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If you said ten years ago that the Xbox 360 would be the premiere choice for shoot ‘em ups (shmups), I would have laughed in your face. But with a number of rare gems being ported to XBLA like Radiant Silvergun, and a handful of Cave ports transposed onto the retail 360 market, Microsoft has no doubt taken the shooter market by storm.

Sine Mora (latin for “without delay”) is a horizontal shoot ‘em up co-developed by both Digital Reality and Grasshopper Manufacture, that’s basically a mix between Einhander and the bullet hell genre. It carries a lot of expectations, given all of the hype and the fact that Suda is not involved with the project itself.

So, sine mora, it’s time to get to the review. Read more… »

Fans have been waiting four years for a true Ninja Gaiden game, but the lack of former Director Itagaki has some people worried. Team Ninja has been going in a significantly easier and less bloody direction ever since Itagaki left, but those issues only affected the Sigma versions of the games.

So does an Itagaki-less Ninja Gaiden translate into a bad Ninja Gaiden? Well, yes and no. Read more… »

It’s good to be the king. You get to sleep in under comfy silk sheets while your vassals wake at dawn and go out to till the land. Architects build your towers. Wizards slave over mysterious, glowing artifacts. All the while, your coffers fill with gold.

One day, you’re awoken by one of your purple robed advisers alerting you that a rival lord’s army is at the gates. Such a travesty! Who does he think he is? And why does your adviser sound like a caricature of Sean Connery?

Defenders of Ardania (DoA) for Xbox Live Arcade starts with the player waking to find the enemy at the outskirts. Tower defense battles quickly carry you off into the lands of Majesty, in search of ancient evil, gathering key allies and powers along the way. With effective gameplay twists (yes, there is tower offense), DoA offers a gaming experience that may be rough around the edges, but is thoroughly entertaining.

Read more… »

Another big name release — another iOS spinoff. It seems like ever since EA got into the mobile game, no franchise stone is left unturned in terms of tapping a mobile team to create a gaiden for it. This month’s model is Mass Effect Inflitrator, an iOS game in honor of Mass Effect 3‘s launch.

You’d expect it to be a cash grab, but you know what? Infiltrator isn’t that bad. Read more… »

Mass Effect 3 is here, and much to the chagrin of non-Collectors-Edition buyers, there is day one DLC — specifically a downloadable pack that adds new squad member costumes, a new weapon, a new mission, and a new very spoilery squad member.

In fact, this DLC character in particular is the absolute focus on this pack, as original Mass Effect fans most likely have been dreaming about this moment for years.

Do not click the break or continue reading unless you’re ready for spoilers for this DLC only — specifically regarding the squadmate. Read more… »

Mass Effect, over the years, has been quite the chameleon. At first, it started as a pretty RPG heavy title that involved tons of customization and obtuse design choices. Then it evolved into possibly the most streamlined product Bioware had ever produced.

Mass Effect 3 attempts to marry the two types of gameplay into one action packed conclusion. But does it succeed? Or is it too action packed for its own good? Read more… »

Kingdoms of Amalur: Reckoning by newcomer 38 Studios doesn’t feel like a debut game. The pure confidence with which it presents itself is refreshing because it knows what kind of game it wants to be. While some might be tempted to write Amalur off as just another Western RPG like Skyrim with some World of Warcraft thrown in for color, they’d be wrong.

Kingdoms of Amalur: Reckoning might be built upon the backs of familiar fantasy and RPG tropes, but it gets them right more often than it gets them wrong.

Read more… »

SoulCalibur has always been a flashy franchise — in more ways than one. When the original came out on the Sega Dreamcast, I was completely awestruck, and wasted hundreds of hours clanging swords and flinging people out of the ring.

By the time SoulCalibur III rolled out, I was a bit disenfranchised, and became more a casual fan — that is, until I came back full circle for SoulCalibur V. Read more… »

Revelations has a lot to live up to. It’s the first full Resident Evil game for a Nintendo handheld (barring remakes and mini-games) since Resident Evil Gaiden on the Gameboy Color.

It’s also the most impressive looking bit of software to date, and the first title to utilize the new Circle Pad Pro addition, launching the same day as the game itself. So is Revelations a system seller?

Read on to find out.

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These days, a true platformer is hard to come by – all too often modern developers attempt to combine puzzle elements into the genre, sometimes to the point of convolution.

While there have been some fine innovations to the genre, it’s always nice to get back to our roots every once in a while. Thankfully, Renegade Kid’s Mutant Mudds does just that, blending classic retro greats such as Gargoyle’s Quest, Virtual Boy Wario Land, and Kirby. Read more… »

Over the past few years Nintendo’s online shop has developed a bit of a reputation. WiiWare was once looked at as a platform for indie developers and small studios to showcase their work. In reality, however,  it’s something more akin to a dumping ground for sloppy, poorly made games that no-one really wants.

Despite that negative distinction, the service has accumulated a number of outstanding titles that clearly stand apart from cashgrabs and shovelware. Unfortunately for Wii owners searching for the next diamond in the rough, Zombii Attack just isn’t one of them.

Still interested? Well then, read on after the break for the full breakdown of the latest gem to join the Wii’s library.

Read more… »

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Gamer Limit Review: VVVVVV 3D
By: | January 12th, 2012

VVVVVV is a PC game that goes by many names. V6, V, “Spikes”; whatever you call it, odds are you’ll replace it’s moniker with a host of obscenities by the time you’re ten minutes in. Make no mistake: V is a hard game, despite the fact that it’s possible to beat in under thirty minutes – it’s also one of the best platformers I’ve ever played.

But is the 3DS version enough to warrant a double-dip? Read on to find out. Read more… »