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Avatar ImageReview: Dishonored
By: | October 7th, 2012 | Xbox 360
Review |X360

Stealth games are often hit or miss. In my opinion, the best stealth experiences are the ones that give you more options than you could possibly want to dispose of your enemies, which leads to some particularly crafty and devious play — something right up a ninja or assassin junkie’s alley. It’s why Tenchu has always been one of my favorite franchises of all time — diversity is key.

Dishonored seeks to mix things up with something a bit different – psychic powers, swords, all draped over a kinda-sorta-steampunk veneer. Surprisingly, it mostly works. Mostly.

As Foghorn Leghorn would say, “what’s the hook? What’s the gimmick, son?!” For Dishonored, that’s easy: psychic powers. Corvo, the game’s lead, is framed for regicide and must clear his name in any way he sees fit: whether that’s by peaceful takedowns or bloody stealth kills.

The story is fairly simplistic, but the joy you’re going to get from playing isn’t necessarily from the narrative framework — it’s how you choose to play along with it. Although the game has some ham-fisted “consequence” mechanics (such as slight ending changes — all thirty seconds of them — and hokey consequences like “more zombies on the street” the more you kill), you can actually approach missions in a multi-facted manner, and it works.

For instance, for every mission in the entire game, you can go in guns/swords blazing, or you can sneak in without killing a soul — or anything inbetween. A number of missions involve poison, or if you’re the old fashioned type, you can just cut them where they stand, or duel them.

Often times you can poison key foes, make their deaths look like an accident, or cause an all out war: it’s your choice.Missions are so open that there’s no real “failure” option. Just like Demon’s or Dark Souls, sometimes you can just slice up a key NPC right then and there and not have to worry about it breaking your game. So despite some Fable-like shallow “consequences”, the actual gameplay is what matters most, and you truly can do just about everything.

If you’re really into visuals, the console version is probably going to be a disappointment. If you’re playing on 360, you’re going to really want to install the game — lest it looks like a fairly dated original Xbox title. Even then, after the install, it still doesn’t look very impressive, with tons of visible screen tearing and draw distance issues.

To be clear, the game is mission based. It is not open world. Each mission will have a ranking screen, displaying your statistics and items collected, and so forth. In that sense, it lends itself very well to replayability and completionists, which I’ll explain a bit more later.

Outside of blinking (which I recommend getting to level II immediately), Corvo’s moveset feels fairly limited at first. You can use a few offensive abilities, possess creatures or humans, summon rats, and that’s about it. Although there is potential there with setting traps and using tranq darts, you’re more often than not strapped for cash, and can’t actually buy or find ammo/upgrades.

Eventually (in what feels a bit late actually), the game opens up and you start to gel more with your abilities, using them in tandem with items, just like Batman: Arkham Asylum/City. Whether you have the patience to wait or not is entirely up to you.

In fact, you basically have to go out of your way to get runes (level up items), bone charms (accessories that grant bonuses), and money/loot. Thankfully, grabbing runes and charms is heavily alleviated with a special item called “The Heart”, which shows every secret on-screen in a neat radar-like fashion, complete with distance trackers and everything. But frustratingly, you have to always have to have The Heart equipped and taking up an active hand to see where anything is — which leads me to my next issue — the ability controls.

Outside of holding LB (L1) to select an ability or item from the wheel, you can use the direction pad to quick-map four abilities at a time — that’s it. Your sword is always in your right hand, and abilities and all tools are always in your left — no negotiating. My playstyle is conducive to using blink and the crossbow interchangeably nearly every few seconds — among other abilities and items.

Sadly, this setup is not as user friendly or as fun as I would have liked. I have to constantly press the dpad to switch to another item or skill mid-blink, which gets annoying very fast, and slows down the what would otherwise be fairly frenetic gameplay. Why isn’t there an option to have blinking on the left trigger and anything else you want on the right? Or a dedicated button for blinking?

