
There has always been an uneasy and invisible tension between the gaming media and the creative industry itself that feeds us. As is the situation with movies, books and music, both the creators and the critics are in a tenable position where both require the other to survive. Without the developers, sites like ours would not exist, and without us, developers couldn’t promote their games, putting them in a state of strange limbo where indie devs are competing on a level playing field. The humanity!
Thus, its no surprise that like in any other industry, that sometimes things flair up and controversies ensue. What’s interesting though, that in this new media landscape, none of this can be hidden in the backhalls of offices anymore. PR agencies can try all they like, but its usually the passionate players on both ends that turn to the general public to decide who is right, or wrong, in the matter at hand. This is what happened this week in the very public fight between Eurogamer and the developers of new MMO Darkfall.
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