
Over the course of the last few days, I’ve had the opportunity to talk to a ton of producers, play a zillion games, and witness a million more previews. After a while, one begins to notice certain attitudes from the developers that actually provide a ton of information about their products without much being said.
Games you know that will sell well to the public, but have poor demonstrations, naturally lessen the enthusiasm. On the other hand, games you may not know anything about suddenly pop-up on the public’s Christmas list due to their solid presentations. And I’ll be the first to admit, Senior Producer Greg Hounsom sold me on the game.
While it’s impossible for me to know how Brink will do once it’s released, it is a game that instantly went from invisible to a massive fleet on my radar. Read more… »