After my first playthrough (which took around 6 hours), I felt a bit underwhelmed. As in I literally thought to myself — that was it? But then after going through a few more times, I realized how fun taking different paths could be. It’s one thing for developers to say “the game offers a ton of choices”, but it’s another thing to actually experience it. Plus, there’s a number of optional ancillary objectives to wet your whistle should you choose to seek them out.

If you buy into it (and I was kind of in the middle), there’s a lot to do here, and it never once falls into the trappings that Bioshock did a few times (particularly in reference to the hokey final boss)  – in short, Dishonored never comprises itself when presenting you with a playground to play in, which is a very good thing.

If 6-12 hours isn’t enough for you to justify a purchase, provided that you’re not a fan of replaying things or tracking down every last trinket, there’s also DLC on the way (at least, the main menu indicates this) — which, given the mission-based format and replayability of the game, will lend itself very well to Dishonored.

At the end of the day, Dishonored doesn’t change the face of the first person or stealth genre, but it contains some fairly neat concepts and presents them in a very playable manner. If you’re not into replaying things over and over, you may want to wait for a price-cut, but if you have an open mind, I can’t see you not liking Dishonored.

This review is based on a physical copy of Dishonored for the Xbox 360.


  1. avatar asdf

    Oh god Chris Carter. Go back to your dude bro games. This is a once in a generation type game and a 7 is damn low for this. If you want a game that has you shoot 20 soldiers running at you from a tiny shack go play CoD.

  2. avatar James

    WTF? You gave this the same score as Resident Evil 6? Wow…

  3. avatar Disapoint

    What a shallow and terrible review. I understand that this is an opinion but when a review gives barely any insight to the masterful mechanics that other reviewers have been praising in this game, questions need to be asked about how thoroughly this reviewer actually played the game. And yes, it’s insulting to the workers at Arkane to have their fantasic game to be said to be on par with the horrible excuse of a game that was resident evil 6.

    • avatar Ankita

      When I first read RC is not a hobby in australia , I thgohut you were refering to radio control . I was a bit confused..Anyway, it’s very encouraging to see a games developer stand up to those ridiculous ratings and refuse to hack away at their product to satisfy some pathetic government department that passes judgement on something they couldn’t possibly be more detached from than they already are. I’ve always despised cencorship in art because an artistic product is the truest expression of human nature. (And I think that games are an artform). It is an expression of emotion and intellect and is slaved over until it has been perfected. I think that IF a work of art is inappropriate for a certain group or certain groups of people, then those groups simply should not have access to it. I absolutely do not believe in distorting or altering anybody’s creative output.The underlying problem I see is that the people who make the decisions about access to art, and who mutilate the work of other people in the name of cencorship, almost never have any real understanding of the art that they’re passing judgement on. If you are not interested in games and involved in the gaming community then you DO NOT understand gaming or games and should NOT have any say whatsoever in how or if a game should be censored, nor what restrictions should be placed on it. It’s no different for internet censorship, or anything esle like music or drugs or sports or any of the things that the government deems dangerous and has no understanding of, and usually restricts in pointless and ineffective ways. But even though I am a pessimist and a nihilist I do think that things will change for the better soon, I think that they’re going to keep getting worse until a critical point is reached and then the artificial barriers will start to be broken down. And that will be most satisfying

  4. avatar Skybane

    You claim that everything is fairly limited, but then continue to say that it is too much of a hassle to search for items to gain and upgrade abilities. Then you complain about an item (that isn’t usually even in other games) that finds secrets for you being an inconvenience. You made no mention of any side missions or quests, which leads me to believe you didn’t do them. Showing why your play through was only 6 hours. And then you seriously complain about ability swapping? Seriously, do you complain about switching weapons in call of duty as well?

    And if you rushed through the game in 6 hours, how can you claim anything in the game came up too late? For many people this game is lasting 20+ hours, and six hours into that sounds like a decent time to finally have access to all your abilities. Speaking of abilities, you obviously didn’t upgrade many, so how can you say “that’s about it” for abilities when you didn’t even try to all at their fullest capabilities?

