If you said ten years ago that the Xbox 360 would be the premiere choice for shoot ‘em ups (shmups), I would have laughed in your face. But with a number of rare gems being ported to XBLA like Radiant Silvergun, and a handful of Cave ports transposed onto the retail 360 market, Microsoft has no doubt taken the shooter market by storm.
Sine Mora (latin for “without delay”) is a horizontal shoot ‘em up co-developed by both Digital Reality and Grasshopper Manufacture, that’s basically a mix between Einhander and the bullet hell genre. It carries a lot of expectations, given all of the hype and the fact that Suda is not involved with the project itself.
So, sine mora, it’s time to get to the review. Read more… »