Every 25 minutes, like clock work, press huddle into a cramped screening booth replete with dark red velvet and stifling heat, to get a glimpse at Saint’s Row: The Third. To refresh the weary, THQ splashes a new 20 minute video of in-game footage on our faces. The video shows off more open world exploration, heavy duty/heavily insane weapons and ends with a bank heist.
Comparing the Saint’s Row series to GTA, as many do, is comparing two completely different series’ on opposite ends of the propriety spectrum. While GTA tends to inject more or less a realistic story line of gangs and guns, Saint’s Row uses these tropes for pure caricature. The new video shows that developer Volition, Inc. aims to widen this gap even more.
The beginning of the open world demo has the main character throwing a two punch combination at a random woman on the street, a swift kick to the crotch, scrambling to the next bystander for more random violence. While this may sound brutal, picture more aerial stunts like him leaping at a man, grabbing him by the head and slamming down — then landing in a classic breakdance pose. Picture him breaking into a foolish, hip thrusting dance, stoking another random girl to join in on the randomness.
The demo also has the main character unsheathing some heavy firepower. He thought of using a machine gun to take out a rival gang. He thought again and called in a missile airstrike with a laser trace instead. The next weapon is a gigantic purple dildo, why not? Then, my personal favorite, the Apoco-Hands: a pair of giant fists that turn people into an exploded cloud of blood and guts when you lay the smack down.
After a quick sideshow in a stolen car — one that begins with people cheering and ends with people getting run over — the demo turns to a bank heist mission where the more linear parts of the game get to shine. Donning masks, the Saints make their way into a bank controlled by the rival Syndicate gang. After a mild gun fight, they get upstairs where they rig C4 to blow a hole in the building, exposing the bank vault below and the sky above. They call in a helicopter to lift the vault away just when the alarm sounds.
What follows is a wild gunfight with Syndicate wetwork agents swarming in, a lot of bullets flying and a lot of exploding attack choppers. The main character finds himself atop the hanging vault, barely able to hold onto a suspension wire as he shoots and shoots. There seems to be no end to the muzzle flashes and falling bodies. Then, the heist helicopter gets hit. The vault buckles and falls. He jumps for dear life.