    I would be fine with a 7 and don’t usually care for scores.

    • This should handle most of the comments here.

      “You claim that everything is fairly limited, but then continue to say that it is too much of a hassle to search for items to gain and upgrade abilities.”

      Yea, those two instances are not mutually exclusive. The game can feel limited while feeling like a hassle to get upgrades that don’t feel like a huge gameplay leap.

      “And then you seriously complain about ability swapping? Seriously, do you complain about switching weapons in call of duty as well?”

      No, because Call of Duty games usually only allow you a few weapons/items. You use your main weapon, usually suited to the task, and switching to a sidearm is rare. That’s a fairly streamlined approach, but it works. Other games have many more abilities than Dishonored, but handle them much better, with multiple menus, options, and control schemes.

      In Dishonored, sometimes I want to use two abilities a few seconds apart: I can only really experience that part of the game on a PC with mods — this is a review of the console version.

      “Plus, there’s a number of optional ancillary objectives to wet your whistle should you choose to seek them out.”

      That means sidequests.

      “And if you rushed through the game in 6 hours, how can you claim anything in the game came up too late?”

      As I stated in the review, I played the game at my own pace without rushing. If I rushed, I could probably beat the game in about 3 hours.

      I also state that I replayed it multiple times to gather more items and handle quests differently. The problem is, I wasn’t compelled to do it multiple times.

      In fact in general I wasn’t enamored with the game. Since it just came out and practically no one else on here has played it, it would be awesome to see some of your post-completion thoughts.

      I wouldn’t get too hung up on scores. I personally didn’t feel like the game was one of the best this generation, or one of the best this year even. But my final line of the review makes it fairly clear who the target audience is — read many reviews — don’t let one opinion influence your entire decision.

  5. avatar none

    They wanted a score a bit different than everyone else, hopping that this will give them more clicks.

    • This review was completed well before today.

      That’s the case with all of my reviews — I don’t let other outlets influence my score, as every site has a different scale.

    • avatar Anonymous

      Don’t listen to this fool he gave lolipop chainsaw a NINE!!!!!!!!! This dude must be on drugs.

  6. avatar Travis

    I am not going to flame, and honestly I RARELY typed comments on reviews like this. But after reading about 20 other reviews before yours it was a bit obvious to see that something was off with this review. I understand that a review in someones opinion, but it is MY opinion that when someone has blatantly and obviously speed-run through a game and barely touched on some of the things people are raving about in other reviews.

    • avatar Martin

      I think that in a month or 2 Chris will be proven right and the game is not that briljant as the hype have let us believe

    • avatar Dave

      Hi Rod, thank you so much for the kind words, I hope you and your family had a great Thanksgiving, and maybe soomnee gave thanks to you by making you coffee for once?

  7. avatar noobyvonnuemann

    Thanks for an honest review.
    You point out real flaws with the game. Helps me; helps the industry.

  8. avatar J

    Just saying 50+ awards given to this game yea deff deserves more then a 7

    • I beat missions multiple times for this review, as stated in the text.

      I played it at my own pace/style (without rushing) for my first playthrough, then tested alternate methods afterwards. It’s hard to say “well you should have been slower,” when I was just playing the game at my own pace.

      I could easily have lied and told people it was a super lengthy game no matter what, but I gave my honest opinion of my experience. For me, it was short, but I found solace in multiple playthroughs. For others, it was a longer initial experience, and they may not have gone back to it after that. A variety of perspectives is great for the industry, and overall, results in a better Dishonored 2 for everyone.

    • avatar Dman4927

      Seriously

    • avatar Martin

      Well J(oker?) if you believe it does then buy the game stop complaining about the fact someone has a different opinion

  9. avatar Son

    I hope you realize when you right your reviews that many peopls livlyhood is based on your score. That being said I did like some things you said in your article, but the fact that it only took you six hours for your first play through shows me you didn’t take the time to read through the lore of the game.

