There has always been a struggle in the realm of portable gaming: how does one make a title that is both easy to pick up and play, and stand beside full-length console titles? Oftentimes, portable systems are inundated with quick, fairly easy titles that are meant to kill ten or fifteen minutes when on the go. The portability of the system has bled into the design of its library, in other words.
With Metal Gear Solid: Peace Walker, this trend is not only broken, but has been turned almost completely on its head. With serious effort put toward making both a full Metal Gear experience as well as a portable-friendly design, Hideo Kojima has assuredly outdone himself with this newest entry, and possibly changed the way we see portable gaming.
How exactly does this one title stand to change the portable gaming scene? Read on to find out. Read more… »







