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Dead Space is a pretty interesting franchise. It started off as a decidedly survival horror series, then morphed into a survival-action hybrid, and now, Visceral Games seems to be taking the series into a more action oriented direction; not to mention the controversial addition of coop.

Having sufficiently tackled the single player and cooperative portions of the Dead Space 3 demo, I had a chance to speak with Dead Space executive producer Steve Papoutsis in a round-table interview and get some more information on the highly anticipated sequel. Read more… »

I was a huge Need for Speed fan back in the day. But eventually, Burnout, and most notably Burnout Paradise, stole my heart and changed my perception of the series. For years I’ve felt like the NFS franchise needed some shaking up, just like Paradise did, when it shook up the entire racing genre.

Thankfully, Criterion Games has stepped up to the plate, and crafted an open world Need For Speed game with a worldmap that tops even Paradise City. Oh yea, and the game looks great so far to boot. Read more… »

Final Fantasy XIII

With all of the info that’s come out over the past week or so about the upcoming Lightning Returns: Final Fantasy XIII, it looks like Square Enix is sticking with the franchise. However, it looks like they’re making significant changes to the “Final Fantasy formula: Lightning being the only playable character, no more battle menus, free movement during combat, and more.

With this brand new game supposedly coming out next year, now’s a perfect time to reexamine how the Final Fantasy XIII trilogy fits in with the rest of the series from a gameplay mechanics perspective.

Read more… »

Read most headlines regarding Star Wars: The Old Republic Tuesday and you’ll see a lot of attention mongering, with the internet practically shouting at you that the game has gone free-to-play. Before we start running out the door proclaiming from the hilltops, let’s be clear — the MMORPG from BioWare and EA is getting a free-to-play option. This will run side by side with the subscription model already in place.

For a first day buyer and early subscriber like myself, this allays many of the fears and frustrations swirling around the move, one they have been publicly flirting with for several months. It arises new hopes that this pulls SWTOR out of its slump and fans get a MMORPG that is worth the growing pains as well as the money they have already pumped into it.

All speculation and sighing aside, the move itself is quite savvy.

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This past weekend, I was able to attend the Washington DC Wii U Experience event, which basically had every Wii U game currently announced for domestic release on display.

That list includes Project P-100, Just Dance 4, ZombiU, New Super Mario Bros. U, Game and Wario, Batman: Arkham Asylum, Ninja Gaiden III, Nintendo Land, Rayman Legends, and Pikmin 3.

Are you curious as to what the event had in store for me? Of course you are! Read more… »

It’s been a while since we last had our hands on with RaiderZ. To be exact, it’s been one year, one month and 17 days. What has Maiet Entertainment and Perfect World been doing with it since then? They’ve been making it one of the sharpest looking, immersive MMORPGs of course.

Well, if you like what you see from the trailer above, you’d be glad to note that Gamer Limit is having a closed beta key giveaway. Massive cherry on top: one lucky gamer who registers for the closed beta will also nab an all-inclusive trip for two to PAX Prime next month.

We have a limited set of keys so pay attention to the details.

Read more… »

[I've played approximately 30 hours of The Secret World, which is about the entirety of the first major act of the game. More detailed impressions will follow as more content is explored/completed.]

The best way to succinctly describe The Secret World is that it’s a non-conventional, yet conventional modern day setting MMO that features zombies, and other demons/creatures of the night.

It does things many MMOs have done before, and it also does a few unique things that I hope MMOs learn from. But the real question is, is it worth your hard-earned cash right now? Read more… »

Diablo III and the Lords of Apathy

Diablo II and its expansion are two of my favorite games of all time. Ever since they first came out, I’ve sunk countless hours into the world of Sanctuary, hunting Diablo and then his older brother Baal. For the past ten years I’ve installed Diablo II, gotten addicted, ended up uninstalling it, and then repeating the process all over again a few months later.

I’ve waited for Diablo III ever since I saw the end of Lord of Destruction. Tyrael destroys the Worldstone? What’s going to happen next? For twelve years I wanted Diablo III to arrive and sink its hellish claws into me the same way its predecessor did. Sadly, I don’t think that’s going to happen. Not even close.

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Another E3 has come and gone; and despite favorites being uncovered from the heaps of announcements and demos, the overall verdict was that there was no clear winner. Rather, the whole event was quite underwhelming — a lot of focus on already known IP with very little surprises.

If anything, 2012′s E3 was a textbook study of company philosophy. On a high level, Microsoft played a familiar hand showcasing its tendency to favor 3rd party partnerships ala Nike. Sony touted its tried and true dedication the developer network, letting Quantic Dream take the stage with Beyond: Two Souls and front runner Naughty Dog with The Last of Us. That left Nintendo.

Many knew Nintendo had a lot to prove, as it was the only one with new hardware to promote. Its strategy was a savvy one with three presentations strategically placed: one just before, one at the beginning and one toward the end of the expo. Of course, the goal was to put Nintendo and the Wii U at the top of everybody’s minds. This strategy didn’t quite work, however, but not because its lineup or hardware was lackluster as many may think.

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Over the weekend, I spent approximately three hours farming the materials and the 150,000 gold required to enter the secret level in Diablo III. It was kind of a pain, but it was completely worth it to be able to send three of my friends in utterly free of charge, and enjoy it with them before most of it was sufficiently spoiled.

Because most of the guides I’ve found aren’t particularly concise in their directions, and provide spoilers to boot, I’m going to make a completely spoiler-free guide on how to access the secret level itself. Read more… »

Diablo III is finally here, and if you can get past the initial shock of playing a game with single player always-on DRM, you can experience it yourself. With five classes ranging from the Wizard, Monk, Barbarian, Demon Hunter, and Witch Doctor, there’s pretty much something for everyone here to experience — personally, I couldn’t resist the demonic gaze of the Demon Hunter.

For the purposes of this impressions piece, I have a level 30 Demon Hunter that just finished Act 4 (the final episode), but I have dabbled in every other class, and found them all fairly exciting in their own way. Join me as I muse on various aspects of Diablo III from levels 1-30, which encompasses all of the game’s Normal level difficulty.

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Another year, another humongous list of MMOs to sift through. Right on the heels of Blizzard’s own Diablo III, worldwide Korean MMO TERA is on a mission: to tear you away from whatever MMO you’re playing now, and earn the right to collect your subscription fee at the end of every month.

At first glance, TERA‘s main selling points are beautiful landscapes, controller support, and action oriented gameplay that forces you to manually aim your attacks, as well as block and dodge enemy assaults. But how well does it work? Is action-adventure gameplay viable for an open world MMO? Read more… »