    There is so much more to the game just like in Oblivion and Skyrim, much of the back story is found in books spread out through the game. While Corvo might not be the most interesting character, the lore and environment gives you a sense of a corrupt and broken city.

    I just think you were somewhat unfair with your grade. 70%? I don’t see any true glaring flaws but hey to each their own.

    • I definitely realize it, as I’ve been writing reviews for about three years now, and have been through this (and wrote editorials on this situation) before. My job is to write for my audience, and look out for their hard earned money, while being fair to the developers and avoid factual inaccuracies (of which there are none). I’m not an executive that sets the policy that awards people certain bonuses for certain scores.

      That said, I use the full 10 point scale — I wasn’t enamored with the game enough based on the flaws I gave to award it higher than a 7. A 7 is above average and denotes a “good” game on our scale. Every scale is different — some outlets tend to use the “7-10″ scale without utilizing 1-6. Here is our review policy.

      If I reviewed the PC version (which wasn’t provided at the time), mods may have swayed this score higher.

      As for the lore, that’s part of the reason why I wasn’t overly impressed with the game. It’s a neat ancillary addition for sure, but the overall world didn’t grab me. If 90% of the time, I don’t care about the flat characters I meet and the world around me, it’s going to be hard to get into the lore.

      That said, nothing was rushed — I did a solid amount of sidequests, token hunting, and lore reading. Also again, I beat the game multiple times, and stressed that your experience could be elongated past six hours if you wanted it to be. I believe I covered everything.

    • avatar Martin

      Aside from the fact you’re out of order when berating someone for having an opinion by stating “peopls livlyhood” are at stake.

      I was actually amazed that you think Skyrim is that great of a game it bored the hell out of me and I regret buying it no immersion at all just grinding no evolution ( besides a graphic upgrade) gameplay wise just same old same old

  10. avatar F

    I think the review is quite good, actually. Chris explained, with detail and examples, what his problems with the game were. If he had just said, “This game is poorly designed and I hate the weapon switching”, then, yes, I would have had a problem with the review. But, no. Chris gave honest examples from his time playing the game. He said that he wishes the game would let you choose any two weapons you could want, because he found it often the case that that would have come in handy and would have been less tedious than switching with one hand constantly.

    Reading about people complaining that he gave it a speed run, which means that he’s clearly an idiot, speaks to me that people either didn’t read the review, don’t understand the review process, or both. For one, Chris said quite plainly that he played the game multiple times. “After my first playthrough (which took around 6 hours), I felt a bit underwhelmed… But then after going through a few more times, I realized how fun taking different paths could be.” Right here he is literally saying that he went through the game and tried as much of the game’s options as he could.

    Secondly (and I’m not a reviewer myself, although I’d like to be one day), the first time a reviewer plays a game, he would have no idea how long the game is. If he took his time the first play through, he might play past the end of the embargo and be late with the review if the game was, say, 60 hours long. So, yes, he may have played it as fast as he could the first time, but that’s almost a necessity some times. Also, most of the other reviews of Dishonored I read said the game was about 6-12 hours long, so suck it.

    So, in the end, this is a great review. It’s precise, gives good examples, and has fair, well thought out points for each pro and con i the game. Giving the game a 7 out of 10 seems fair for the problems he expressed. He thought the game was good, but not quite perfect. As he said, stealth games can be hit or miss. It just seems that Dishonored was mostly hit, with a bit of a miss.

  11. avatar wwoodhur

    Hey just wanted to say this was a great review. Keep up the good work, and good luck weathering the storm of people who want to yell at you for giving a game they like a score of 7/10.

  12. avatar Sticky Caulk

    I love this review. Saved me from buying a game I enjoyed enough with a rental. I will bookmark gamerlimit.com and visit often in the future.

  13. avatar J. Donner

    44(!) critics at Metacritic give this game an average 9(!) and your review is two(!) full points lower than the average and even 1(!) full lower than the second lowest score? Mindboggling….

    You know….having an opinion is one thing….but what disturbs me most is that several people who commented claim that it’s a good review, but they obviously totally ignored the opinion of 43 other critics.

