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Supergiant Games’ brand new XBLA title Bastion has a lot of things in its favor. Fantastic visual style, great music, and what many will consider its greatest strength, its narrator. Logan Cunningham’s performance as Bastion’s narrator is pitch-perfect.

Cunningham augments the style and tone of the game, and really helps Bastion set itself apart from its peers. But I can’t help but feel that Bastion’s greatest strength also contributes to one of its biggest weaknesses.

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Do you even remember the last game you bought for your Wii? Exciting Wii releases, typically few and far between, have been virtually nonexistent as of late. The Wii has stagnated to the point that fans have taken matters into their own hands. A grassroots movement called Operation Rainfall have set out to do just that, campaigning to localize three Nintendo-published role-playing games.

Though not for a lack of trying, the efforts have yet to prove successful. Nintendo of America still refuses to localize the games. Despite critical acclaim and commercial success in Japan, it seems like Americans won’t get a chance to experience these titles. You just have to wonder why though. Have they forgotten their fans? Does Nintendo even care?

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You may have noticed that Gamer Limit’s reviews have been going through some changes lately. These revisions include everything from the graphics we use, to an increase video content and an update of our Official Review Policy. While reviews are in the spotlight, I would like to take this opportunity to discuss the nature of reviews, how Gamer Limit reviews games, and explain how our scoring system works.

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Preview: Journey Beta
By: | July 4th, 2011

A beta for hot upcoming indie title Journey landed on the PlayStation Network this week. While the beta is limited to a relatively small number of playtesters, I am one of the fortunate few.  Having played through the beta several times now, I would like to share my thoughts on the Journey experience with you.

With Journey thatgamecompany is crafting an entire experience that focuses an aspect often overlooked in gaming. Doing something new and interesting would be enough for most developers, but the Los Angeles-based studio isn’t just stopping at reinventing the adventure game with Journey, players are also in store for a refreshing take on online multiplayer.

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After being virtually omitted from this year’s showing at E3 and with a complete lack of software coming down the pipeline, it’s become apparent that the Wii is on its way out and the Wii U will soon take center stage. Because of that, I would like to take this opportunity to highlight many the successes that the Wii has achieved over the past five years.

Nintendo may have forgotten the Wii, but that doesn’t mean we have to.

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Imagine your right hand got banged up in an accident. Say, you got too friendly with a hammer. The doctor says it’s nothing serious, but, you have to wear a cast for a month. Then, you have to rehabilitate lest it becomes a shrunken and emaciated version of your left hand. She writes you a prescription … to play a modded Street Fighter X Tekken for ten weeks.

You might be thinking, ‘Where do I get a doctor like that?’ At least that’s what I said when I saw the prescription pad mockup. This is one of the concepts put forth by Games For Health, an organization working to bring the video game and health industries together to provide a new kind of therapy to the infirm.

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Ever since its first trailer released several months ago, Dead Island has been one of my most anticipated upcoming games. The sheer irony of a lush island paradise marred by walking human decay carries a rare yet growing appeal. Now the game is almost upon us.

At E3, Gamer Limit spent some quality time with the title, along with representatives from Techland and Deep Silver. After about 40 minutes poring over the nooks and crannies of the fictional island of Banoi, I must say that no other game captures the elements of survival and fear quite like Dead Island. It’s enough to make this my E3 top pick.

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Barring objections about the name, the Nintendo Wii U was received with great applause and excitement at this year’s E3. The first thing many people did when the doors opened to the West Hall was rush to Nintendo’s massive booth to get a glimpse of the hardware and its capabilities. And the lines never let up for the entire three days.

The reward for waiting more than an hour and a half in line was a chance to experience several demos: Shield Pose, an editable video of Link battling a ginormous spider, Battle Mii, Chase Mii, Super Mario Bros. Mii, that questionable video of the bird, and Ghost Recon Online. The prognosis – hopeful.

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Last year, Zombie Studios gave the world Blacklight Tango Down. A competent FPS focused on multiplayer, it released for Xbox Live, Playstation Network and PC.  The title provided all we’ve come to expect from the genre. And although it wasn’t the most unique game out there, the title managed to surprise many with its depth and production value, especially since it was released at a price point of $15.

Zombie aims to surprise us again with its sequel Blacklight Retribution. Top of the surprise list – it’s going to be strictly a PC game. Coming in at close second – it will be free to play. While the latter may be off putting to some, our hands-on with the game at E3 proved that there is much to be excited about.

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Have you heard of WayForward Technologies? Well, if you’re a fan of Nintendo consoles the answer is…well actually still probably no. They have an unfortunate track record of making awesome games that just don’t seem to sell. They’re the guys behind awesome games like Contra 4, the Shantae series, Lit, and (my personal favourite) A Boy and His Blob.

BloodRayne: Betrayal mark’s WayForward’s first entry on the high definition consoles. So now that WayForward are on your system of choice, with an established IP to boot, you’d better not ignore this one.

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If you saw the Microsoft press conference in its entirety, you saw Double Fine’s simulated family play Sesame Street: Once Upon A Monster for the Kinect. Even if this game isn’t for you, know that this is a proper title regardless of genre – gameplay is intuitive and accurate, visuals are sharp, and overall it is true to its audience unlike many titles out there.

Sure players above 7 years old may likely pass it up. This is not the game for that crowd, however. This is for the child and his/her family; and for them, it is perfect.

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While everyone was huddled around Resident Evil: Operation Racoon City, Gamer Limit sneaked in a lengthy session with the series’ upcoming handheld title. Resident Evil: Revelations for the Nintendo 3DS at once feels like a natural extension of the franchise, following Jill Valentine and her new partner, Parker Luciani.

Getting into this game will surely be easy both for diehard fans as well as those who had fell out of touch over the years. Whether there is a desire to play this game is another story altogether.

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