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Halloween is here, and so I thought it would be a good idea to have a reunion with a classic horror game of the past.

When it comes to survival horror and Resident Evil, the two will never be separated, despite its evolution. Although Capcom’s previous title, Sweet Home, was the true pioneer of the genre, and Alone in the Dark had created the recognizable framework that later titles would copy, it is Resident Evil that represents the “everyman” of the genre.

The game’s creator Shinji Mikami was originally tasked with making a survival horror game set in a haunted mansion. However, he thought that things needed to be more visceral in order to have a more significant scare impact. Mikami, inspired by George Romero’s films, therefore decided that zombies would be a more appropriate enemy than ghosts.

The resulting blend of extreme violence and lateral thinking was named Bio-hazard. Unfortunately, Capcom realized that they would find it extremely difficult to secure a trademark under that title. Resident Evil was thus born, and it arrived on the PS1 in 1996. Hit the jump for more fond memories. Read more… »

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Retro Reunion: Secret of Mana
By: | September 24th, 2009

Secret of Mana
[Every Thursday is Retro Day at Gamer Limit, so kick back and enjoy the classics. Feel free to check out our full schedule right here!]

I have always been a Sega fanboy. My first console was the almighty Sega Mega Drive (Genesis for all you Yanks out there), and since then I have drooled over – if not owned – every Sega system that followed.

While I didn’t realize it at the time, I have always been fond of fantastical RPGs, despite my distaste for turn-based fighting systems. Sega was unable to provide me with enough role-playing fodder, and I wasn’t of legal age to start laboring for console-purchasing-cash. So, instead, I had to rely on relatives for my lengthy forays into the world of Nintendo RPGs. And it was there that I fell in love with a little developer known as Square.


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Retro Ad Of The Week: Game Genie
By: | September 24th, 2009

Game_Genie_Game_Boy[Every Thursday is Retro Day at Gamer Limit, so kick back and enjoy the classics!]

Another week, another piece of tasty nostalgic pie to stuff down your throat and satisfy those occasional cravings.

Why buy a SNES on eBay when you can just spend 30 seconds watching an Ad?


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Retro Reunion: Vandal Hearts
By: | September 17th, 2009

VandalHeartsRetro[Every Thursday is Retro Day at Gamer Limit, so kick back and enjoy the classics!]

Vandal Hearts has to be one of the goofiest experiences I’ve ever had with a video game. As a strategy RPG, it’s competent, but nothing really stands out about it.

The story, on the other hand, is ridiculous, filled with the most absurd dialogue you can imagine. It also might hold the world record for the most usage of Deus Ex Machina I’ve ever seen in a narrative. Read more… »


Following last week’s bizarre and frankly nightmare-inducing taste of the olden days, Gamer Limit is back with a new ad for your viewing pleasure. Although, by new, we clearly mean horrendously old. Read more… »


[Every Thursday, Gamer Limit gives you a blast from the past with either its Retro Reunion or Bargain Bin series]

It’s a sad truth that some of the best games ever made never really manage to sell a lot of copies.  These diamonds in the rough eventually find themselves sitting in the bottom of bargain bins all across the world, waiting for some lucky soul to pick them up and discover their true greatness.  One of these games is the highly acclaimed Beyond Good and Evil.

Developed by Ubisoft Montpellier Studios and released back in November of 2003 for PS2, Xbox, Gamecube, and PC; BG&E was hailed by critics as one of the best games of the year.  Unfortunately, it did not resonate well with the public and posted horrible sales figures, quickly dropping off the charts into oblivion.  Since then, the title has garnered a cult following of beloved fans who adore both the game, and its incredible cast of characters.

Read on to find out more about this extraordinary bargain bin title, which deserves your attention. Read more… »


Do you remember back in the days when gaming was a simpler time? You went to the shop, bought a cartridge, came home and played? Any gamer would be lying if they said a little bit of them didn’t yearn for those golden years.

Nostalgia is important. We here at Gamer Limit know this, and, well, we’re here to help. We’ve managed to get our hands on a exclusive cache of original, recorded, gaming advertisements from the US, Japan, Australia, and even a couple of obscure or banned ones too.

Every Thursday we’ll upload a new one for your viewing pleasure, thus giving you, if only for about 30 seconds, a little visual taste of the past.


If you are going to pick up an old game, you may as well go to pick up one of the greatest ever made. For those of you who have never encountered the game, that comment may seem a little strong, but for those of you who have, I’m sure you’ll agree it is spot on.

So, let’s stop beating around the bush and beat our way into the storage container of affordably priced digital entertainment, or, for those of you (unlike me) who don’t have as their homepage, the bargain bin, as we take a journey back to Psychonauts.


timesplittersMany a moon has come and gone since the last Tales of the Bargain Bin, and for that I apologise to you, the loyal reader. But like a phoenix it shall rise from the ashes…hm, went to a weird place with that. So forget the woes of quantitative easing and all that expensive stuff and let’s jump straight into some cheap geekery with some good old fashioned Timesplitters 2.


Maniac 1

Maniac Mansion is an early Lucas Arts creation released in 1987 for the NES. Many have either never heard of it or forgot about it along with most of the 80′s pop culture.  But for a handful, this game remains as a pioneer of innovation and creativity that paved the way for the Lucas Arts franchise.  In fact, many of its distant memories remain in a fanboy culture. Read more… »


Between the mid 80s and early 90s, Amstrad were one of the largest manufacturers of IBM PCs on the market, especially in Europe and Australia. Considered a premium brand at the time, Amstrad lead the way in innovate products that suited specific elements of the market. Near the end of their golden years, Amstrad struggled to compete with their now growing number of competitors. Cheaper, faster, smaller and well, cheaper, Amstrad needed to push themselves out of the ordinary develop something extraordinary, especially for its time.

A product that appealed to both aspects of the PC market, and also revolutionary enough to save their market share. This product was the Amstrad Mega PC.