    A comment like ” Saved me from buying a game” also totally boggles my mind. Are those same people also influenced by the words of a single politician? Scary…

    You rushed this game like an FPS from the start, so the damage was already done, since you had low opinion from the start. Any replay after this is pointless, because the damage was already done. It’s like with any other game. A player who rushes Skyrim in 6 hours but replays it a slower pace, is never going to have the same positive experience as someone who didn’t rush it from the start.

    You know it’s like having a brand new car or having a car that looks brand new, but of which you know that was involved in a major car crash, after they fixed it to make it look like brand new. It’s the same with your review…. you shoot bullet holes in the game from the beginning, so you will never have the same feeling about it as someone who didn’t rush it from the start. Als the fact that you rushed it from the beginning, tells me that this not really the kind of game you like.

    • avatar Martin

      and you don’t think 9/10-10/10 scores are a bit to high ?
      These scores on metacritic are just part of a hype and it’s sad that nobody seems to realise that its part of the gamecompanies marketing campaign

    • avatar seefilms

      Wow… what a putz.

  14. avatar J. Donner

    Btw, Chris….also explain to me how you can give “Yesterday” for PC an 9.5 when 33 critics give a 6.5. Having different opinions is one thing son….but having reviews in which you’re 2 or 3 point over or under the average score of 30-40 critics, tells me that you need to be more critical about your own reviews. In my opinion you have a mindset problem, based on the wrong expectations. I get the impression that you expected Dishonored to be some kind of Bioshock fps.

    • Francisco–a completely different writer–reviewed Yesterday. His opinions and tastes are undoubtedly going to be different than Chris’.

    • avatar Martin

      Why should he donner?
      A lot of people like ET I hated it..I think that is someones right no?
      If you only want one opinion read the one that corresponds with yours ;)

  15. avatar Jack

    If anyone ever tells you that you need to change your opinion cause everybody else says something different, they should be promptly ignored.

    Keep doing what you’re doing. Good review.

  16. I didn’t review Yesterday so I have no idea what you’re talking about. I can’t force another writer (read: human being) to change his personal opinion.

    You also can’t compare games in utterly different genres. It just doesn’t make any sense, even if they were from the same reviewer.

    Lastly, I would never, ever encourage anyone to just base their opinions off one review. Always read as much as you can before you make your purchasing decisions — it’s part of being a savvy consumer.

    • avatar Dman4927

      I guess they dnt get its just an opinion

    • avatar Sunny

      This is such great news! I was going to email you back but I will just leave a comment here. Thanks for the cearma advice and I am sooooo bummed I will have to wait EVEN LONGER to have a session with you! Someday we will have some E F originals gracing our walls! Until then, take care! I’m so excited about baby #5 for you guys!!! What an adventure:)

  17. avatar TK!O

    I like this review and how the reviewer has expressed himself multiple times, but people still don’t listen. I get suspicious of a flood of 10s (or 1s), I don’t like the bandwagon mentality.

    @J. Donner, you’re overreacting. Go to a YouTube video that you really like. See how many dislikes there are. It doesn’t matter that one million people watched the video and 70% of them liked it. Someone (or lots of people) have a different opinion about it. Critic or no. If all critics had the same mindset, we wouldn’t need more than one. And for the people getting herded around, the choice to buy or indulge is on them, not the herder. These are people, capable of making their own decisions.

    And as always, name calling is unnecessary. I can’t even accuse you of being 12, because you claim age. As a youth, I would hope someone of your years would know better.

  18. avatar Matt

    Chris,

    You seem to be getting a lot of flak for your review and to be honest, I found your review at the bottom of the review scores on Metacritic. I’ve been hearing alot about this game leading up to the release and I’ve been fairly excited to try it out (still waiting on Redbox).

    That being said, your review has not influenced me to avoid this game, I just wanted a different take on it than “9/10 Amazing!”. To me a 7/10 means the game is worth a try, some may love it, some might not, but not necessarily a game changer. Sounds like you were being honest. If a game takes 6 – 10 hrs to beat, that to me sounds like a “Rent” not a “Buy”, considering its a $60 purchase.

