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Wii’s Successor Confirmed
By: | April 25th, 2011

We’ve all heard the rumors swirling around about Nintendo’s secret new console–a successor to the Wii, code-named Project Cafe. Well the rumors were confirmed tonight. Hit the jump for more info about Nintendo’s announcement. Read more… »

Sony Computer Entertainment Europe’s studio director, Mick Hocking revealed that the Playstation 3 will soon play host to more than 50 3D titles. “[A]nd this number is growing fast,” he told magazine Develop. Hocking explained that many industries are investing heavily in the technology and that once consumers see the sheer power and range of what it has to offer, people will come flocking — not only to 3D gaming, but to 3D technology as a whole implemented into film, television shows and even websites.

We have already seen the film industry embracing it with the likes of Avatar, the more recent Megamind and soon to be released Tron: Legacy. Despite this, there is still reluctance on the public’s side mainly because of the price tag. Tickets are double the regular cost and the average 3D TV resides in the neighborhood of about $3,000 (glasses not included). But let’s look ahead, as Hocking does.

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A few weeks ago a representative from Evil Controllers, a small 3rd party gaming controller manufacturer/designer, approached me asking if Gamer Limit would be interested in reviewing some of their products. Always being down for a hardware review, I jumped on the chance. To my surprise, the gaming controller they wanted me to review was their new “Evil D-Pad” for the Xbox 360.

As you can see in the image above, the only real difference between the Evil D-Pad controller and the standard Xbox 360 controller is that the Evil D-Pad has replaced the oh so problematic Xbox 360 d-pad with four individual buttons. At first, I though, “Who would want this? It’s just a PlayStation D-Pad on an Xbox 360 controller; especially considering it’s priced at $54.99 for the wired version ($74.99 for the wireless).” I couldn’t imagine dropping this kind of money on a new d-pad for a controller.  Then I actually sat down and played a few games with it. Read more… »

“Universal Console”. These two words have been thrown around for quite some time. In 2007, Silicon Knights president Denis Dyak gave a presentation at Game Convention entitled A One Console Future. Eat, Sleep, Play, Inc. co-founder David Jaffe has also put out the call for a “single standard” platform in his blog Criminal Crackdown.

The concept is gaining reinvigorated press today with an interview between CVG and David Reeves, Capcom COO. Reeves views the universal console, or ‘console agnosticism’, as something close to inevitable, and predicts that it will happen in the next 10 to 15 years. Gamers may not have to wait that long — OnLive is definitely throwing its hat in the ring as the console-to-end-all-other-consoles with the December 2 release of its $99 OnLive game system, touting that you can “[p]lay games instantly” with “[n]o high-end hardware required” and “[n]o patching or upgrading” needed.

When all is said and done, the OnLive game system may be more than that. Read more… »

As soon as I heard the announcement for the Rock Band 3 keyboard, I immediately chanted the old Wayne’s World mantra: “she will be mine. Oh yes, she will be mine”. I have to admit, my wife is the pianist of the household: I’m not very good with keys of any kind. But, like any good student, I’m willing to learn; and like any good teacher, Rock Band 3 has some great lessons.

Read on to find out if Rock Band’s newest fully functional MIDI instrument is worth the plunge.
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Much ado has been made about the addition of keyboards, a wildly overhauled pro guitar controller, and their respective pro modes within Rock Band 3. However, the hoopla for the new pro drums mode seems to be far less intense.

With that said, I’ve spent a considerable amount of time with the pro drums since the game’s release in order to gather my thoughts on both the hardware itself and the pro drums game mode. Read on for my conclusions on both.

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PlayStation Move on Gamer Limit: Sports Champions | Start the Party! | Kung Fu Rider | Tumble

[As you can see from the list above, we've now trawled through the main line-up of launch titles for the PlayStation Move, but it’s finally time to delve into the hardware itself.]

