
F1 games of the past have largely been hit and miss. In the late ‘90s, annual F1 games were sultry staples of the racing genre, but ever since Sony acquired the license there has been a steady decline in the quality and level of interest towards the genre. Then there’s the sport itself which, to be honest, has done little to captivate me over the years. More often than not, I will watch the opening laps of a race only to nod off or vacate the TV as the initial bustle dissolves into an uneventful ritual. I’m, therefore, not what you would call a hardcore enthusiast.
2010 has seen a major turning point for F1 however with revised rules and racer rivalries, and as popularity for the sport has been reignited, Codemasters picked their timing well for the release of F1 2010, the direct sequel to the Wii-exclusive F1 2009 and the first F1 game on the PS3 since the mediocre F1 Championship Edition.
It’s been four long years since Championship Edition, but since the license was handed over from Sony to Codemasters in 2008, anticipation for their first foray into the glamorous world of F1 has been mounting for its deprived fans. Renowned for their consistently critically acclaimed racing titles such as Race Driver and the more recent DiRT series, can Codemasters’ take on the sport deliver the same racing thrills of the past for both seasoned F1 followers and rookie racers alike?
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