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Earlier this afternoon, I had the opportunity to sit down and play Capcom’s latest spinoff in the Resident Evil series. Capcom has partnered with SOCOM Confrontation developer Slant Six Games to push the series in an entirely new direction with Resident Evil: Operation Raccoon City.  Together, they have created the franchise’s first third-person team-based shooter and it looks like it’s shaping up to be something special.

The game follows the Umbrella Security Service (USS) through the Raccoon City Incident – previously seen from the perspective of Leon Kennedy, Claire Redfield in Resident Evil 2 and Jill Valentine in Resident Evil 3: Nemesis. Operation Raccoon City features three-way competitive multiplayer between US Spec Ops, Umbrella security forces, and the infected threat of zombies and Bio-Organic Weapons. While at the Capcom booth I had the chance to sit down for a fifteen-minute single-player demo.

Hit the jump for my impressions.

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Gamer Limit went hands on with Star Fox 64 3D on the Nintendo 3DS. There were three levels to choose from for this demo, essentially easy, medium and hard. We chose the middle, Meteo level. First impressions equate to the original Nintendo 64 title, just a little more sharp and a little more enjoyable.

The gameplay ports very well to the handheld device. The default button layout makes for almost the same experience fans had with the original game, with the circle pad just as responsive as the joystick. The depth of field with 3D offers an immersion that seems perfect for the game. Especially for the Meteo level, with humongous space rocks and bots  flying in and out of the screen, it all at once reminds fans why the game was so exciting on the 64, and how 3D can contribute to a new experience if done right.

For the most part it’s right. For the most part.

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Today at their E3 2011 press conference Nintendo announced not one, but two Legend of Zelda titles for the 3DS as a part of the series’ 25th anniversary celebration. The Legend of Zelda: Link’s Awakening, previously seen on the Gameboy, will be available through the eShop later today. Nintendo also announced that a reworked version The Legend of Zelda: The Four Swords, previously seen on the Gamecube and GBA, and that it would be available soon for the DSi and 3DS platforms FOR FREE.

While they were at it Nintendo reaffirmed release dates for both Ocarina of Time 3D and Skyward Sword, which will be hitting their respective platforms next week and sometime Holiday 2011. Additionally, a golden-coloured Legend of Zelda Wii remote will accompany the release of Skyward Sword.

Finally, the Legend of Zelda Symphony will be touring as a part of the quarter-century celebrations. Nintendo confirmed concerts in each region (NA, EU, JP) as well as two musical CDs. One disc will feature music from Ocarina of Time, whilst the other will be for the 25th anniversary and will release alongside Skyward Swords.

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Say hello to the Wii U. Yea… So maybe I was a bit premature in labeling the PS Vita as the worst product name ever. But that is neither here nor there. The fact of the matter is, that the over-the-top controller we had heard rumors of the past couple weeks has been confirmed.

The Wii U is full of some interesting features including switching the video from your television to the controller. The controller will also act as a secondary display so as to provide a new, unique experience. Whether or not it is a better experience will be seen when it is released in 2012. For more information on Nintendo’s new console, hit the break. Read more… »

There it is ladies and gentlemen. The NGP is officially named the PS Vita. Vita, meaning “life” in Latin is easily the worst product name I have ever heard.

While this has been rumored for a while now, all of us here at Gamer Limit have hoped that it wasn’t true. But, despite the poor name, the features and games shown during the Sony press conference were quite promising. And at $249 for the Wi-fi version and $299 for 3G, it falls right in line with one of its competitors, Nintendo’s 3DS. Sad to think that is an acceptable price for a handheld these days. Oh economy, how I hate thee. Hit the break for a full breakdown of the PS Vita.

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After bringing back a ton of nostalgia with the Sly Cooper HD collection, there was nothing more that I wanted from Sucker Punch than to revisit the series. Thankfully enough, Sly Cooper: Thieves in Time was announced during the Sony press conference. While the trailer didn’t tell us much, it didn’t matter to me. The fact of the matter is, SLY COOPER IS BACK!

