You may have noticed that Gamer Limit’s reviews have been going through some changes lately. These revisions include everything from the graphics we use, to an increase video content and an update of our Official Review Policy. While reviews are in the spotlight, I would like to take this opportunity to discuss the nature of reviews, how Gamer Limit reviews games, and explain how our scoring system works.
Here at Gamer Limit, our goal with reviews is to help you. There’s a lot of games out there and we’d like to help inform your decisions when you’re looking to buy one. Hopefully we can tell you about some great games you might not have heard of, and steer you clear of the shit ones that will waste your money and your time.
Something important to remember about reviews is that they represent the opinions and experiences of one person. As reviewers we’re essentially telling you how much fun we had with a game. If you agree with us, that’s great!
If you disagree, well then that’s your opinion. The world would be a really boring place if we agreed all the time. Your idea of a perfect game could by our personal hell, or vice versa. Unfortunately, some people seem to question the quality of a review if they disagree with it.
It’s our belief that a review is good as long as it accurately reflects the opinions of the reviewer and there’s sufficient evidence in the review to back it up. You don’t have to agree with us. While we collectively review hundreds of games a year, we’re but one of many sites that review games. While we would like to help you decide whether or not to purchase the latest new release, by no means do we believe that you should rely on one publication alone when making that $60 investment.
The scores you see on aggregate websites and at the bottom of our reviews are numerical representations of how much we like or dislike games. Our reviewers subjectively weigh games as experiences and scale them against our ten point review system in terms of the quality and enjoyability of the overall package.
We seek to use the full review scale. As five is the average of zero and ten, games we award that score are indeed middle of the road, mediocre experiences. If you take a glance around the internet you’ll see plenty of other sites using that same number to denote games of terrible quality, therefore using only half the review scale. That’s something we seek to change, if only for ourselves.
Each number in the scale corresponds to a specific point on the spectrum of quality, ranging from abysmal to near perfection. When we review a game we assess the visuals, music, gameplay, narrative, value, fun factor, and everything in between. Each score suggests aspects of the game that could have been better, but you’ll have to read the text instead of just scrolling down to see the number if you want to know why we scored the game the way we did.
Something else that we feel is important to understand is that our review scores aren’t meant to be compared to one another. The circumstances regarding any particular review are as diverse as videogames and the people that play them. We believe that drawing comparisons between entirely different games, in different genres, with different reviewers, doesn’t really make any sense. Again, the score’s meaning lies in the context of the review, a number by itself is essentially meaningless.
If you have any questions, concerns, or constructive criticism feel free to let us know.