They’re everywhere in video games right now, it seems. A recent email alert from the iTunes store linked me to a page that must have had 20 zombie iPhone games ready for purchase. Call of Duty: World at War’s Nazi Zombies practically drove map pack sales for months, and I’ve thought about picking up a used copy of the game explicitly to have access to it again. The speculation that the zombies are returning in Black Ops consistently pops up in gaming news.
Age of Zombies is the top selling PSN Mini. Borderlands had a zombie-themed DLC add-on. Crackdown 2 tossed some zombie-like creatures in for good measure. Red Dead Redemption is going to have zombie DLC. Fat Princess is rumored to have a zombies mode coming, for chrissakes. Is enough enough?
Not for me. Zombies and video games are the perfect mix. Among other reasons, zombies work in video games generally for the same reason that Nazis will always make the best opponents for first person shooter titles: you don’t have to feel bad for killing them because, hey, they’re zombies. You don’t have to take anyone’s crap because you enjoy slaughtering thousands of them. You’re not engaging in violent behavior. You’re training to ensure the survival of your species, ladies and gentlemen.
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