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PopCap Games just announced the results of a new survey which found that one third of all the adults in the United States and the UK play games on their mobile phones.

That means if you lived in a house by yourself with an adult neighbor on either side of you, then one of you plays games on some sort of mobile cellular device. Chances are it’s probably you because you’re here reading Gamer Limit. Hit the jump for more info about the survey and the results. Read more… »

Every so often a game comes along that is so unique and clever that I just need to tell people about it. This time the game that has piqued my interest is Bloody Good Time, the spiritual successor to The Ship, published by Ubisoft and developed by Outerlight.

What makes this game so unique? For starters, the premise is that the secretive horror movie producer Director X, known for the realistic violence in his films, is in town. Players take on the role of actors, competing for fame and a shot to star in Director X’s new movie. Of course this involves killing off the competition. To make matters more interesting, there are security guards and cameras limiting where and when you can remove your competition.   Read more… »

Killzone 3 came out just three days ago here in the US and already it is on version 1.03.

While I appreciate the fact that Guerrilla is incorporating feedback from its various multiplayer beta tests, there might be new glitch hampering people’s enjoyment of the game. Read on to find out more. Read more… »

Two weeks ago, Gamer Limit got its hand on the latest The Next Big Thing teaser from Spain’s Pendulo Studios, showcasing the alluring-yet-strange leading vixen Liz Allaire. As it was in Spanish, we translated the damned thing only to shake our heads when they later released the English version.

Straight from the newswire in Paris, Pendulo has a new video for you, this time trumpeting the leading man, Dan Murray, along with some new screenshots showcasing Pendulo’s always sharp, hand-drawn style. As you’ll notice, we do not have to translate this time. Shucks.

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The Bit.Trip series may be on its way out, but that isn’t slowing Gaijin Games down in the slightest. In just a few short years, the studio has gone from developer, to publisher, and now parent company. Gaijin has now announced their “extremely hostile takeover” of Jason Cirillo’s Robotube Games.

Robotube is best known for their series of educational videos - Bit Museam, they are also the studio behind web-based puzzle games such as Bloktonik and Zyrx. During Blip Festival 2009, the two developers teamed to create a game in less than 24 hours. Let’s hope they make many more wonderful games together.

[Via Gaijin Games]

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You may or may not be familiar with a little indie game by the name of lilt line. In case you aren’t you should check out our review of this awesome little WiiWare / iOS game. Gaijin Games is bringing this awesome rhythm-racer to Europe in a couple weeks. If you’re a fan of dubstep, colorful visuals or brilliantly-simplistic game design I would highly recommend checking this one out.

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[correction: After some Twitter back and forth with Brenda Brathwaite herself, it was made clear that the engine for Ravenwood Fair was indeed NOT developed by the folks who worked on Wizardry. In actuality, it was coded by a one Sean Cooper, who, according to Moby Games, is behind many EA titles like Populous, Syndicate and Dungeon Keeper Gold. One must note that Brenda Brathwaite herself is behind Wizardry, the title noted in this feature.]

The first SF Game Developer’s Workshop (SFGDW) of 2011 gave us a tremendous surprise as legend John Romero, designer of such highly regarded titles as Doom and Quake, took the podium to give a post mortem of his latest title Ravenwood Fair. Now, here’s the surprise: it’s a Facebook social game.

Several hundred people gathered in a hot room at the San Francisco Art Institute Tuesday to learn how Romero and Lolapps creative director Brenda Brathwaite (just as legendary) created a game that has earned more than 10 million monthly average users (MAU) since its release in October. Ultimately, they came to learn how the game changes the way we view the social space, as it essentially marries AAA qualities with that of the viral.

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Say you love MMORPG’s and retro games? Up until now those two categories have been mostly mutually exclusive. No longer. Today Silk Games launched NEStalgia, an online multiplayer RPG that features a retro 8-bit visual style and aesthetics. Hit the jump for more information and a trailer. Read more… »

Following on from the initial teaser trailer, EA has posted an all new video teaser of the upcoming Battlefield 3. The crucial difference this time, however, is that it contains actual gameplay footage from the game, showing glimpses of the new urban city environments and Frostbite 2.0 destruction.

What do you think of that, Activision?

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ifun4all aims at the ground just between their feet. In an attempt to make ‘the worst game ever’, the European collective managed to make a fun iOS title, Crap of Defense, that garnered a number of good reviews. Snapping their fingers and hoping to get a harsher reception from the more hardcore handheld crowd, they ported the game as PSP mini Paper Wars: Cannon Fodder. Again much to their despair, they receive high marks. So, when other developers are shooting for the stars today with the likes of Bulletstorm and Killzone 3, ifun4all is limbo-ing under the bar with the Playstation Network version of the game, crap-tastic graphics in tow.

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Most gamers have heard stories about how big the pro-gaming scene is in Korea (and to a lesser extend the rest of the East). Games like StarCraft and Counter-Strike are treated with the same production quality and respect as Western sports like Football. Major companies such as Intel and Pepsi plop down huge amounts of money sponsoring both leagues/tournaments and players.

Right now, the biggest game in E-Sports is StarCraft II and the biggest league is the GSL (Global StarCraft II League). Well, it was until last night when pro-gamer EG.INcontrol announced that E-Sports are finally coming to the West with the North American Star League. Read more… »

Fitness games are something that we’re still exploring the potential and capabilities of, especially after Wii Fit pioneered the genre. I like to consider myself a uniquely qualified person to review fitness games since I go to the gym regularly and enthusiastically. Based on this perspective understand what it means when I say that EA Sports Active 2 is robust enough to not only make exercise fun, but also provides a fairly capable workout. I won’t go as far as saying it’s a substitute for the gym (sorry, couch potatoes) but it’s a great augmentation for someone who wants to live a healthier lifestyle.

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