    Anyways, the game looks pretty from what I’ve seen and kind of a mix of Bioshock aesthetic/linearity and Deus Ex combat. The whole mission thing seems kind of dated, reminds me of old Splinter Cell games. I’m mainly interested in it for the Steampunk-esque environment. If I wanted to play a stealth game I’d go back and play Chaos Theory.

    To all these people complaining about the score, just read the review and forget the score. “Dishonored seeks to mix things up with something a bit different – psychic powers, swords, all draped over a kinda-sorta-steampunk veneer. Surprisingly, it mostly works. Mostly.” Sounds like he enjoyed his time with it and you should give it a shot yourself!

    • avatar Jaret

      A film review can ctnoain an analysis. I would say that most do. Try and give a brief plot outline without including spoilers. You can add your opinion in a review whereas an analysis would be void of opinion. So wherever you have made analytical points throw in your opinion as well. Also reviews tend to compare what they are reviewing to other subjects, usually what they are similar to. Movies reviews often refer to other movies to convey certain similarities. A good place to check for references to other movies is IMDB.com. Find your movie and read the user comments that discuss the movie. They almost always reference other movies as comparison as well as usually giving well founded opinions.

  19. avatar God

    Seriously I don’t mind your opinion on this game, respect due, but when I also see ye giving borderlands 2 that score (9.5), I know it is time for us, you and I, and this website, to part ways. Peace bro, to each their own.

    • avatar Anna

      CONGRATULATIONS ERIN!! (And Travis too!) I think its great and I don’t think you’re crazy. You have great, cute kids and you guys are awesome paernts. That baby will be blessed to come into such a great family! Keep us posted on when you find out what you’re having!

  20. avatar nathan

    Thank you for this review. Reading it and the comments has tipped me over to buying this game and IMO it’s great. I knew we had completely different opinions in video games.

  21. avatar Jack

    To all you folks who say that his review is wrong, because other people have put out different reviews… I don’t think you quite understand how opinions and reviews work. Games and movies are subjective, when One likes others may not. My favorite game has a 6/10 avg review (darkspore) but I would give it a 10/10.

    Chris has spoken honestly and told the world what he thinks of the game. Just because it doesn’t match other reviewers opinions, doesn’t make it bad or wrong.

  22. avatar Martin

    I think it is “funny” that people berate a reviewer for giving a low rating and say people lively hoods are at stake and all that, but why isn’t anyone complaining about other sites/reviewers giving abnormal high scores ( 9 out of 10, 10 out of 10 )which in my opinion is not to be taken seriously anymore.
    These positive reviewers gave Mass Effect 3 a 9/10, which in my opinion only was 7/10 at the highest, the same goes for the first Assasins creed which wasn’t good either.

    So I applaude Chris Carter for being honest

  23. avatar Drumbo

    Where’s the talk of the ambience, the world, the people? Where’s the talk of the stories found in the world, or how the Heart can be used on people to gain sad, cryptic comments on them?

    If you’ve got an ounce of soul and imagination you’ll love this game. Black Ops 2 is out later in the year if you haven’t.

    • avatar BWM

      I kinda like this trend where people apparantly live in a fantasy world where the only games are “Call of Duty/Battleground” and “everything else”. It makes it easy to know who to ignore, as their comments are always bigger failures at giving constructive criticism than the reviews they are criticizing.

  24. avatar Duder

    Good review. I agree that the game has several noticeable flaws. I also found the game world and characters flat and uninteresting. My vote for overhyped game of the year, if not of this generation.

  25. avatar bro

    I actually completely agree with this review, Dishonored was too hyped up. A 7 doesn’t mean bad just not absolutely amazing like everyone has said. This game has flaws in it and he raises some good points to defend his score. The characters, honestly, were horrible, i didn’t care at all what happened to anyone. The plot twists were beyond predictable among other things, and gameplay needs to be tweaked. So, i say, good review.

