Borderlands 2 was in your face pretty much at all times, and I loved it for it. The quality of writing and fun factor were increased tenfold in the sequel, so much so that I feel like it’s an entirely new IP.
Naturally, people are probably expecting quite a bit from each of the four Season Pass offerings, after Gearbox hyped them up and equated all of them to the highly lauded General Knoxx.
We already had the chance to experience Scarlett’s Booty, a DLC that sought to offer up a new type of adventure, and now we have Mr. Torgue’s Campaign of Carnage. Although it isn’t Earth-shattering, Mr. Torgue carries on the heart of the original game.
The Campaign of Carnage is ostensibly set up like No More Heroes, although it’s nowhere near as charming. Mr. Torgue himself is basically a digital Macho-Man Randy Savage, mixed with a bit of Mike Haggar for good measure. He’s loud, he’s crude, and he talks like he’s in an infomercial. Basically, he’s Borderlands 2 humor distilled, on crack.
Whether you think this shtick is funny is entirely up to you. Personally, although I enjoyed the general crudeness of the core game’s humor, I didn’t find Torgue to be that funny, because he’s a bit too over-the-top. For a bit of extra madness, Tiny Tina returns for a large portion of the DLC — you know if you’re a fan or not.
Throughout the campaign, you’ll play through a mixture of arena battles and quests (some of the arenas can be repeated) — but don’t worry, this doesn’t make the same mistake Mad Moxxi made in the original Borderlands — the arena battles are short, brisk, and don’t overstay their welcome.
In fact, the bulk of the game’s content is going to be mission-based, and not spent fighting the same enemies over and over — thank goodness they learned their lesson!
The setup is pretty simple — you have to make your way to the top of the rankings, earn a sponsor, and impress Mr. Torgue himself to earn the right to unlock a secret vault. There’s no real twists and turns (in fact, the game will hilariously reference the twists ahead of time) — what you see is what you get.
Outside of one particularly frustrating boss battle near the end (that’s probably the most challenging in the entire game, including Scarlett’s Booty), you can pretty much expect what to do next at all times. Thankfully, just like the majority of Borderlands 2, it’s all good fun, action packed, and not too convoluted.
While the core story will only last you around three to five hours, you could probably spend another five doing all of the game’s side missions, repeatable arenas, and the repeatable level 50 arena.
You’ll earn a special DLC-specific currency (Torgue Tokens) that lets you buy high-end weapons (including guaranteed epics for a high price), and have the opportunity to fight a level 50 raid/superboss as well. All in all, for $10, you’re getting your money’s worth here — even more-so than Scarlett.
While Mr. Torgue never really goes above and beyond the call of duty, it offers you pretty much everything the core game did (even if it’s a bit excessive at times), and it’ll never outright bore you like Captain Scarlett may have at times.
Although a number of things could have been done to increase the fun factor of Torgue, if you’re looking for more Borderlands 2, this is it, and this is what Mad Moxxi should have been.
This review is based on a digital copy of Mr. Torgue’s Campaign of Carnage for the Xbox 360.