Since the birth of the Nintendo Wii in 2006, the 21st century has seen the rise of a new movement in gaming: motion controls.  Several smashed television screens later, the Wii’s radical Wii Remote controller proved to be more than a passing fad too, with the Wii achieving phenomenal worldwide success and breaking sales records. Today, the Wii still smugly stands as one of the biggest influences the modern gaming industry has ever seen.

It may have taken four years, but the competition has finally started to catch up when E3 2009 saw both Sony and Microsoft compete for a spot in the market – each leader took a decidedly different approach however, with Sony aiming to stick with the traditional tangible controller in the vein of the Wii and Microsoft opting for a more radical, hands-free revolution with Kinect. Then again, Sony isn’t entirely new to the market having developed the EyeToy Camera for the PS2 launched back in 2003, and the PlayStation Eye in 2007 Camera which has been left with very little opportunity to flex its muscles due to only a handful of throwaway titles available – until now.

Move over Nintendo?

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Microsoft announced the Xbox Live titles for Windows Phone 7 today at Gamescom 2010, all of which will be arriving in time for Christmas. Just as I was considering asking Santa for an iPad.

Microsoft Game Studios is promising “an incredible line-up” of titles, with a companion to the Halo: Waypoint hub and Crackdown 2: Project Sunburst named on the docket already. Other recognizable titles include Assassins Creed, Castlevania, and Splinter Cell: Conviction. You can check out a full list of launch titles here. Read more… »

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iPhone Graduation Day
By: | August 16th, 2010


Prior to the purchase of my first iPhone, I did not take it seriously as a gaming platform at all. In fact, I actually recoiled at the idea conceptually. I’ve also never been one to subscribe to the hardcore gamer tendency of dismissing social games and so-called “casual games.” On the other hand, I couldn’t look at the iPhone and consider it in the same category as my Xbox 360, PS3, Wii, DS, or PC. Those are all “platforms.” The iPhone, however, was “a phone with games you can play on it.”

My wife won her iPhone two years ago in a raffle, and fell in love. She’s a blogger and social media junkie, which is what she mostly used the phone for. When I discovered the existence of Mass Effect Galaxy, being a junkie of the franchise, I ordered the game up on her phone and gave it a whirl.
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Joining the throng of digital pilgrims at PAX East this year, I quickly discovered that nothing draws a crowd of gamers faster than the promise of free food. Microsoft opened their doors to gamers this morning at their NERD (New England Research and Development) location, offering some bagels, donuts, and a chance to hear Major Nelson drop a little MS news on the crowd.

I won’t lie, the food was by far the highlight of the event, but some interesting info was revealed. It was confirmed this morning that Xbox360s connected to Live will soon allow USB drives for storage. Drives up to 16GB will be supported; while larger drives may work with the console, their 360 storage will be capped at 16GB. The update will be available on April 6th, offering a very little relief for 360 gamers whose current HDs are packed to the gills and can’t afford the dough for beefier storage.
 
There was also a Microsoft Surface on hand which was impressive tech in general, but underwhelming in the games category; the touch responsiveness for the few game apps left much to be desired. Much more exciting to us was the news that Crackdown 2‘s Rocket Tag mode would be playable on the floor here in Boston. More to come on that once we get our sugary glaze-covered paws on it.

OK, so the picture IS a joke.  There aren’t any images of the new system (yet), but it can supposedly create a 3D effect without requiring the use of those goofy 3D glasses that you had to wear at Avatar.

You know, like the Virtual Boy.  Except that Nintendo might know what they’re doing this time.

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According to Ars Technica, via an underground source, Microsoft is planning to announce two new Xbox 360 bundle packs by midnight tonight.  The two bundles in question are set to release alongside both Splinter Cell: Conviction and Final Fantasy XIII, setting their street dates for March 9th and April 13th, respectively.

These two bundles will apparently be similar in nature to the Modern Warfare 2 bundle released earlier in the fall, in that they will come packed with a sizable 250 gig hard drive, as well as two wireless controllers, color coordinated with the console.  Since the Splinter Cell console will be black and the FFXIII console white, the controllers included will follow suit. Read more… »