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Street Fighter: if you say those two words to anyone they mean something, gamer or not,  everyone has heard of this iconic series. Street Fighter is often heralded as one of the best, if not the best fighting game of all time. It’s left a grand legacy, and with the recent release of Street Fighter IV, take our hand as we guide you through it.


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Retro Revival
By: | March 1st, 2009


With the 20th February seeing the release of both Street Fighter IV and the SEGA Mega Drive Ultimate Collection on both the XBOX 360 and the Playstation 3, it made me realize the sudden rise in what seems to be a Retro Revival.

First of all let’s look at the obvious parts of the sudden revival in the two cases mentioned in the prior paragraph; with the release of a new game in the Street Fighter franchise and also the release of a collection of Mega Drive classics.



The ‘Daily Limit’ is a feature that we publish at the end of each day, containing the day’s interesting articles from around the web. The Daily Limit will be short, to the point and pretty much just links.



With the announcement of some stellar titles arriving on the PSP this year, it would appear that owners of the device finally have a good reason to charge it up again and book a long train journey. With the idea of creating a cutesy LBP level during rush hour headaches-ville and ripping through Motorstorm’s snowy, mountainous terrain while sitting on the toilet firmly processed in our brains, it seems only fitting that we discuss which games should also be brought to the device.



If you believe everything you read on the internet you are probably well aware that the console is facing its doom and extinction, never to grace our dusty floors again. You also probably believe in the one true ceiling cat looming over us all, and that the world was destroyed last year after the Large Hadron Collider flicked its on switch. Where in all this jam packed maze of the interwebs lies the final nail in the console’s coffin? Casual games.



For anybody familiar with any sense of my work, you’ll notice that I’m a traditionalist when it comes to gaming, a quality that some may find redundant and questionable. Video games, as a concept, embody innovation, and for some, sticking to a formula that has been tried and tried again doesn’t quite cut it for their entertainment (or addiction. tomatoe – tomato). As much as I agree with this ideology, I find myself always looking for game that will satisfy my ongoing struggle for that experience that not only meets my desired level of innovation, but almost transcends time and brings upon a reversion to my preteen (or, God forbid, tween) self. Read more… »


Punch Out!! Wii is now set to release May 19th. While waggle support is an absolute must for this game, we can only hope that some classic bruisers return for this long-awaited sequel. Of course, some are obvious, like Glass Joe and Von Kaiser who are shown in the picture, we can only hope that some of the more iconic or memorable foes will return. (I’m looking at you Narcis Prince). Read more… »


The FIFA franchise is undoubtedly an extremely prestigious one, trumping its nearest rival Pro Evolution Soccer in sales year in year out, and leaving gamers everywhere doughy eyed at how lovely it all looks. “Looks” being the key word here, of course. While not boasting the lucrative licensing prowess of FIFA, it was Pro Evo that always managed to play the best game of football; matches would ebb and flow with intensity and speed, leading to some thrilling end-to-end encounters. It just all felt so natural, the arcade style never letting realism get in the way of some good old-fashioned fun. Read more… »


The humble “Joy Pad” has its origins in the even more humble “Joystick.” Those of us who are so old we think of the Neolithic Era as “the good old days” will pretend to remember the very moment of creation, the stage of gaming evolution which was the equivalent of when the fish crawled out of the water and life took to the land, a magical time known only as 1977 (or as it is known to the gameratii”Atari Time”). However as we are so old our memories are easily confused, so we get the internet on the case and make a cup of tea. Read more… »

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Games We’ve Forgotten
By: | February 22nd, 2009


With the slew of great titles being released, I found myself enthralled in some of 2008’s best, but as I look back, I notice that some games just didn’t really sink in. In no way were these games completely awful, but they seemed to get lost in the mix. Please note that this list is of my own, I don’t particularly know how others may or may not feel about those listed, or what they play. Read more… »


Braid. Flower. Linger in Shadows. Even Prince of Persia, Valkyria Chronicles, Street Fighter IV, Echochrome and Killzone 2. All of these games—and far too many more—have been called “art.” We’ve all heard someone say that a certain game somehow blurs the line between gaming and art. We’ve all heard of the games that are nearly indistinguishable from art. Games that are, in fact, actually art. Read more… »


Have you misplaced a part of your youth? A convoluted, engrossing story? Individualized, quirky characters? A grossly overpowered, unusually stylish protagonist? Looking for that four person party? That menu driven combat? The countless amount of grinding? The four to six stage final boss? If you’ve answered yes to one or all of these questions, then you, like me, are itching for a traditional, console-style RPG. Read more… »