Haven’t you ever played a game that was bad on most accounts, but something about its charm kept you playing? Conversely, I’m sure you must have played a game that had no glaringly bad design decisions, but was so boring that you wanted to just turn it off. This is what I’m talking about – the exception, not the rule, where a bad game is enjoyable.
Usually, while it’s hard to say exactly why said bad games are so good, it’s easy to give you the answer with My World, My Way. This is a game that makes fun of all the really stupid, tired conventions of JRPGs that people take for granted. From the minute details like all townsfolk looking the same, to the random acts of do-goodery that traditional JRPG heroes partake in. You know what I mean, right? The way they stop at every town and fix the town’s monster problems, electrical problems, zombie problems, or what have you, even though it has little to no relevance to the point of their quest? Yeah, My World, My Way, makes fun of it all.
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