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It’s really hard to shop for a pair of inexpensive headphones. There’s so many of them out there, and between “gaming”, “non-gaming”, and “mobile-only” headphones, it’s tough to find something that’s fairly cheap that will suit your needs.

Thankfully, Turtle Beach let us test-drive the Earforce Z11 model , to give us a better feel for their cheaper PC headphone line.

While they have some minor issues, so long as you’re not looking for a top-end pair of PC headphones, you really can’t go wrong with the Z11 model. Read more… »

Gamers on the go don’t usually have a whole lot of specialized options in terms of headgear. While you could jury rig just about anything into a microphone-enabled headset with a Hands Free 3.5mm Adapter, if you can find a solid built-in option, there’s no reason to go through all the trouble.

Turtle Beach’s new “mobile” line offers three models: the M1, M3, and M5. Each subsequent model not only ups the bulkiness, but the functionality as well — not content with anything but the best, we got our hands on the Earforce M5.

It looks like the cat is out of the bag: Nintendo is perched to release the “Midnight Purple” version of the 3DS on May 2oth, alongside of Mario Tennis 3D.

This is the fifth new color for the 3DS. The unit will retail for $170, and sadly will not ship with the Ambassador games. In what seems like a missed opportunity, I wish this iteration was called “Eggplant”, and shipped alongside of Kid Icarus: Uprising.


Carl Franklin, a heavy hitter in Microsoft coding circles, claims to have had an “eureka!” moment with the development of GesturePak. This application and SDK is supposed to simplify the development of Kinect based software, especially around gesture recognition.

While GesturePak is focused on Kinect for Windows rather than XBox 360, we can think of at least one game that could have used some better gesture recognition, ahem.


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New PS4 rumors emerge
By: | March 28th, 2012

Playstation 3 (Not Playstation 4)

While Sony has insisted that they’re not going to reveal a new console at this year’s E3, Kotaku learned some potential details about the PS4 from a “reliable source.”

Hit the jump to read the rumors about Sony’s next-gen hardware.


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Wii’s Successor Confirmed
By: | April 25th, 2011

We’ve all heard the rumors swirling around about Nintendo’s secret new console–a successor to the Wii, code-named Project Cafe. Well the rumors were confirmed tonight. Hit the jump for more info about Nintendo’s announcement. Read more… »

Sony Computer Entertainment Europe’s studio director, Mick Hocking revealed that the Playstation 3 will soon play host to more than 50 3D titles. “[A]nd this number is growing fast,” he told magazine Develop. Hocking explained that many industries are investing heavily in the technology and that once consumers see the sheer power and range of what it has to offer, people will come flocking — not only to 3D gaming, but to 3D technology as a whole implemented into film, television shows and even websites.

We have already seen the film industry embracing it with the likes of Avatar, the more recent Megamind and soon to be released Tron: Legacy. Despite this, there is still reluctance on the public’s side mainly because of the price tag. Tickets are double the regular cost and the average 3D TV resides in the neighborhood of about $3,000 (glasses not included). But let’s look ahead, as Hocking does.


A few weeks ago a representative from Evil Controllers, a small 3rd party gaming controller manufacturer/designer, approached me asking if Gamer Limit would be interested in reviewing some of their products. Always being down for a hardware review, I jumped on the chance. To my surprise, the gaming controller they wanted me to review was their new “Evil D-Pad” for the Xbox 360.

As you can see in the image above, the only real difference between the Evil D-Pad controller and the standard Xbox 360 controller is that the Evil D-Pad has replaced the oh so problematic Xbox 360 d-pad with four individual buttons. At first, I though, “Who would want this? It’s just a PlayStation D-Pad on an Xbox 360 controller; especially considering it’s priced at $54.99 for the wired version ($74.99 for the wireless).” I couldn’t imagine dropping this kind of money on a new d-pad for a controller.  Then I actually sat down and played a few games with it. Read more… »

“Universal Console”. These two words have been thrown around for quite some time. In 2007, Silicon Knights president Denis Dyak gave a presentation at Game Convention entitled A One Console Future. Eat, Sleep, Play, Inc. co-founder David Jaffe has also put out the call for a “single standard” platform in his blog Criminal Crackdown.

The concept is gaining reinvigorated press today with an interview between CVG and David Reeves, Capcom COO. Reeves views the universal console, or ‘console agnosticism’, as something close to inevitable, and predicts that it will happen in the next 10 to 15 years. Gamers may not have to wait that long — OnLive is definitely throwing its hat in the ring as the console-to-end-all-other-consoles with the December 2 release of its $99 OnLive game system, touting that you can “[p]lay games instantly” with “[n]o high-end hardware required” and “[n]o patching or upgrading” needed.

When all is said and done, the OnLive game system may be more than that. Read more… »

As soon as I heard the announcement for the Rock Band 3 keyboard, I immediately chanted the old Wayne’s World mantra: “she will be mine. Oh yes, she will be mine”. I have to admit, my wife is the pianist of the household: I’m not very good with keys of any kind. But, like any good student, I’m willing to learn; and like any good teacher, Rock Band 3 has some great lessons.

Read on to find out if Rock Band’s newest fully functional MIDI instrument is worth the plunge.

Much ado has been made about the addition of keyboards, a wildly overhauled pro guitar controller, and their respective pro modes within Rock Band 3. However, the hoopla for the new pro drums mode seems to be far less intense.

With that said, I’ve spent a considerable amount of time with the pro drums since the game’s release in order to gather my thoughts on both the hardware itself and the pro drums game mode. Read on for my conclusions on both.


PlayStation Move on Gamer Limit: Sports Champions | Start the Party! | Kung Fu Rider | Tumble

[As you can see from the list above, we've now trawled through the main line-up of launch titles for the PlayStation Move, but it’s finally time to delve into the hardware itself.]

Since the birth of the Nintendo Wii in 2006, the 21st century has seen the rise of a new movement in gaming: motion controls.  Several smashed television screens later, the Wii’s radical Wii Remote controller proved to be more than a passing fad too, with the Wii achieving phenomenal worldwide success and breaking sales records. Today, the Wii still smugly stands as one of the biggest influences the modern gaming industry has ever seen.

It may have taken four years, but the competition has finally started to catch up when E3 2009 saw both Sony and Microsoft compete for a spot in the market – each leader took a decidedly different approach however, with Sony aiming to stick with the traditional tangible controller in the vein of the Wii and Microsoft opting for a more radical, hands-free revolution with Kinect. Then again, Sony isn’t entirely new to the market having developed the EyeToy Camera for the PS2 launched back in 2003, and the PlayStation Eye in 2007 Camera which has been left with very little opportunity to flex its muscles due to only a handful of throwaway titles available – until now.

Move over Nintendo?