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Worried that the looming specter of the Wii U is staged to make your favorite paper weight even more useless? Well, Reggie Fils-Aime is hear to quash all your fears, give you a pat on the head and lull you to sleep in those giant meaty arms of his. The Nintendo of America executive believes there’s plenty of room in the closet for both consoles.

“The consumer buying Wii hardware today is going to be a different consumer than the one who will be buying Wii U in the future,” said the beefburger boss. ”This is the first holiday that the Wii is available at $149.99 or below, so it’s an expanded demographic we’re reaching.

“We haven’t announced pricing for Wii U, but you can definitely expect that pricing is going to be different and that the games are going to be different,” added the tenderloin tycoon “We do believe that Wii and Wii U will coexist for some time. As we drive the install base of Wii, we’re really setting people up to take their gaming library and be able to transfer it over to Wii U.”

When asked about what will keep the Wii afloat heading into the future, the pastrami president touted Nintendo’s WiiWare and Virtual Console services and their weekly updates — funnily enough purchases that will likely not be making the transfer over to the Wii U thanks to Nintendo’s brilliant online program. See, there is a reason to keep the Wii around after all. And besides, with no Wii U GCN support, you’re going to want to keep that Wii around to play P.N.03 anyway.

Nintendo’s Reggie Fils Aime Talks Zelda, Future of Handhelds and Wii’s Big Holiday Push [Time]

Games journalism sensation and all around good guy Jonathan Holmes has been producing a show for quite some time now, that quite simply, features himself talking to various women about video games. The show itself is not only a commentary of the state of the modern game industry –  it has a ton of laughs in it to boot. Well, now Jon’s taken the video series a step further: due to fan demand, he’s produced a small album featuring the main theme song, and other tidbits.

You can pick up the album now at Bandcamp, as well as a few free tracks to mix as you please for the project. Make sure you subscribe to Dtoid’s Youtube channel and keep your eyes peeled for more TTWAV related adventures in the future! Follow the source after the jump for more information, and how you can contribute to the project. Read more… »

Want your game inspired artwork to be viewed by hundreds of thousands of people? The Smithsonian is making this dream a reality via it’s upcoming exhibit, The Art of Video Games. In addition to showcasing more than 80 games that span from Pac-Man to Portal, the United States’ national museum will put fan artwork on display as well.

The Smithsonian has created a Flickr group to which gamers brandishing an artistic flair can submit their work.

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We’ve already seen the Brotherhood team up with the best espionage expert in the business and make their way to the Battleground of Souls, but this is something completely different. Square-Enix has announced that Ezio’s digs will be available for us in the upcoming FFXIII-2 – for use with the character Noel Kriess.

Personally, as a huge fan of the AC franchise, I can get on board with something like this, especially since I’m not a fan of Noel’s default blue carpet getup. To me, optional costumes are one of my favorite additions to a game – if it allows me to enjoy a character I wouldn’t have enjoyed otherwise, it’s always a good thing. Hit the jump for a look at the costume!

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Jamestown Gunpowder Treason and Plot DLC

I’m not a big shmup fan, but Final Form Games’ Jamestown: Legend of the Lost Colony broke down my barriers. With it’s unique setting (17th Century Mars?!) memorable sprite-based artwork, and killer gameplay it became my favorite shmup.

Well, now I have a reason to play it again. Final Form Games have released the Gunpowder, Treason, and Plot DLC today! Hit the jump for more details. Read more… »

Things are really looking up for THQ’s upcoming wacky-fest Saints Row: The Third - the game’s online character creator has just hit one million entries. Kevin Kraff of THQ states “One million is just the beginning.” Indeed!

Personally, I’ve had no interest in the Saint’s Row series before this iteration, but all of the insane assets that have come out since the game’s announcement have put me on board: Scooby Doo’s Velma riding dildo cat hovercars? I’m in! Read more… »

San Francisco, Calif. is stirring this October with two great events. Both events are open to the public and focus on networking, sharing and learning new and innovative development technique. So, if you’re in the area and are trying to break into the industry, in the midst of your own project or just want to hang out with like minded individuals, clear some space on your calendar.

One event is free and one is not so free. So even though you’re a gamer on a budget, you will be able to get out there and mingle for at least one of these.

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Double edge swords can be pretty cool. In experienced hands, they make short, bloody shrift of an enemy and, barring any phallus references, the sword can make the wielder look something of a badass. This ginormous blade with two sides is also a prime, well used metaphor of something which bears opposing qualities. Take, for instance, Siegfried/Nightmare from Soul Calibur.

Now, I’m going to be upfront with you — this article is a bit of a double edged sword itself. By that I mean it is a bit of news, and a bit of commentary, regarding the Entertainment Software Association’s (ESA) support of the U.S. Congress’s free trade agreements announced this Thursday.

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[I completed the game at Soul Level 77, after 37 hours and 10 minutes of play - for reference, I beat Demon's Souls at Level 76, at 22 hours and 30 minutes of play. Dark Souls is a considerably longer, and harder game.]

That’s right, the supposed “too hard for school” action-RPG Dark Souls has officially hit retailers, and I have no doubt that many people will play it for a few hours, and promptly give up.

But that’s a shame. Despite how hard the game may seem, there’s always (repeat: always) a solution to your problem. Dark Souls was masterfully crafted to the point where once you figure it out: you become God, and engage in one of the most rewarding gaming experiences of all time. I’m going to provide some very brief tips for you, in hopes that you’ll have that eureka moment just like myself. Read more… »

Today Electronic Arts made a surprising announcement; the game publisher has teamed up with four athletes from the NFL to help promote the upcoming shooter Battlefield 3.

The promotion, dubbed “GTTV Presents Battlefield 3: Operation Gridiron,” is a series of webisodes (posted every Tuesday on the Battlefield Facebook page) featuring Drew Brees, Clay Matthews, Larry Fitzgerald, and Jared Allen training for and then running a simulated military operation. Each webisode will showcase the football players working with Special Operations trainers gearing up for a live simulated scenario to air on October 24 on Spike TV at noon EST.

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If you’ve been playing Warhammer 40,000: Space Marine this week you might have noticed some problems with the online multiplayer. While the problems with matchmaking in the PC version of the game have been fixed, PlayStation 3 owners aren’t quite as lucky. Wait times to get into a match on PSN can exceed 35 minutes. While THQ have a patch coming to remedy the problem, the fact that such a substantial bug managed to get past the Relic Entertainment’s quality control is really troubling.

Space Marine‘s co-op campaign won’t be dropping for another three weeks. While it will be coming in the form of free DLC, between that and these bugs, it’s begining to look like THQ shipped an unfinished product. Unfortunately they’re in between a rock and a hard place with the fast-coming holiday season. Pushing the game back would mean increased competition for upcoming titles like next week’s Gears of War 3. Hopefully THQ’s attempts to expedite the patch will be successful. It would be nice to get in a match within a couple of minutes of booting up the console for once.

It seems like every developer with a well known backlog of games is jumping on the HD collection bandwagon. First there was the God of War HD Collection, then the Prince of Persia Trilogy HD; now it seems that Capcom’s Devil May Cry series will be getting its own re-release.

While Capcom has yet to officially announce anything, the ESRB has rated the first three Devil May Cry titles for the PlayStation 3 and Xbox 360. Considering that the DMC series was a PlayStation 2 exclusive, branching out with a HD collection might get some younger gamers interested in the franchise. Read more… »