    • avatar Alex

      Love these, so much fun, it amazes me to see three ptohographers at the same shoot and all with different looks and thoughts and angles and i love all of them. So much fun, we need to do it again

    • avatar Ehlmira

      How about a twist on Fischer Random: Every year, FIDE can issue a new starting poiotsin from Fischer Random. All tournament games for that year would start with that poiotsin. By December, there might be some theory but it would all be erased on 1st January.This is similar to Mah-Jhong. Every year a committee issues a guidebook of new scoring combinations. So every year, the game is the same, but the hands you are trying to make change.

  26. avatar Sleek

    Thanks reviewer for being the only critic who isn’t jizzing all over this mediocre game.

  27. avatar BWM

    Good job, Chris. Even when I disagree with them, I always like to read reviews that don’t automatically give games all kinda of bonus points for having choice or a detailed atmosphere. Those are merely matters of preference but you can tell how huge a factor it is in many game scores in the last 10 years. A video game is first and foremost a game, so I support reviewers who focus their attention on gameplay aspects and the core experience.

    • avatar Derrick

      lol that video is so funny.. did u see when the big guy hugs Topalov and they’re all smiling that Anand’s sorta lnkioog vaguely at them half-smiling.. then the guy is like still touching him and patting him on the back and Anand like lightly claps his hands (like a golf clap) still half-smiling as if to say like, yo dude.. im over here.. I WON.. okk yes hug him.. very nice second place.. not like that wasn’t guaranteed from the beginning but ok i’ll clap .. jolly good show .

    • avatar Kuldeep

      Hmmm if castling berofe move 10 is banned, 4.d3 should become the mainline against the Berlin. Hence, two of the blitz games between Radjabov and Kramnik were the future of chess !!?As far as Chess960 is concerned: I never played it myself, but I read that some setups give white a (too) obvious advantage one of the things that Kramnik might have in mind saying you need to think up something sensible, so there are no flaws .

  28. avatar Thundermuffin

    I heard it was because Bethesda wouldn’t pay up…

  29. avatar Qbert

    I agree the game just wasnt that great. I know people have this urge to defend their purchase, but come on. I played the game on very hard twice, doing nokill/stealth, and rampage sword fighting. Here are some of the reasons why i wouldnt give this game higher than a 7:

    - The game, no matter how you slice it, was a disappointingly short game, lasting only around 4-8 hours, unless you went out of your way to extend it by roleplaying the stealth aspect, which unfortunately was not necessary and pretty pointless due to reasons below.
    - The stealth mechanics were heavily flawed, leaning was totally broken and made stealth extremely easy; you could stand ~25% out from a pillar and then lean so you were virtually completely exposed, while holding a body, 5 feet away in front guard in broad daylight, and he wouldnt see you.
    - The spells were for the most part useless and boring (rats were entertaining for a while, but slow time, posession, and windblast were lacking in usefulness).
    - The AI was for the most part horrible, further attributing to bad stealth mechanics; just basic spot timers, vision cone ranges, and no real intelligence.
    - The enemies were often times very stupid and badly scripted (ie inconsistent), so the same dumb-guard enemy would go from bumbling idiot with a sword to crouching tiger hidden dragon a few seconds later, dodging slash after slash in rapid succession with lightning reflexes all the while beating you down.
    - The items were all pretty much the same (bullet vs bolt), and were either strangely underpowered (bullets and sometimes bolts) or awkward for the “stealth” game (exploding bolts, grenades, bullets again).
    - The sleep dart made the game too easy (basically a one hit “kill” vs ANYONE and you can have 10), and the other items were generally useless (ie springrazor was just a gimmick, and grenades unnecessary).
    - Blink ruined the stealth aspect for me, and combined with the deus-ex wallhacks made even the highest difficulty a walk in the park.

