked at PixelJunk Racers and expect it to be a straight racing game, you’d be mistaken: it’s actually a mini-game collection! The question is, “is it fun”? Read on to find out. Read more… »
Ah, board game video games. Every once in a while a sucessful table top game will come along and attempt to win family’s hearts through a television instead of a “typical” family game night. Wits & Wagers manages to balance questions that range from “impossible” to “I know that!” in one entertaining package. Read more… »
Marcus Fenix, Tomas Sevchenko, The Master Chief, that dude from Call of Duty 4; all familiar heroes of modern action games. As the starring character of his new shooter Blood on the Sand, we can welcome a new entrant into the annals of action heroism, one Mr. 50 Cent… well… kind of…
Space: the final frontier. Let’s face it: outer space is awesome. The reality, the possibility, everything about the universe beyond our small blue planet is infinitely compelling and interesting. And the vehicle we use to traverse this great expanse of pulsars, nebulae and impenetrably dark black holes—science fiction—has infinite reach. Enter the universe of Star Ocean: The Last Hope, and prepare to take those bold first steps beyond the Oort Cloud.* Read more… »
Long domination of the skateboarding sub-genre by the Tony Hawk licensed series came to a spectacular end when EA Black Box produced Skate. A refreshing new control system and different approach to point scoring made it – in many eyes – the best skating sim ever. The sequel: Skate 2 is now with us, but will it keep its audience interested without resorting to the incremental gimmickry that finally slayed THPS?
“You do not stumble over mountains, you stumble over stones. Step carefully over the stones and you will step over the mountains.”
Venture into the realms of gods and monsters as you step into the sandals of Jason in Codemasters’ action/adventure romp Rise of the Argonauts. The idea of merging the combat and atmosphere of God of War with the storytelling and dialogue of Bioware’s finest is an intriguing concept, and one I wish was achieved, as the game I played certainly didn’t fit that description. Read more… »
In a post Geometry Wars 2 world, there isn’t any real reason for the existence of other twin stick shooters. However Heavy Weapon, put out by casual game juggernaught Popcap Games, makes a good case for itself with its cute, yet gritty art style and unique focus on well… Heavy Weapons.
Retro Game Challenge is a title like no other: it’s is a mini-game collection that is worth playing for more than 5 minutes, it’s a trip down memory lane, and it’s a reminder of the past and just how far we have come. Of course, the real question is whether or not Retro Game Challenge is worth buying. Read on to find the answer.
Re-releases of retro games and retro remakes come and go like the wind. Often times, a developer will attempt to slightly reinvent an ancient franchise, and expect to get $10 per customer out of it. Bionic Commando: Rearmed is a polar opposite of that trend. Former Capcom employees who worked on the original NES version served as consultants for Rearmed. The effort that was put into this remake could have equated to a $15 purchase, but Capcom ultimately decided to sell it for $10. Read on to find out why Bionic Commando: Rearmed has set the bar for retro remakes. Read more… »
“It’s a me! Mario!” Those are four words that can bring a smile to anyone’s face. Mario is one of the biggest icons in gaming, and i challenge you to find a single gamer who doesn’t know who he is. From the moment we completed Super Mario 64 we wanted more. Super Mario Sunshine just couldn’t satisfy our thirst for Mario platforming.
But in 2007 Nintendo released Super Mario Galaxy, and it was out of this world.
I cower behind a metal pillar in some unknown alien city, clinging to my last bit of health as an army of killer alien droids encircle my position, waiting nervously as my healing ability recharges, my slain squad-mates being of little use alive or dead . I’m wondering why I’m choosing to push forward in a game that is so unwieldy to control, at least during the battle sequences, that death seems so frustratingly routine.
Is it the Star Wars-inspired (or, for some, derivative) story, or the depth of role-playing, even with the inclusion of some useless character-classes? Read on to find out what I mean. Read more… »
For a long time before and after the release of Grand Theft Auto IV, gamers have been speculating about the nature of the Xbox 360 exclusive downloadable “episodes” the were to be added on to the package. The Lost and Damned is the first of two exclusive episodes for the Rockstar’s flagship franchise, and while it isn’t in a new city, and it doesn’t do anything particularly different from the core product, it is a brand new chapter in America’s favorite virtual city, and it is more of the fantastic game we’ve already come to love.