
Given the proliferation of real-time RPGs or blending of genres ala Mass Effect 2, it’s interesting to look back and recall that there was a time when real-time RPGs were a blip on the horizon as turn-based combat and random encounters dominated the RPG palette. Final Fantasy: The 4 Heroes of Light underscores just how far we’ve come; now 4 Heroes of Light is the odd one next to the real-time big boys. By its own admission 4 Heroes of Light is a classic old school RPG with the technology we’re used to, and while this is certainly the case the inherent niche appeal of the game may have a lot of people wondering what the big deal is.
The moment this review used the words “old school RPG” I’m sure many of you prophetic seers deduced almost the exact story of 4 Heroes of Light, especially if you happened to grow up in the 8 and 16 bit eras. Our hero Brandt is a typical 14-year old boy entrusted by his king, to rescue Princess Carino, who has been captured by a witch. As he is joined by his friend Jusqua, rookie soldier Yunita, and Carino’s younger sister Aire, all isn’t as simple as it seems. When their rescue mission goes horribly awry, the four must embark on a world-spanning quest to save the world, perhaps becoming heroes of light along the way. Read more… »