Gamer Limit Banner

Resident Evil is at it again – and this time, in 3D. Mercs 3D features eight characters across the Resident Evil universe, in an all out time attack brawl, entirely enclosed within the “Mercenaries” mini-game made popular by Resident Evil 4 and 5.

Considering the pedigree, many gamers are extremely skeptical of Merc’s value, priced at a pretty steep $40. So is Mercs 3D a cash grab, or a full fledged retail game? Well, it’s a little bit of both. Read more… »

Had enough Black Ops? Well too bad! A third map pack is finally upon us, and in record time.

With Treyarch’s third offering, we’re graced with an airplane hangar, a golf course estate, a drive-in movie theater, a military installation, and a jungle themed zombie level. Is this set of levels enough to make Anihilation worth the plunge? Read on to find out. Read more… »

Sucker Punch’s absurdly spelled PS3 exclusive inFamous hit store shelves back in 2009. While some gamers preferred Prototype, Activision’s superhero title that launched around the same time, for the most part it was agreed upon that inFamous was a fairly good game in its own right. Now here we are in 2011 and Sucker Punch has taken another swing at Cole “Lightning Man” McGrath’s story.

Have they hit a supercharged homerun, or do some of the same issues that kept the first game from being truly great rear their ugly, mutated heads?

Read more… »

By now, fans will know what to expect from a Suda 51 experience. This self proclaimed “punk rock” developer has become famous for abstract games that buck trends, break all the rules, and lay on heavy helpings of satire and adolescent humor. With Shadows of the Damned Grasshopper Manufacture takes that excellent existing culture and mixes things up considerably by combining forces with industry giant Electronic Arts, Resident Evil creator Shinji Mikami, and Silent Hill composer Akira Yamaoka.

Shadows of the Damned follows leather-clad, Latino demon hunter, Garcia Hotspur, in his journey into the depths of Hell to rescue girlfriend Paula from the clutches of Fleming, Lord of the Demons. Good, now that you know the basics on this bizarre tale, join me after the break for the full review.

Read more… »

The development of Duke Nukem Forever has been anything but easy. The original development team, part of 3D Realms, had been working on the game since 1997, suffering budget cuts and staff reductions before eventually being disbanded in 2009. A handful of the original team continued working on the project, forming Triptych Games and with the assistance of both Gearbox Software and Piranha Games, the game finally reached completion. After so long in development it was inevitable that Duke Nukem Forever would have a tough time living up to fan expectations. The game needed to feel nostalgic and yet still bring the franchise into the 21st century; reminding players of their love for the Duke Nukem series, whilst introducing something new and fresh. In a very competitive FPS market, anything short of brilliance was going to disappoint, and unfortunately we received something unquestionably average. Continue reading for the full written and video reviews. Read more… »

Cole Phelps is back with his first ever Arson desk DLC, and this one’s a doozy. Unlike most of your cases, which are a slow build, this one literally starts off with a bang.

In the cold dead of morning, the Nicholson Electroplating plant explodes in a thunderous eruption of twisted metal: and it’s up to you to find out what happened.

Read more… »

Survival horror FPS is one of the only genres left in gaming that isn’t over-saturated. While there are plenty of tactical and arena shooters, horror is a mostly overlooked genre, headlined by very few titles such as the Bioshock and S.T.A.L.K.E.R series. Thankfully, F.3.A.R., gimmicky title and all, is here to help add to the scarce collection of first person horror.

So is the genre’s latest worth checking out, or are you better off just watching your favorite scary movie and calling it a night? Read on to find out.

Read more… »

A large part of my childhood was spent in basements and libraries playing the collectable card game Magic: The Gathering with my brother and our friends. Sure it may have been a nerdy pastime, but I can honestly say some of my fondest memories are drawing the right card and just the right time to secure victory.

Thanks to Wizards of the Coast and Stainless Games, I can relive my former glory in the newly released Magic: The Gathering – Duels of the Planeswalkers 2012, a follow up to 2009′s Magic: The Gathering – Duels of the Planeswalkers. Read more… »

American McGee’s Alice was one of the most celebrated PC titles of all time. Not only did it introduce mature subject matter in a world of mostly senseless shooters, but it also helped define atmospheric platformers for years to come.

Fast forward to the present – Alice: Madness Returns, a follow-up released nearly 11 years later, is finally here. Read on to find out whether or not it measures up to the original. Read more… »

“Are games art?”, and “are motion controls really the future?” are two very controversial questions in the arena of gaming. Is it possible to play art? Are motion controls hindering, or helping the natural progression of gaming?

After nearly ten years of waiting, the follow up to Rez is finally here – and it answers both of these questions in a pretty big way.

Read more… »

Jamestown: Legend of the Lost Colony is a shoot ‘em up that has a bit of an odd premise. It takes place during the 17th Century, and involves a British colonization of a new world, but the only thing is: the “world” is Mars!

Despite the game’s oddball narrative, one thing’s for sure: if you had told me that Jamestown was Final Form’s first title, I wouldn’t have believed it.

Read more… »

Cole Phelps is at it again – this time, with another DLC case. Taking him back to his earlier years as a traffic detective, with partner Stefan, A Slip of the Tongue will involve as much mystery, intrigue, and degeneration a traffic case can possibly involve (hint: not much).

While it’s nice to revisit Cole’s earlier career, A Slip of the Tongue lacks the “punch” to really justify itself as paid DLC. Read more… »