Indie games are coming in thick and fast on the 360, and with so many “Free MS Points” offers being peddled by various publishing firms, gamers are able to take advantage of titles they may never have noticed before.
Monsters (Probably) Stole My Princess may not be a shoe-in for GOTY, but at just 240 MS Points, this addictive little title is sure to entertain you for a couple of hours.
Taking on the role of the egotistical – yet always amusing – Dracula-esque protagonist, players are required to aid in the “rescue” of The Duke’s princess by destroying several pesky monsters. Jumping to conclusions at every possible moment, your character assumes that, since his princess has vanished, the beasties inhabiting the local surrounds must be responsible.
Through five short-but-sweet single player missions, players must defeat some beautifully crafted monsters in order to progress to the next level – and ultimately find the princess. Monsters (Probably) Stole My Princess takes on an upward-scrolling format that hearkens back to games of a few decades ago. Using a simple one-button, one-joystick configuration, The Duke must chase down each level’s perpetually climbing monster and defeat it before it reaches the top.
Sounds simple, yes? That’s because it is. Unfortunately, anyone that has played a video game for more than a couple of hours will be able to master Monsters in just a few minutes. There is no difficulty setting, so it’s silly to return to the main storyline for a second – more challenging – playthrough. The developers have attempted to counter the game’s simplicity by adding a Score Attack mode, but this only serves as “filler”, and repetition begins to set in after a couple of runs.
Apart from the lack of challenge, there is plenty to enjoy here. The storyline is entertaining, and The Duke’s constant mockery of monsters will remind you of at least one haughty friend. In terms of graphics, the cartoon vibe is polished and looks fantastic in HD. Gaining combos and attempting to one-up your own high scores is also sure to see gamers return from time to time.
As an indie game, Monsters is an ideal time length. I managed to kick out the single player mode in around 20 minutes, but Score Attack adds at least another hour, and a bit more of a challenge for completionists. At only five levels long, the game is able to run its course without becoming too samey, and for the relatively cheap price it will leave gamers with a sense of accomplishment at being able to master such a title in a relatively short amount of time.
While I can’t see people rushing out to buy Monsters (Probably) Stole My Princess over Fable III or New Vegas, I can confirm that players will get a kick out of the left-of-centre gameplay, and if nothing else walk away with their heads held high and a smile on their faces. And isn’t that what every good game should be able to do?
Gamer Limit gives Monsters (Probably) Stole My Princess 8.5/10