While RaiderZ was on the E3 floor for all to play, Gamer Limit shuttled off into a dark and quiet room for an exclusive sit down demo of MAIET Entertainment’s upcoming free-to-play MMORPG. At first glance, it is a typical open world, fantasy game. Players are immediately met with the typical tropes — warriors and mages, goblins and dragons, skills and quests.
However, as I began to partake of some goblin genocide, the game’s strengths started to stand out. Then they started to sing.
The most immediate quality that one notices is the visual. Characters, character armor and enemies are all highly detailed and rich, much more than many other MMORPGs currently out there. Look under the hood and one finds the Unreal 3 Engine responsible.
The engine allows for highly detailed and rich gameplay no matter what is going on — whether there are a whole bunch of monsters and battles, or a single player running across the plains.
Another stand-out feature is what they call the ‘Grappling System’. Monsters and bosses are able to grab players and pitch them into the distance. They’re able to eat players alive. Inversely, players can interact with enemies in similar ways. Half way into the final dragon battle, I was able to cut off the dragon’s horn. Someone from my party picked it up and began using it as a battering ram. Credit this also to Unreal.
RaiderZ also boasts a highly engaging customization system. Veteran MMORPG players may do well to note that there are no classes to choose from. Instead, as one progresses through the game, skill points are gained. These points can then be used to attribute more than 350 skills at the player’s discretion. So, if you want to be a mage that uses two-handed swords, you can.
The last point we got in this demo was the crafting system. While there wasn’t any actual crafting to be had, we were told that the majority of items in the game will be achieved through crafting. Breaking it down, if you want weapon A, you need to kill monster B for necessary item C. This makes for a more controlled and linear aspect in a game that is otherwise open to your MMORPG monster hunting desires.
So, with the promise of an in-depth customization and crafting system, the Unreal 3 Engine and dynamic battle physics, PC gamers may find a worthy contender to World of Warcraft and Rift in free-to-play RaiderZ. There, I said it.