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Olly Moss started something fantastically original. He took the original Penguin Classic literature theme, and applied it to hit games. After the Something community got ahold of this, they went bonkers. The result? A myriad of classic gaming covers for you to go wild over. Hit the jump for more.



As spring begins to rear its beautiful, beautiful head, a new string of games prepares themselves for release towards the final half of the first quarter. With releases like Street Fighter IV, Resident Evil 5, Halo Wars, and Guitar Hero: Metallica, many titles will inevitably be overlooked. Titles that will offer closure; that will offer innovation; that will not be the afterbirth of Age of Empires (yes, I’m talking to you Halo Wars).



Blizzard has smashed records with World of Warcraft. Over 12 million subscribers is an incredible feat, and it is currently estimated that World of Warcraft holds 62% of the MMO market share worldwide. With more MMOs shutting down, WoW still reigns supreme.

What can Blizzard do to top themselves? What should their next move be after the 3rd WoW expansion? The answer is simple: make a new MMO based off a successful Blizzard IP with the goal of sucking in anyone who has never shown previous interest in the MMO genre. The answer is Galaxy of Starcraft. Read more… »


Nike to sports, McDonald’s to hamburgers, Apple iPod to mp3 players; almost every major consumer industry has a handful of iconic companies that embody almost everything that industry is about. But what about the video gaming industry? An industry that has existed for decades, is the love of schoolkids everywhere and whose subject matter sparks the interest of art galleries, movies, the Guinness Book of World Records, must have icons of its own!

This list hopes to pick out the icons that not necessarily look the coolest or the most beautiful, but are recognisable and punchy like the Nike tick.



As you all know the first F.E.A.R while being a well-rounded game, garnering 9s at most publications, failed to generate any real success on the consoles. The game’s story was focused around the F.E.A.R. squad, a group of commandos, yourself, a genetically modified supersoldier, and a mysterious young woman named Alma, who also happened to be a ghost. With F.E.A.R. 2 on the horizon, Gamerlimit is taking a look at one of this year’s heaviest shooter hitters, telling you why it’s important not to miss it, and why it’s going to be so much fun kicking ghost ass this February. Read more… »


Playing the first F.E.A.R. was a lot like walking away from eating sushi for the first time. You’re pretty sure it was good, but you’re not exactly sure what you ate. At the end of F.E.A.R., I was confused as to what type of game I had played. Had it been shooter, action, or horror? Where did these people come from?

The blending of genres in any entertainment medium is risky because you have to do all of them well AND merge them seamlessly. That was my only issue with F.E.A.R. It performed at both genres exceptionally well, especially with the enemy AI being irritatingly good at their jobs. But when it came to marrying them, the scares seemed slightly removed from the action, and vice versa.



Hideo Kojima made headlines by announcing “15 films that influenced the Metal Gear Solid series”. Some of the chosen movies range from obvious (Goldfinger) to obscure (Bourne Identity), but fear not readers! Gamer Limit takes an in-depth look at each of the films Mr. Kojima chose, and why he may have chosen them. Any spoilers outside of a general plot outline will be marked within the analysis. If you love the Metal Gear series, or classic film, this is a must read.



A demo has recently been made available for F.E.A.R. 2 Project Origin, the sequel to the critically acclaimed F.E.A.R. The demo takes you through one level with a chilling and creepy layout and features a collection of weapons which are available for both singleplayer and multiplayer game modes.


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By: | January 22nd, 2009


So it’s finally happened. The MMO genre has gotten so godforsakenly large that every game developer/publisher and their mothers think they can produce a smash hit and rake the mounds of cash in. And its hard to argue with them. With World of Warcraft breaching the 11 million players mark just a couple weeks back and competitors such as Warhammer Online, Lord of the Rings Online, and Star Wars: The Old Republic on the horizon, its no surprise a lot of companies are trying their hand at competing with the best.

However, as time has shown, the beast that is WoW will not go down easily, if it ever does. Yet, Namco Bandai (huh?) is taking their turn with hopes that a predominant anime series cultivates enough of a following to give them an edge over Blizzard. The series? Dragonball.


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The Inside Exclusive on Exclusives
By: | January 22nd, 2009


As you all may know, in the past two to three years, there have been a number of Playstation-exclusives which have made their way into the Xbox game library and likewise, a number of Xbox-exclusives which have made their way to into the Playstation game library. To a lot of us gamers this has been good news, as there is nothing better than getting a AAA title which, once only being available on one console, become available on the console of our choice. This has been evident with recent gaming titles such as Devil May Cry 4, Resident Evil 5 and the latest, Final Fantasy XIII.



Gamers of all shapes and sizes have always been quick to hate on the Wii. Even I, an NES owner, will admit when the Wii first came out, I didn’t think it had much to offer. Casuals have been quick to note the excess of shovelware, and hardcore gamers have been calling the system “kiddie” and “casual only” since 2006. Recent developments have changed my entire perception on the Wii, and I believe they will start to show their effects on the hardcore community. Don’t love the Wii yet? Read on, you will. Read more… »

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What If: Bioshock Online…
By: | January 16th, 2009


As you, our loyal readers, have undoubtedly notice, Gamer Limit has been pumping out features like petrol. Well, today I am honored to announce that were adding yet another to the mix. Of course, it’s quite blatantly revealed in the title just what this editorial is about, what if Bioshock had a multiplayer component…