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Duke Nukem Forever demo was made available today for those that pre-ordered the game or had purchased the Game of the Year edition of Borderlands. Above you can find the first of what I hope to be many Limited Looks at games – be it demos, retail, open betas, etc. This 30 minute demo is, well, Duke Nukem. It is honestly exactly what one would expect going into the game – outdated gameplay mechanics but mindless fun nonetheless. Despite taking 12 years of development, Duke Nukem Forever will be released on June 14th for the Xbox 360, PS3, and PC.

  1. avatar Ferahtsu

    Lol “January 3rd”

  2. avatar Ichaa

    I’m still not really sure how I feel about Microsoft miakng all the Halo games. On the one hand, I don’t really think it will change that much. But on the other hand, I think maybe it won’t feel the same without Bungie.

  3. avatar Francoise

    Well I’ve just found new evidence of Corporate at work,, norlalmy a good website gave this a 6/10!Here’s some quotes to make Joe happy; In spite of those obvious influences, Mindjack eventually rises above them to assume its own identity, mainly because of disciplined design choices, excellent pacing and one brilliant little feature: mind hacking. Instead of forcing this feature down the player’s throat and designing every battle with linear mind-hack solutions’, Mindjack simply introduces the concept and lets you decide how to use it. It shows an understanding of game design that, ironically, most Western shooters have eschewed in favour cinematic overload and set-pieces. You can choose when and whether to use mind hack – if at all – and the sense of empowerment and control is all the more satisfying as result. The plot, meanwhile, was clearly written by a gamer. Mindjack is well-written, but not in the traditional sense. The negatives are nicely rounded up in this SINGLE paragraph That’s not to say Mindjack is without problems. It’s plagued with them. The graphics are PS2-standard, the environments are drab and repetitive, the hand-to-hand combat seems to be broken, the button for picking up ammo is inexplicably the same as for mind hacking, the cover system is beyond fiddly, the AI can be plain thick. To make matters worse, the drop-in, drop-out online gameplay (in which opposing players become the enemy FIA agents) is something of a ghost town at present.

  4. avatar Cesar

    In this great scheme of thgnis you actually receive a B+ with regard to hard work. Where exactly you actually confused everybody was in the specifics. You know, it is said, details make or break the argument.. And that couldn’t be more accurate right here. Having said that, permit me tell you just what exactly did deliver the results. The article (parts of it) can be really convincing which is most likely the reason why I am making an effort in order to opine. I do not really make it a regular habit of doing that. 2nd, even though I can easily see a jumps in reason you make, I am not necessarily confident of just how you appear to unite the points which inturn produce the actual final result. For right now I will subscribe to your position however wish in the foreseeable future you actually link your facts better.

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