
A beta for hot upcoming indie title Journey landed on the PlayStation Network this week. While the beta is limited to a relatively small number of playtesters, I am one of the fortunate few. Having played through the beta several times now, I would like to share my thoughts on the Journey experience with you.
With Journey thatgamecompany is crafting an entire experience that focuses an aspect often overlooked in gaming. Doing something new and interesting would be enough for most developers, but the Los Angeles-based studio isn’t just stopping at reinventing the adventure game with Journey, players are also in store for a refreshing take on online multiplayer.






The development of Duke Nukem Forever has been anything but easy. The original development team, part of 3D Realms, had been working on the game since 1997, suffering budget cuts and staff reductions before eventually being disbanded in 2009. A handful of the original team continued working on the project, forming Triptych Games and with the assistance of both Gearbox Software and Piranha Games, the game finally reached completion. After so long in development it was inevitable that Duke Nukem Forever would have a tough time living up to fan expectations. The game needed to feel nostalgic and yet still bring the franchise into the 21st century; reminding players of their love for the Duke Nukem series, whilst introducing something new and fresh. In a very competitive FPS market, anything short of brilliance was going to disappoint, and unfortunately we received something unquestionably average. Continue reading for the full written and video reviews.