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Microsoft announced the Xbox Live titles for Windows Phone 7 today at Gamescom 2010, all of which will be arriving in time for Christmas. Just as I was considering asking Santa for an iPad.

Microsoft Game Studios is promising “an incredible line-up” of titles, with a companion to the Halo: Waypoint hub and Crackdown 2: Project Sunburst named on the docket already. Other recognizable titles include Assassins Creed, Castlevania, and Splinter Cell: Conviction. You can check out a full list of launch titles here. Read more… »

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iPhone Graduation Day
By: | August 16th, 2010

Prior to the purchase of my first iPhone, I did not take it seriously as a gaming platform at all. In fact, I actually recoiled at the idea conceptually. I’ve also never been one to subscribe to the hardcore gamer tendency of dismissing social games and so-called “casual games.” On the other hand, I couldn’t look at the iPhone and consider it in the same category as my Xbox 360, PS3, Wii, DS, or PC. Those are all “platforms.” The iPhone, however, was “a phone with games you can play on it.”

My wife won her iPhone two years ago in a raffle, and fell in love. She’s a blogger and social media junkie, which is what she mostly used the phone for. When I discovered the existence of Mass Effect Galaxy, being a junkie of the franchise, I ordered the game up on her phone and gave it a whirl.

Joining the throng of digital pilgrims at PAX East this year, I quickly discovered that nothing draws a crowd of gamers faster than the promise of free food. Microsoft opened their doors to gamers this morning at their NERD (New England Research and Development) location, offering some bagels, donuts, and a chance to hear Major Nelson drop a little MS news on the crowd.

I won’t lie, the food was by far the highlight of the event, but some interesting info was revealed. It was confirmed this morning that Xbox360s connected to Live will soon allow USB drives for storage. Drives up to 16GB will be supported; while larger drives may work with the console, their 360 storage will be capped at 16GB. The update will be available on April 6th, offering a very little relief for 360 gamers whose current HDs are packed to the gills and can’t afford the dough for beefier storage.
There was also a Microsoft Surface on hand which was impressive tech in general, but underwhelming in the games category; the touch responsiveness for the few game apps left much to be desired. Much more exciting to us was the news that Crackdown 2‘s Rocket Tag mode would be playable on the floor here in Boston. More to come on that once we get our sugary glaze-covered paws on it.

OK, so the picture IS a joke.  There aren’t any images of the new system (yet), but it can supposedly create a 3D effect without requiring the use of those goofy 3D glasses that you had to wear at Avatar.

You know, like the Virtual Boy.  Except that Nintendo might know what they’re doing this time.


According to Ars Technica, via an underground source, Microsoft is planning to announce two new Xbox 360 bundle packs by midnight tonight.  The two bundles in question are set to release alongside both Splinter Cell: Conviction and Final Fantasy XIII, setting their street dates for March 9th and April 13th, respectively.

These two bundles will apparently be similar in nature to the Modern Warfare 2 bundle released earlier in the fall, in that they will come packed with a sizable 250 gig hard drive, as well as two wireless controllers, color coordinated with the console.  Since the Splinter Cell console will be black and the FFXIII console white, the controllers included will follow suit. Read more… »

Game Boy micro needs your affection.

In 2004, Nintendo released the DS handheld, purportedly the “third pillar” of Nintendo’s hardware family. At the time, the verdict was still out on the touch-enabled device; consumers and the media were anticipating the next entry in the venerable Game Boy line. No one could have guessed what would come next.

At E3 2005, the Game Boy micro (lowercase ‘M’ for extra branding wholesomeness) was unveiled. Tailored for the techno-savvy, yuppie gamer, the micro was the fashion-conscious midget of the Game Boy world. You could customize the look of the micro with interchangeable faceplates and squeeze it in any pocket with enough room left for your wallet, a pack of gum, and some loose change. Read more… »

DSi LL announcement

Yesterday, Nintendo announced their latest money-grubbing innovative handheld system reboot.  Entitled the DSi LL in Japan and DSi XL in the U.S. and Europe, it’s the same basic system but with 93% larger screens.

The screens are bigger.  The stylus is bigger.  The price is bigger.



The Xbox 360 has been the source of some controversy since its release. Microsoft used their funds as a house-hold name in operating systems, to make sure they can compete in the games console market, much to the dismay of many.

With many exclusive titles, new innovations on the way, and the infamous ‘red ring of death’ (RROD),  join me as I look at what has happened with their journey inside the industry and what the future holds.

Microsoft has just announced at a Los Angeles press event that, to commemorate the release of Modern Warfare 2, it will be releasing a new SKU; a 250GB Infinity designed Xbox 360, bundled with a standard copy of the game and 2 controllers. More details after the jump.



A Slim model, new firmware, and a large lineup of exclusives and the PlayStation 3 seems to have all the momentum in the world heading into this years holiday season.

After the launch of firmware 3.0, what Sony certainly didn’t need was a handful users reporting crippling problems


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OnLive Public Beta Opens
By: | September 3rd, 2009

Coverage regarding OnLive has definately quietened down since its initial announcement, but we all knew that something was being cooked up behind the scenes. Over at the OnLive blog is a post which lets US residents sign up for a public OnLive beta starting this Summer 09.


A recent report from SquareTrade has produced some statistics of the percentage of Xbox 360 consoles to “Red Ring’ in their first year.

Included are the times which the ‘Falcon’ and ‘Jasper’ models were released, as well as comparisons to other consoles.