
Video games are thrilling to me because of their diversity as a medium – beyond being simply a game, they can function as a toy (Electroplankton), a competitive sport (Street Fighter), an interactive story (Ico), or even a piece of literature (RPGs). I doubt many gamers will disagree with me on these points; however, our enjoyment of a game as literature is stilted, and the problem may be in part due to us gamers. The problem? Gamers are far too spoiler-phobic, and it prevents gamers – and even game critics – from ever talking about a story in depth.










