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[Achievements that require no explanation will be branded as such]

A lot of people out there have been having issues obtaining a number of SoulCalibur V’s cryptic achievements, so I decided to share some tips.

There are a number of unlocks that can be obtained simply through completing the game’s single player modes and ranking up online, but a number of them are unlocked through in-game options and through your combat prowess — as well as your general knowledge of SoulCalibur V’s new mechanics.

Hit the jump to figure out how to get every achievement or trophy — if you’re new to the game, you might learn a few things too. Read more… »

[These impressions are written from the perspective of a level 41 character (out of a possible level 50), with experience in Warzones, World PVP, Questing and Flashpoints - basically everything but Operations. A full scored review will not follow until we have explored and experienced the entire game. All screenshots are in-game.]

The Old Republic has a lot to live up to. After all the hype and all the budgeting, a game that is now known as “the most expensive MMO ever made”  is going up against a number of market leading MMOs, including the up and coming Guild Wars 2.

So is this “story driven MMO” worth $15 a month, or does it take the “Massive” out of MMO? Read on to find out. Read more… »

It is chilling to think that ours may be the last generation to consider the term “social” as primarily being outgoing. With the deluge of so called social apps flooding the market, I can only expect, in somewhat hyperbole, that the definition of “social” will soon change. Maybe, it will become something like “the act of sharing your location, pictures, videos, thoughts and activities (in 140 characters or less) leveraging one of these apps”.

Nowhere is this phenomenon more apparent than in the emergence of a new generation of social games. This new generation is legion, climbing out of (the) Facebook  onto PCs and mobile devices independent of any one client. At its worst, this generation bears cookie cutter copies of the villes, Mafia Wars and even StarCraft. There is a glimmer of hope, however, as some developers are pushing the social platform forward through innovation and creativity.

Read more… »

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Skyrim’s Lack of Consequences
By: | December 14th, 2011

Spoiler alert: This article contains some details about Skyrim’s Imperial-Stormcloak civil war quest line.

The other day I read an article on Motherboard, “Skyrim Should be a Game About Nothing”, where Joshua Kopstein claims that Skyrim should’ve been a game about nothing: “Of course I mean ‘nothing’ in the tabula rasa sense; a kind of videogaming zen that coaxes enlightenment from simplicity.” After admitting to being “spoiled” by games like Minecraft, he also says that Skyrim breaks his flow with “the fact that there is some grand quest I should be embarking on, some dragon I should be slaying or village I should be saving.” Read more… »

Free-to-play games have a stigma that they are not free at all. Of course, you can play unencumbered up to a point; but, just when things are getting good, a horrible and unwelcome window pops up. The gist is if you want more content, if you want more leveling, if you want more of anything, you have to start emptying your wallet. This sad model has left the free-to-play (F2P) space practically a wasteland.

This all changes with the December U.S. release of SD Gundam Capsule Fighter. In a big way, Softmax and OGPlanet aim to turn the F2P stigma on its head with a free game that plays just like a paid title. In other words, every gameplay element, every mode of play, all progressions are available to the player without the solicitation of money. And, to be honest, it has shaped up to be a rather entertaining game to boot. AND it’s Gundam. What more can you ask for?

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[I completed the game at Soul Level 77, after 37 hours and 10 minutes of play - for reference, I beat Demon's Souls at Level 76, at 22 hours and 30 minutes of play. Dark Souls is a considerably longer, and harder game.]

That’s right, the supposed “too hard for school” action-RPG Dark Souls has officially hit retailers, and I have no doubt that many people will play it for a few hours, and promptly give up.

But that’s a shame. Despite how hard the game may seem, there’s always (repeat: always) a solution to your problem. Dark Souls was masterfully crafted to the point where once you figure it out: you become God, and engage in one of the most rewarding gaming experiences of all time. I’m going to provide some very brief tips for you, in hopes that you’ll have that eureka moment just like myself. Read more… »

My last week steeped in gore, I offer up to you Project Zomboid. It is an isometric zombie survival RPG. These last words may not whet your appetite, especially with last month’s release of Dead Island and the (re)release of Resident Evil CODE: Veronica X. You can say the world is pretty much zombie’d out.