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E3: Collection orgasm
By: | June 6th, 2011

HD remakes are a common occurence in the video game industry today. Well, it turns out we will be seeing more of our favorites transform into high-definition. This time, God of War‘s PSP games will be remade for the PlayStation 3 in what is called God of War Origins. And for the few of you out there that have invested in a 3D television, you will be happy to hear that it will support stereoscopic 3D.

While I enjoy this news, it is another bit of news they gave alongside of this that got me excited. After a ton of delay of the ICO/Shadow of the Colossus HD collection, it is finally going to be released the same month as God of War Origins in September. About… freaking… time! Can’t wait!

The demo opens up with Drake in truly Sam Fisher fashion as he stealths his way through a cruise ship. Everything from the environment, to the weather effects, to the sea looks absolutely fantastic. Naughty Dog continues to push the PlayStation 3 in each installment of this Uncharted trilogy.

As Drake makes his way through the cruiser we are shown some impressive stealth kills. Despite the lack of action in the beginning it is hard not to feel immediately drawn into what is going on. But, of course, the action picks up quickly as Drake draws his gun, makes use of a grenade, and blows a hole in the cruiser. The moment the water comes rushing in is the very moment I found my jaw dropping. But my words just can’t do this demo justice. Watch it for yourself after the break and enjoy a bit of special news for an opportunity to get your hands on the full Uncharted 3 multiplayer experience before the title’s release on November 1st.

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Sony is all set to reveal the NGP (Vita?), among other software offerings, tonight at 8PM EST at the Sony Conference, in Los Angeles California. Gamer Limit will be covering it live as the events unfold right before your eyes, so stay tuned!

If you’re blessed with video capabilities, check it out on Hulu’s G4 E3 Stream (which is more reliable than Gamespot’s).

Otherwise:

Follow the link here for liveblog coverage at 8PM EST.

Today at their E3 2011 press conference Ubisoft showed off something that I didn’t expect in the slightest, Far Cry 3. It may have been far from expected, but dear God it’s something I’ve wanted for a long time as Far Cry 2 is easily one of my favourite games of the generation.

The Far Cry 3 demo shown off at Ubisoft’s keynote revolved around a man being captured by militants, given a pair of cement shoes, before being sent towards a watery grave. Narrowly managing to escape, the man then brutally kills several people with a knife before hijacking a helicopter that gets shot down by a rocket launcher. Intense!

The awesome demonstration aside, not much is known about the title yet aside from it being developed by Ubisoft Montreal, alongside Ubisoft Shanghai and Massive Entertainment.  Be on the lookout for Far Cry 3 in 2012.

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While it has been rumored for a couple of weeks now, it is finally confirmed that Mass Effect 3 will support the Kinect. I know, I know, the idea made me cringe at first too. The thought of using the Kinect to do things like throw grenades or use abilities through stupid hand motions was unbearable. Rest assured though, this Kinect support seems pretty limited to certain actions and is tied to voice recognition.

From what was shown in the demo, this voice recognition seems most utilized when making dialogue decisions. Notice I said utilized and not useful. Let’s be honest, why would you say verbatim the dialogue choice displayed on screen when you can just press a button and choose the option with your controller? The more useful part of the voice recognition in Mass Effect 3 seemed to be during combat as you will be able to direct your team to use certain skills. Ultimately, it all feels quite gimmicky. But then again, isn’t that the motto for Kinect? Read more… »

Ever since the Tomb Raider reboot was announced in Game Informer, I was convinced that it would be exactly what the franchise needed. While the game looks absolutely beautiful and emits a dark, gritty feel, the demo shown at Microsoft’s press conference has me concerned. Nothing makes me roll my eyes more than the overuse of QTEs (quick time events) in games – a la God of War.

Despite my distaste for this outdated gameplay mechanic, I remain convinced that Crystal Dynamics will stay true to Lara Croft and the Tomb Raider franchise. The presentation is there, the set pieces seem to be there, and hopefully the gameplay proves to be more than what was shown. If it isn’t, the future of Tomb Raider will be more grim than ever. Judge for yourself though with a video of the demonstration after the break. Read more… »