
Whether you’re one of those eco-warriors recycling for the planet, or, like me, you simply wade through games quicker than you earn money, you’re probably pretty familiar with the second-hand section of your favored game store. Well, make the most of it, because if some of the greedier publishers get their way, buying used games in the near future could prove more awkward and expensive for you, and more profitable for them.
Inevitably, the balance of game sales tipped a little further in favor of used titles during the recession, with Gamestop generating a monumental $2 billion in revenue through sales of second-hand games in 2008 alone, equating to around a quarter of its total revenue for the year. Clearly the used game industry is rather lucrative, which is undoubtedly why developers and publishers are once again lashing back, protesting that second-hand gaming is damaging to the industry. Could this perhaps be due to the fact they don’t get a penny of used game profits?
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