Gamer Limit Banner

Lately, a plethora of games have asked, “What unusual objects or even intangible things can be used as weapons?” We’ve seen the development of guns that shoot everyday items at blazing speeds (Fallout 3′s Rock-It Launcher), as well as the manipulation of gravity, time, or the very laws of nature, all in the name of victory over one’s enemies.

Spec Ops: The Line is a game that turns sand, and the city of Dubai by association, into weapons, giving players the opportunity to take full advantage of the game’s setting. I had the opportunity to watch a presentation of Spec Ops: The Line at E3 this year, and I walked away from the lavishly decorated room hoping that I wouldn’t see a grain of the infernal stuff for quite some time.

Read more… »

As Gamer Limit’s resident silverback, I am probably one of the only ones of the crew that is old enough to actually have seen the original Tron in the theatre. It captured my imagination as a child, and I’ve been a fanboy of the franchise ever since.

I brought two separate Tron t-shirts with me to wear during my downtime at the show, one of which actually glows in the dark. So, when I say I had high hopes for the upcoming Tron Legacy tie-in game from Disney Interactive, Tron Evolution: The Video Game (thank goodness they tell us it’s a video game in the title), you’ll understand what I mean.

Read more… »

A small but nonetheless awesome tidbit came out of the Lucasarts b0oth at E3 today, they confirmed that the upcoming Monkey Island 2: Special Edition will be seeing a release on both the iPad and iPhone platforms.

Even better is that they have removed the need to drag a cursor around, instead it’s simply point and touch to play.

Read on after the jump.

Read more… »

If you find it a little random that a franchise like Rush’n Attack is getting a revival, then you’re not alone. It surely isn’t the most obvious franchise to revive, but when it comes to Ex-Patriot, you’ll hardly care.

Essentially, the game doesn’t feel anything like the old arcade game, instead moving in a Shadow Complex direction, though there are some important changes. But if my time with the game at E3 taught me anything, it’s that I am absolutely ready for some more action in the style of Shadow Complex.

Read more… »

I wish all of you readers could be with us on the showfloor – but since you can’t, here’s the next best thing: random photos!

If you so choose, feel free to flip through some of the more colorful pictures we took while covering the event. Read more… »

All Points Bulletin had to work its way onto my radar. I’m not a fan of twitch shooter MMO’s, and APB seemed like another game that would attempt to capitalize on the expanding market. However, my skepticism was abated when I was able to spend some quality time with Realtime World’s new baby.

Yep, a company with only one major release (the studio is filled with talented and experienced individuals) will be releasing a bold MMO in 11 days.   What’s different here is that Realtime Worlds is trying to put creativity in the hands of the player, and from our hands on, they are heading in the right direction. Read more… »

Final Fantasy XIV is arguably one of the biggest upcoming titles of the next few years. Tons of hardcore fans have chosen Final Fantasy XI as their MMO of choice over World of Warcraft – in fact, I played XI for a bit after I took a break from WoW.

After all the drastic announcements of the changes coming to XIV, I was really eager to get my hands on it to see if it was really an upgrade from XI – needless to say, even though this was a pre-public beta, I wasn’t very impressed.

(Surprise fun fact – the exhibitors of the event told me the selective beta would be launching in a month!) Read more… »

I wasn’t honestly expecting much when I wandered out of the mainstream sections on the last day of E3. Most of the games on the outskirts (or wastelands, as I call them) are pretty low quality, and don’t really have much to offer – with so many high octane titles we have to cover for the readers, it’s hard justifying covering a lot of these games.

But I was really drawn in by one really cool stand in particular. There was some pretty awesome artwork going on, and the idea of playing a quick dungeon with some fellow attendees really spoke to me – so what did Vindictus have to offer? Hardcore visceral Devil May Cry action in Phantasy Star Online form. Read more… »

I love me some metroidvania. In fact, I consider Castlevania: Symphony of the Night to be one of the best games EVER released. Now, whenever Konami talks about releasing a side-scrolling Castlevania adventure fest, I’m there waiting with puppy dog eyes and a slack jaw.

Enter Castlevania: Harmony of Despair. It’s a six-player side scrolling action platformer that attempts to marry cooperative play with Castlevania’s classic gameplay, and it’s set to hit gamers during Xbox Live’s Summer of Arcade in July.

So, how are things coming along? Read more… »

Resident Evil 5 was announced pretty early into the Move’s lifecycle. Everyone was wondering whether or not Move would ship with anything but casual titles/mini-game fests, and finally, we know that at the very least, we’re getting a Resident Evil game.

To be blunt, if you enjoyed Resident Evil 4 Wii, you’ll dig Re5 Move: but it’s definitely not without it’s faults. Read more… »

This is going to sound really ridiculous, but a random Hudson Soft mini-game collection has sold me Kinect. I was skeptical at first: all I wanted to do was try out Kinect just so I could say I tried it.

It wasn’t until about 30 seconds into DecaSports Freedom’s Paintball that I was completely sold on the concept. Read on to find out how some lame looking mini-game sold me a $150 product. Read more… »

[note: thanks to the background noise of Microsoft's press only area, we were unable to hear the wonderful music of Limbo. highly recommend checking out video feed shot in a quieter setting]

Xbox Live’s Summer of Arcade is almost upon us, and an exciting little title called Limbo is creeping its way into the hearts of gamers. The simple 2D platformer utilizes audio and visual minimalism to create an experience remiescent of Darkfate.

Play Dead Games were kind enough to give us a demo of the game (interview coming soon), and I can’t be any happier that it will soon be digital added to my heart drive. Read more… »