    Now about the “many ways to accomplish your mission” hype, there is really only 2, lethal or non lethal. There may be 5 different branches on your path from point A to point B, but they all intersect and never really make their own line, so you really end up with the same result. Sneak in by posessing a rat/fish, take the “ceiling” route, or walk straight in guns blazing (which is usually the easiest, most rewarding, and most efficient pathway). People say they plan for minutes to hours on how to assassinate someone but it really doesnt matter. The AI isnt smart enough to adapt to you in the mission, so you can wipe a whole room of guards with grenades/bullets, and the next room over wont even respond or know you are there. This REALLY takes away from the stealth action, as you have no incentive to stealth, and no real consequences to take a direct approach.

    About the story and multiple endings, the story was rather bland and unoriginal, the world dull and uninspired, and the characters except emily and boat guy were extraordinarily forgettable, and the endings feel tacked on in the extreme. This is probably due to the first person view; i didnt feel very connected to my character, and i think third person would have made this game so much better, especially because they wouldnt have made the god awful leaning mechanic. As for the endings, the only thing that changes is on the last mission, with some moving of character locations (or absences), and a certain conversation and “action” with a character depending on whether you did nostealth or just killed everyone.

    I just couldnt get “In the end, it doesnt even matter…” out of my head while playing this game, and while the game was pretty fun at times, i wouldnt pay 60 dollars for it.

  30. avatar anon

    holy shit you’re a bunch of idiots. shut the hell up about his review. it’s his review! if you want to be heard go create a website where you review video games so you can give it a perfect score. he played it the way he wanted to play it. he didn’t need to completely engross himself in the game such as read every note and book in the game. holy shit some of us don’t want to live in the game because we know it’s fake. you all just want this game to have a great score so you can all be happy. shut the hell up. when any game comes out that i want, i read the highest rated review and the lowest rated review. you have to take in all the aspects and make your own judgement. and once again, a review is really an opinion. just because you think the game is great, and a lot of critics say it’s great, doesn’t mean it’s going to be great. can’t believe how idiotic you all are for reacting like a bunch of babies to this review. i respect it because he was just being honest and himself.

  31. avatar Anonymous

    nah reading a bunch of reviews doesnt make you a savy consumer it makes you an idiot for letting other people make your decisions for you. people reading a bunch of reviews just keeps you with a website

  32. avatar SweatyGremlins

    When you compare it to the crap IGN and Gamespot put out I don’t see why they are complaining.

    It’s a good game, but it feels ‘done before’ in some ways. Could probably score higher, but scoring games is a stupid arbitrary practice anyway. Basically I think the word ‘good’ sums the game up well.

  33. avatar Hectic

    Nice review. Dishonored is a shallow game. It promises tons of things but delivers a few. In an artistic point of view it is really good. But both the gameplay and storytelling are a mix of repetition of the classic games of the genre and a flawed idea of game design.

    I believe the gaming industry is poisoned by the idea of “the player can act as she/he wishes and still wins”. This thinking is against both the notions of design and gaming. To the contrary, this is actually “undesigning”. If there are no set of clear rules, than there will be no real challenges and no real game. This “design” approach started with Deus Ex 2 and -unfortunately- endures today.

    So, another good looking, yet soulless game fills the shelves. You won’t experience anything new with this game if you are not six years old…

  34. avatar Danny

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  35. avatar seefilms

    I played the game. And I totally agree with Mr. Carter.
    Though it took me twice as long (or more) to complete.
    I thought the story left me cold. The premise is interesting and dramatic but the follow through comes off cold and calculated.
    The game play was good…but it really is a hassle to use all of the things you collect along the way. After awhile I just stuck with essentially the two basic special abilities.
    I thought the graphics were great…but I didn’t really feel I understood where I was…what the world was really like. I felt like I went from one similar part of a city to another similar part of a city.
    And I really didn’t care for how the characters were drawn.

    It’s a total 7 in my book.

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  39. avatar Python

    Keep it up. I was just looking for a game website to give this over-hyped, over-rated game the score it deserves. The review was every bit as real as the game itself. I think I’ll visit this website from now on instead of Gamespot.

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