There are just so many things to love about this title, however; and considering that it’s still in alpha development gives cause for excitement. Not only for zombie aficionados, but also for fans of well crafted games in general, PZ is already a polished gem that is bound to have an uncanny luster by the time it’s considered a full fledged game.

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For those of you that haven’t yet indulged in an EA Sports Ultimate Team mode — be it in FIFA, NHL, or Madden — it is basically a way for you to build up your own dream team. Play games with your team, earn some currency, buy packs for cards, buy cards from the auction house, or, new to Madden, trade your cards on the trade block. All of this goes towards the end goal of building that perfect team and playing games online against others.

Since its inception as free DLC in Madden NFL 10, Madden Ultimate Team (aka MUT) quickly became my mode of choice. I was that person in World of Warcraft that would reset the market on the auction house. That person you despised who bought low and made a ridiculous profit by reshaping and owning a piece of the market. This, for me, was like a mini-game that brought instant gratification and reward.

As you can imagine, this was a large part of the appeal for me in MUT. The mode in Madden NFL 10 and Madden NFL 11 provided a rewarding and challenging experience. While it was never perfect in the past, it still allowed for a somewhat healthy market and an experience that drove you to perfection. The future of MUT last year was bright and I looked forward to what Tiburon had in store for the mode. Read more… »

Sony announced the the first annual PSN PLAY event Friday, vying to replicate the success Microsoft has had with its annual The Summer of Arcade sale. PSN will offer four games at retail, with a fifth game free to players who purchase all four. Pre-orders start Tuesday, August 9; and the event will last until Monday, September 19.

Sony goes further, giving players a free PS3 theme along with an unannounced “special gift” with each pre-order. Playstation Plus members will also get a 20% discount off every purchase during the event. This sounds like a good deal on the surface. But, I tell you, my wallet is terrified. Let’s break it down and do the math.

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MORPG Rusty Hearts (RH for short) made a big splash at E3 this year. Captivating hardcore MO and traditional hack-and-slash fans alike, RH has been compared to such titles as Guardian Heroes and Devil May Cry. This has been on account of its stylized presentation, fast paced dungeon crawling action and deep, yet accessible RPG elements. Add in PvP and the fact that RH is free to play, it has people clamoring for access to the closed beta, which began Wednesday morning.

Gamer Limit sat down with Perfect World product manager Mark Hill to get an in-depth look at what makes RH a stand out game. We toured the streets of fictional Slatina, braved its lower canals and decimated waves of skeleton warriors. Judging from what we saw, gamers won’t want to miss this gem from Perfect World and Stairway Games.

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Originally landing on the Wii in early 2008, No More Heroes was met with critical acclaim and has since become something of a cult hit for punk rock game visionary Suda 51 and his studio, Grasshopper Manufacture. The game has since spawned a sequel, a first for the studio, in 2010’s Desperate Struggle. Now there’s talk of a mobile game in the works, but first, Konami will be bringing Travis Touchdown to the PS3 later this summer with Heroes’ Paradise.

While I managed to get my hands on the game last month at E3, playing games in overcrowded rooms for hours on end doesn’t always make for ideal conditions. Now having played the demo in the comfort of my home today, I have some concerns for the impeding PlayStation 3 release of Grasshopper Manufacture’s celebrated Wii title.

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From cult hits like Grasshopper Manufacture’s No More Heroes to first-party million sellers, the Wii has amassed a large library of superb titles over the past five years. Unfortunately, that long list of great games no longer seems to be growing. In the past few months the Wii has stagnated, showing little sign of impressive software heading toward the launch of the Wii U. Luckily, Gamer Limit has dug up a dozen great-looking Wii titles that have yet to see releases in the United States.

Join us after the break for a naïve wish list of games that will probably never see US releases, but could help the Wii go out in a bang rather than die with a lonely whimper. Read more… »